mirror of
https://github.com/ParadiseSS13/Paradise.git
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1110 lines
42 KiB
Plaintext
1110 lines
42 KiB
Plaintext
/**********************Ore Redemption Unit**************************/
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//Turns all the various mining machines into a single unit to speed up mining and establish a point system
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/obj/machinery/mineral/ore_redemption
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name = "ore redemption machine"
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desc = "A machine that accepts ore and instantly transforms it into workable material sheets, but cannot produce alloys such as Plasteel. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "ore_redemption"
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density = 1
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anchored = 1.0
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input_dir = NORTH
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output_dir = SOUTH
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req_access = list(access_mineral_storeroom)
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var/stk_types = list()
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var/stk_amt = list()
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var/stack_list[0] //Key: Type. Value: Instance of type.
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var/obj/item/weapon/card/id/inserted_id
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var/points = 0
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var/ore_pickup_rate = 15
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var/sheet_per_ore = 1
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var/point_upgrade = 1
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var/list/ore_values = list(("sand" = 1), ("iron" = 1), ("plasma" = 15), ("silver" = 16), ("gold" = 18), ("uranium" = 30), ("diamond" = 50), ("bluespace crystal" = 50), ("bananium" = 60), ("tranquillite" = 60))
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var/list/supply_consoles = list("Science", "Robotics", "Research Director's Desk", "Mechanic", "Engineering" = list("metal", "glass", "plasma"), "Chief Engineer's Desk" = list("metal", "glass", "plasma"), "Atmospherics" = list("metal", "glass", "plasma"), "Bar" = list("uranium", "plasma"), "Virology" = list("plasma", "uranium", "gold"))
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/obj/machinery/mineral/ore_redemption/New()
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..()
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component_parts = list()
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component_parts += new /obj/item/weapon/circuitboard/ore_redemption(null)
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component_parts += new /obj/item/weapon/stock_parts/matter_bin(null)
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component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
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component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
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component_parts += new /obj/item/device/assembly/igniter(null)
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component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
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RefreshParts()
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/obj/machinery/mineral/ore_redemption/upgraded/New()
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..()
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component_parts = list()
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component_parts += new /obj/item/weapon/circuitboard/ore_redemption(null)
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component_parts += new /obj/item/weapon/stock_parts/matter_bin/super(null)
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component_parts += new /obj/item/weapon/stock_parts/manipulator/pico(null)
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component_parts += new /obj/item/weapon/stock_parts/micro_laser/ultra(null)
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component_parts += new /obj/item/device/assembly/igniter(null)
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component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
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RefreshParts()
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/obj/machinery/mineral/ore_redemption/RefreshParts()
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var/ore_pickup_rate_temp = 15
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var/point_upgrade_temp = 1
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var/sheet_per_ore_temp = 1
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for(var/obj/item/weapon/stock_parts/matter_bin/B in component_parts)
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sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
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for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
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ore_pickup_rate_temp = 15 * M.rating
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for(var/obj/item/weapon/stock_parts/micro_laser/L in component_parts)
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point_upgrade_temp = 0.65 + (0.35 * L.rating)
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ore_pickup_rate = ore_pickup_rate_temp
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point_upgrade = point_upgrade_temp
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sheet_per_ore = sheet_per_ore_temp
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/obj/machinery/mineral/ore_redemption/proc/process_sheet(obj/item/weapon/ore/O)
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var/obj/item/stack/sheet/processed_sheet = SmeltMineral(O)
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if(processed_sheet)
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if(!(processed_sheet in stack_list)) //It's the first of this sheet added
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var/obj/item/stack/sheet/s = new processed_sheet(src,0)
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s.amount = 0
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stack_list[processed_sheet] = s
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// Not including tg's ignoring of metal, glass being stocked because if cargo's not telling science when ores are there, they probably won't
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// help with restocking metal/glass either
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var/msg = "\[[worldtime2text()]\]: [capitalize(s.name)] sheets have been stocked in the ore reclaimer."
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for(var/obj/machinery/requests_console/D in allConsoles)
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if(D.department in src.supply_consoles)
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if(supply_consoles[D.department] == null || (s.name in supply_consoles[D.department]))
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D.createMessage("Ore Redemption Machine", "New Minerals Available!", msg, 1)
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var/obj/item/stack/sheet/storage = stack_list[processed_sheet]
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storage.amount += sheet_per_ore //Stack the sheets
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O.loc = null //Let the old sheet...
