Files
Paradise/code/modules/awaymissions/bluespaceartillery.dm
Tigercat2000 71e5344a98 Mass replace
2016-07-07 19:34:02 -07:00

78 lines
2.3 KiB
Plaintext

/obj/machinery/computer/artillerycontrol
name = "bluespace artillery control"
icon_screen = "accelerator"
icon_keyboard = "accelerator_key"
icon_state = "computer-wires"
req_access = list(access_cent_commander)
var/last_fire = 0
var/reload_cooldown = 180 // 3 minute cooldown
var/area/targetarea
light_color = LIGHT_COLOR_LIGHTBLUE
/obj/machinery/computer/artillerycontrol/attack_ai(user as mob)
to_chat(user, "<span class='warning'>Access denied.</span>")
return
/obj/machinery/computer/artillerycontrol/attack_hand(user as mob)
ui_interact(user)
/obj/machinery/computer/artillerycontrol/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
var/time_to_wait = round(reload_cooldown - ((world.time / 10) - last_fire), 1)
var/mins = round(time_to_wait / 60)
var/seconds = time_to_wait - (60*mins)
data["reloadtime_mins"] = mins
data["reloadtime_secs"] = (seconds < 10) ? "0[seconds]" : seconds
if(targetarea)
var/areaname = sanitize(targetarea.name)
data["target"] = "Locked on to [areaname]"
else
data["target"] = "No Lock"
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "bluespace_artillery.tmpl", "Bluespace Control", 400, 260)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/computer/artillerycontrol/Topic(href, href_list)
if(..())
return 1
if(href_list["area"])
var/A
A = input("Select the target area.", "Select Area", A) in ghostteleportlocs|null
var/area/thearea = ghostteleportlocs[A]
if(..() || !istype(thearea))
return
targetarea = thearea
if(href_list["fire"])
var/delta = (world.time / 10) - last_fire
if(reload_cooldown > delta)
return 1
command_announcement.Announce("Bluespace artillery fire detected. Brace for impact.")
message_admins("[key_name_admin(usr)] has launched an artillery strike.", 1)
var/list/L = list()
for(var/turf/T in get_area_turfs(targetarea.type))
L += T
var/loc = pick(L)
explosion(loc,2,5,11)
last_fire = world.time / 10
nanomanager.update_uis(src)
/obj/structure/artilleryplaceholder
name = "artillery"
icon = 'icons/obj/machines/artillery.dmi'
anchored = 1
density = 1
/obj/structure/artilleryplaceholder/decorative
density = 0