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Paradise/code/modules/media/machinery.dm
Tigercat2000 d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00

104 lines
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// Machinery serving as a media source.
/obj/machinery/media
var/playing=0
var/media_url=""
var/media_start_time=0
var/area/master_area
var/list/obj/machinery/media/transmitter/hooked = list()
var/exclusive_hook=null // Disables output to the room
// Media system autolink.
var/id_tag = "???"
/obj/machinery/media/proc/hookMediaOutput(var/obj/machinery/media/transmitter/T, exclusive=0)
if(exclusive)
exclusive_hook=T
hooked.Add(T)
return 1
/obj/machinery/media/proc/unhookMediaOutput(var/obj/machinery/media/transmitter/T)
if(exclusive_hook==T)
exclusive_hook=null
hooked.Remove(T)
return 1
// Notify everyone in the area of new music.
// YOU MUST SET MEDIA_URL AND MEDIA_START_TIME YOURSELF!
/obj/machinery/media/proc/update_music()
// Broadcasting shit
for(var/obj/machinery/media/transmitter/T in hooked)
testing("[src] Writing media to [T].")
T.broadcast(media_url,media_start_time)
if(exclusive_hook)
disconnect_media_source() // Just to be sure.
return
update_media_source()
// Bail if we lost connection to master.
if(!master_area)
return
// Send update to clients.
for(var/mob/M in mobs_in_area(master_area))
if(M && M.client)
M.update_music()
/obj/machinery/media/proc/update_media_source()
var/area/A = get_area_master(src)
// Check if there's a media source already.
if(A.media_source && A.media_source!=src)
master_area=null
return
// Update Media Source.
if(!A.media_source)
A.media_source=src
master_area=A
/obj/machinery/media/proc/disconnect_media_source()
var/area/A = get_area_master(src)
// Sanity
if(!A)
master_area=null
return
// Check if there's a media source already.
if(A && A.media_source && A.media_source!=src)
master_area=null
return
// Update Media Source.
A.media_source=null
// Clients
for(var/mob/M in mobs_in_area(A))
if(M && M.client)
M.update_music()
master_area=null
/obj/machinery/media/Move()
..()
if(anchored)
update_music()
/obj/machinery/media/setLoc(var/turf/T, var/teleported=0)
disconnect_media_source()
..(T)
if(anchored)
update_music()
/obj/machinery/media/New()
..()
update_media_source()
/obj/machinery/media/Destroy()
disconnect_media_source()
return ..()