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qdel(O) //... garbage collect
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/obj/machinery/mineral/ore_redemption/process()
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if(!panel_open && powered()) //If the machine is partially disassembled and/or depowered, it should not process minerals
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var/turf/T = get_step(src, input_dir)
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var/i = 0
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if(T)
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for(var/obj/item/weapon/ore/O in T)
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if(i >= ore_pickup_rate)
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break
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else if(!O || !O.refined_type)
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continue
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else
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process_sheet(O)
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i++
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else
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var/obj/structure/ore_box/B = locate() in T
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if(B)
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for(var/obj/item/weapon/ore/O in B.contents)
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if(i >= ore_pickup_rate)
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break
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else if(!O || !O.refined_type)
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continue
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else
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process_sheet(O)
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i++
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/obj/machinery/mineral/ore_redemption/attackby(var/obj/item/weapon/W, var/mob/user, params)
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if(!powered())
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return
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if(istype(W,/obj/item/weapon/card/id))
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var/obj/item/weapon/card/id/I = usr.get_active_hand()
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if(istype(I) && !istype(inserted_id))
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if(!user.drop_item())
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return
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I.loc = src
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inserted_id = I
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interact(user)
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return
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if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
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updateUsrDialog()
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return
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if(exchange_parts(user, W))
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return
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if(panel_open)
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if(istype(W, /obj/item/weapon/crowbar))
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empty_content()
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default_deconstruction_crowbar(W)
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return
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if(default_unfasten_wrench(user, W))
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return
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..()
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/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(var/obj/item/weapon/ore/O)
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if(O.refined_type)
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var/obj/item/stack/sheet/M = O.refined_type
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points += O.points * point_upgrade
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return M
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qdel(O)//No refined type? Purge it.
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return
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/obj/machinery/mineral/ore_redemption/attack_hand(user as mob)
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if(..())
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return
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interact(user)
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/obj/machinery/mineral/ore_redemption/interact(mob/user)
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user.set_machine(src)
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var/obj/item/stack/sheet/s
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var/dat
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dat += text("This machine only accepts ore. Gibtonite and Slag are not accepted.<br><br>")
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dat += text("Current unclaimed points: [points]<br>")
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if(istype(inserted_id))
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dat += text("You have [inserted_id.mining_points] mining points collected. <A href='?src=\ref[src];choice=eject'>Eject ID.</A><br>")
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dat += text("<A href='?src=\ref[src];choice=claim'>Claim points.</A><br>")
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else
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dat += text("No ID inserted. <A href='?src=\ref[src];choice=insert'>Insert ID.</A><br>")
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for(var/O in stack_list)
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s = stack_list[O]
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if(s.amount > 0)
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if(O == stack_list[1])
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dat += "<br>" //just looks nicer
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dat += text("[capitalize(s.name)]: [s.amount] <A href='?src=\ref[src];release=[s.type]'>Release</A><br>")
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if((/obj/item/stack/sheet/metal in stack_list) && (/obj/item/stack/sheet/mineral/plasma in stack_list))
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var/obj/item/stack/sheet/metalstack = stack_list[/obj/item/stack/sheet/metal]
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var/obj/item/stack/sheet/plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
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if(min(metalstack.amount, plasmastack.amount))
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dat += text("Plasteel Alloy (Metal + Plasma): <A href='?src=\ref[src];plasteel=1'>Smelt</A><BR>")
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if((/obj/item/stack/sheet/glass in stack_list) && (/obj/item/stack/sheet/mineral/plasma in stack_list))
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var/obj/item/stack/sheet/glassstack = stack_list[/obj/item/stack/sheet/glass]
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var/obj/item/stack/sheet/plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
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if(min(glassstack.amount, plasmastack.amount))
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dat += "Plasma Glass (Glass + Plasma): <A href='?src=\ref[src];plasglass=1'>Smelt</A><BR>"
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dat += text("<br><div class='statusDisplay'><b>Mineral Value List:</b><BR>[get_ore_values()]</div>")
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var/datum/browser/popup = new(user, "console_stacking_machine", "Ore Redemption Machine", 400, 500)
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popup.set_content(dat)
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popup.open()
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return
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/obj/machinery/mineral/ore_redemption/proc/get_ore_values()
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var/dat = "<table border='0' width='300'>"
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for(var/ore in ore_values)
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var/value = ore_values[ore]
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dat += "<tr><td>[capitalize(ore)]</td><td>[value * point_upgrade]</td></tr>"
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dat += "</table>"
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return dat
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/obj/machinery/mineral/ore_redemption/Topic(href, href_list)
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if(..())
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return
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if(href_list["choice"])
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if(istype(inserted_id))
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if(href_list["choice"] == "eject")
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inserted_id.loc = loc
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inserted_id.verb_pickup()
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inserted_id = null
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if(href_list["choice"] == "claim")
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if(access_mining_station in inserted_id.access)
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inserted_id.mining_points += points
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points = 0
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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else if(href_list["choice"] == "insert")
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var/obj/item/weapon/card/id/I = usr.get_active_hand()
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if(istype(I))
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if(!usr.drop_item())
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return
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I.loc = src
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inserted_id = I
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else
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to_chat(usr, "<span class='warning'>No valid ID.</span>")
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if(href_list["release"])
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if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user.
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if(!(text2path(href_list["release"]) in stack_list)) return
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var/obj/item/stack/sheet/inp = stack_list[text2path(href_list["release"])]
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var/obj/item/stack/sheet/out = new inp.type()
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var/desired = input("How much?", "How much to eject?", 1) as num
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out.amount = round(min(desired,50,inp.amount))
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if(out.amount >= 1)
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inp.amount -= out.amount
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unload_mineral(out)
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if(inp.amount < 1)
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stack_list -= text2path(href_list["release"])
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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if(href_list["plasteel"])
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if(check_access(inserted_id) || allowed(usr))
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if(!(/obj/item/stack/sheet/metal in stack_list)) return
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if(!(/obj/item/stack/sheet/mineral/plasma in stack_list)) return
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var/obj/item/stack/sheet/metalstack = stack_list[/obj/item/stack/sheet/metal]
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var/obj/item/stack/sheet/plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
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var/desired = input("How much?", "How much would you like to smelt?", 1) as num
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var/obj/item/stack/sheet/plasteel/plasteelout = new
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plasteelout.amount = round(min(desired,50,metalstack.amount,plasmastack.amount))
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if(plasteelout.amount >= 1)
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metalstack.amount -= plasteelout.amount
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plasmastack.amount -= plasteelout.amount
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unload_mineral(plasteelout)
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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if(href_list["plasglass"])
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if(check_access(inserted_id) || allowed(usr))
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if(!(/obj/item/stack/sheet/glass in stack_list)) return
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if(!(/obj/item/stack/sheet/mineral/plasma in stack_list)) return
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var/obj/item/stack/sheet/glassstack = stack_list[/obj/item/stack/sheet/glass]
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var/obj/item/stack/sheet/plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
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var/desired = input("How much?", "How much would you like to smelt?", 1) as num
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var/obj/item/stack/sheet/plasmaglass/plasglassout = new
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plasglassout.amount = round(min(desired, 50, glassstack.amount, plasmastack.amount))
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if(plasglassout.amount >= 1)
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glassstack.amount -= plasglassout.amount
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plasmastack.amount -= plasglassout.amount
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unload_mineral(plasglassout)
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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updateUsrDialog()
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return
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/obj/machinery/mineral/ore_redemption/ex_act(severity, target)
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var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
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s.set_up(5, 1, src)
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s.start()
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if(severity == 1)
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if(prob(50))
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empty_content()
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qdel(src)
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else if(severity == 2)
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if(prob(25))
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empty_content()
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qdel(src)
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//empty the redemption machine by stacks of at most max_amount (50 at this time) size
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/obj/machinery/mineral/ore_redemption/proc/empty_content()
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var/obj/item/stack/sheet/s
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for(var/O in stack_list)
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s = stack_list[O]
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while(s.amount > s.max_amount)
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new s.type(loc,s.max_amount)
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s.use(s.max_amount)
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s.forceMove(loc)
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s.layer = initial(s.layer)
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s.plane = initial(s.plane)
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/obj/machinery/mineral/ore_redemption/power_change()
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..()
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update_icon()
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/obj/machinery/mineral/ore_redemption/update_icon()
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if(powered())
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icon_state = initial(icon_state)
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else
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icon_state = "[initial(icon_state)]-off"
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return
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/**********************Mining Equipment Locker**************************/
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/obj/machinery/mineral/equipment_vendor
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name = "mining equipment vendor"
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desc = "An equipment vendor for miners, points collected at an ore redemption machine can be spent here."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "mining"
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density = 1
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anchored = 1.0
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var/obj/item/weapon/card/id/inserted_id
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var/list/prize_list = list(
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new /datum/data/mining_equipment("Stimpack", /obj/item/weapon/reagent_containers/hypospray/autoinjector/stimpack, 50),
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new /datum/data/mining_equipment("Teporone MediPen", /obj/item/weapon/reagent_containers/hypospray/autoinjector/teporone, 50),
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new /datum/data/mining_equipment("MediPen Bundle", /obj/item/weapon/storage/box/autoinjector/utility, 200),
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new /datum/data/mining_equipment("Whiskey", /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey, 100),
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new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
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new /datum/data/mining_equipment("Soap", /obj/item/weapon/soap/nanotrasen, 200),
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new /datum/data/mining_equipment("Laser Pointer", /obj/item/device/laser_pointer, 300),
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new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
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new /datum/data/mining_equipment("Advanced Scanner", /obj/item/device/t_scanner/adv_mining_scanner, 400),
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new /datum/data/mining_equipment("Hivelord Stabilizer", /obj/item/weapon/hivelordstabilizer, 400),
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new /datum/data/mining_equipment("Mining Drone", /obj/item/weapon/mining_drone_cube, 500),
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new /datum/data/mining_equipment("Drone Melee Upgrade", /obj/item/device/mine_bot_ugprade, 400),
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new /datum/data/mining_equipment("Drone Health Upgrade",/obj/item/device/mine_bot_ugprade/health, 400),
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new /datum/data/mining_equipment("Drone Ranged Upgrade",/obj/item/device/mine_bot_ugprade/cooldown, 600),
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new /datum/data/mining_equipment("Drone AI Upgrade", /obj/item/slimepotion/sentience/mining, 1000),
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new /datum/data/mining_equipment("GAR mesons", /obj/item/clothing/glasses/meson/gar, 500),
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new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/weapon/storage/firstaid/brute, 600),
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new /datum/data/mining_equipment("Jaunter", /obj/item/device/wormhole_jaunter, 600),
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new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator, 750),
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new /datum/data/mining_equipment("Resonator", /obj/item/weapon/resonator, 800),
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new /datum/data/mining_equipment("Lazarus Injector", /obj/item/weapon/lazarus_injector, 1000),
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new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/weapon/pickaxe/silver, 1000),
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new /datum/data/mining_equipment("Lazarus Capsule", /obj/item/device/mobcapsule, 800),
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new /datum/data/mining_equipment("Lazarus Capsule belt",/obj/item/weapon/storage/belt/lazarus, 200),
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new /datum/data/mining_equipment("Jetpack", /obj/item/weapon/tank/jetpack/carbondioxide/mining, 2000),
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new /datum/data/mining_equipment("Space Cash", /obj/item/weapon/spacecash/c1000, 2000),
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new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/weapon/pickaxe/diamond, 2000),
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new /datum/data/mining_equipment("Super Resonator", /obj/item/weapon/resonator/upgraded, 2500),
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new /datum/data/mining_equipment("Super Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator/super, 3000),
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new /datum/data/mining_equipment("Point Transfer Card", /obj/item/weapon/card/mining_point_card, 500),
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)
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/datum/data/mining_equipment/
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var/equipment_name = "generic"
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var/equipment_path = null
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var/cost = 0
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/datum/data/mining_equipment/New(name, path, cost)
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src.equipment_name = name
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src.equipment_path = path
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src.cost = cost
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/obj/machinery/mineral/equipment_vendor/New()
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..()
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component_parts = list()
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component_parts += new /obj/item/weapon/circuitboard/mining_equipment_vendor(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/matter_bin(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/matter_bin(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/matter_bin(null)
|
|
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
|
|
RefreshParts()
|
|
|
|
/obj/machinery/mineral/equipment_vendor/power_change()
|
|
..()
|
|
update_icon()
|
|
|
|
/obj/machinery/mineral/equipment_vendor/update_icon()
|
|
if(powered())
|
|
icon_state = initial(icon_state)
|
|
else
|
|
icon_state = "[initial(icon_state)]-off"
|
|
return
|
|
|
|
/obj/machinery/mineral/equipment_vendor/attack_hand(user as mob)
|
|
if(..())
|
|
return
|
|
interact(user)
|
|
|
|
/obj/machinery/mineral/equipment_vendor/interact(mob/user)
|
|
user.set_machine(src)
|
|
|
|
var/dat
|
|
dat +="<div class='statusDisplay'>"
|
|
if(istype(inserted_id))
|
|
dat += "You have [inserted_id.mining_points] mining points collected. <A href='?src=\ref[src];choice=eject'>Eject ID.</A><br>"
|
|
else
|
|
dat += "No ID inserted. <A href='?src=\ref[src];choice=insert'>Insert ID.</A><br>"
|
|
dat += "</div>"
|
|
dat += "<br><b>Equipment point cost list:</b><BR><table border='0' width='200'>"
|
|
for(var/datum/data/mining_equipment/prize in prize_list)
|
|
dat += "<tr><td>[prize.equipment_name]</td><td>[prize.cost]</td><td><A href='?src=\ref[src];purchase=\ref[prize]'>Purchase</A></td></tr>"
|
|
dat += "</table>"
|
|
var/datum/browser/popup = new(user, "miningvendor", "Mining Equipment Vendor", 400, 350)
|
|
popup.set_content(dat)
|
|
popup.open()
|
|
return
|
|
|
|
/obj/machinery/mineral/equipment_vendor/Topic(href, href_list)
|
|
if(..())
|
|
return
|
|
if(href_list["choice"])
|
|
if(istype(inserted_id))
|
|
if(href_list["choice"] == "eject")
|
|
inserted_id.loc = loc
|
|
inserted_id.verb_pickup()
|
|
inserted_id = null
|
|
else if(href_list["choice"] == "insert")
|
|
var/obj/item/weapon/card/id/I = usr.get_active_hand()
|
|
if(istype(I))
|
|
if(!usr.drop_item())
|
|
return
|
|
I.loc = src
|
|
inserted_id = I
|
|
else
|
|
to_chat(usr, "<span class='danger'>No valid ID.</span>")
|
|
if(href_list["purchase"])
|
|
if(istype(inserted_id))
|
|
var/datum/data/mining_equipment/prize = locate(href_list["purchase"])
|
|
if(!prize || !(prize in prize_list))
|
|
return
|
|
if(prize.cost > inserted_id.mining_points)
|
|
else
|
|
inserted_id.mining_points -= prize.cost
|
|
new prize.equipment_path(src.loc)
|
|
updateUsrDialog()
|
|
return
|
|
|
|
/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I as obj, mob/user as mob, params)
|
|
if(istype(I, /obj/item/weapon/mining_voucher))
|
|
RedeemVoucher(I, user)
|
|
return
|
|
if(istype(I,/obj/item/weapon/card/id))
|
|
var/obj/item/weapon/card/id/C = usr.get_active_hand()
|
|
if(istype(C) && !istype(inserted_id))
|
|
if(!usr.drop_item())
|
|
return
|
|
C.loc = src
|
|
inserted_id = C
|
|
interact(user)
|
|
return
|
|
if(default_deconstruction_screwdriver(user, "mining-open", "mining", I))
|
|
updateUsrDialog()
|
|
return
|
|
if(panel_open)
|
|
if(istype(I, /obj/item/weapon/crowbar))
|
|
default_deconstruction_crowbar(I)
|
|
return 1
|
|
..()
|
|
|
|
/obj/machinery/mineral/equipment_vendor/proc/RedeemVoucher(obj/item/weapon/mining_voucher/voucher, mob/redeemer)
|
|
var/selection = input(redeemer, "Pick your equipment", "Mining Voucher Redemption") as null|anything in list("Kinetic Accelerator", "Resonator", "Mining Drone", "Advanced Scanner")
|
|
if(!selection || !Adjacent(redeemer) || voucher.loc != redeemer)
|
|
return
|
|
switch(selection)
|
|
if("Kinetic Accelerator")
|
|
new /obj/item/weapon/gun/energy/kinetic_accelerator(src.loc)
|
|
if("Resonator")
|
|
new /obj/item/weapon/resonator(src.loc)
|
|
if("Mining Drone")
|
|
new /obj/item/weapon/storage/box/drone_kit(src.loc)
|
|
if("Advanced Scanner")
|
|
new /obj/item/device/t_scanner/adv_mining_scanner(src.loc)
|
|
qdel(voucher)
|
|
|
|
/obj/machinery/mineral/equipment_vendor/ex_act(severity, target)
|
|
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
|
|
s.set_up(5, 1, src)
|
|
s.start()
|
|
if(prob(50 / severity) && severity < 3)
|
|
qdel(src)
|
|
|
|
/**********************Mining Equipment Locker Items**************************/
|
|
|
|
/**********************Mining Equipment Voucher**********************/
|
|
|
|
/obj/item/weapon/mining_voucher
|
|
name = "mining voucher"
|
|
desc = "A token to redeem a piece of equipment. Use it on a mining equipment vendor."
|
|
icon = 'icons/obj/items.dmi'
|
|
icon_state = "mining_voucher"
|
|
w_class = 1
|
|
|
|
/**********************Mining Point Card**********************/
|
|
|
|
/obj/item/weapon/card/mining_point_card
|
|
name = "mining point card"
|
|
desc = "A small card preloaded with mining points. Swipe your ID card over it to transfer the points, then discard."
|
|
icon_state = "data"
|
|
var/points = 500
|
|
|
|
/obj/item/weapon/card/mining_point_card/attackby(obj/item/I as obj, mob/user as mob, params)
|
|
if(istype(I, /obj/item/weapon/card/id))
|
|
if(points)
|
|
var/obj/item/weapon/card/id/C = I
|
|
C.mining_points += points
|
|
to_chat(user, "<span class='info'>You transfer [points] points to [C].</span>")
|
|
points = 0
|
|
else
|
|
to_chat(user, "<span class='info'>There's no points left on [src].</span>")
|
|
..()
|
|
|
|
/obj/item/weapon/card/mining_point_card/examine(mob/user)
|
|
..(user)
|
|
to_chat(user, "There's [points] points on the card.")
|
|
|
|
/**********************Jaunter**********************/
|
|
|
|
/obj/item/device/wormhole_jaunter
|
|
name = "wormhole jaunter"
|
|
desc = "A single use device harnessing outdated wormhole technology, Nanotrasen has since turned its eyes to blue space for more accurate teleportation. The wormholes it creates are unpleasant to travel through, to say the least."
|
|
icon = 'icons/obj/items.dmi'
|
|
icon_state = "Jaunter"
|
|
item_state = "electronic"
|
|
throwforce = 0
|
|
w_class = 2
|
|
throw_speed = 3
|
|
throw_range = 5
|
|
origin_tech = "bluespace=2"
|
|
|
|
/obj/item/device/wormhole_jaunter/attack_self(mob/user as mob)
|
|
var/turf/device_turf = get_turf(user)
|
|
if(!device_turf||device_turf.z==2||device_turf.z>=7)
|
|
to_chat(user, "<span class='notice'>You're having difficulties getting the [src.name] to work.</span>")
|
|
return
|
|
else
|
|
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
|
|
var/list/L = list()
|
|
for(var/obj/item/device/radio/beacon/B in world)
|
|
var/turf/T = get_turf(B)
|
|
if(T.z == ZLEVEL_STATION)
|
|
L += B
|
|
if(!L.len)
|
|
to_chat(user, "<span class='notice'>The [src.name] failed to create a wormhole.</span>")
|
|
return
|
|
var/chosen_beacon = pick(L)
|
|
var/obj/effect/portal/wormhole/jaunt_tunnel/J = new /obj/effect/portal/wormhole/jaunt_tunnel(get_turf(src), chosen_beacon)
|
|
try_move_adjacent(J)
|
|
playsound(src,'sound/effects/sparks4.ogg',50,1)
|
|
qdel(src)
|
|
|
|
/obj/effect/portal/wormhole/jaunt_tunnel
|
|
name = "jaunt tunnel"
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "bhole3"
|
|
desc = "A stable hole in the universe made by a wormhole jaunter. Turbulent doesn't even begin to describe how rough passage through one of these is, but at least it will always get you somewhere near a beacon."
|
|
|
|
/obj/effect/portal/wormhole/jaunt_tunnel/teleport(atom/movable/M)
|
|
if(istype(M, /obj/effect))
|
|
return
|
|
if(istype(M, /atom/movable))
|
|
if(do_teleport(M, target, 6))
|
|
if(isliving(M))
|
|
var/mob/living/L = M
|
|
L.Weaken(3)
|
|
if(ishuman(L))
|
|
shake_camera(L, 20, 1)
|
|
var/mob/living/carbon/human/H = L
|
|
spawn(20)
|
|
if(H && H.check_has_mouth())
|
|
H.visible_message("<span class='danger'>[L.name] vomits from travelling through the [src.name]!</span>", "<span class='userdanger'>You throw up from travelling through the [src.name]!</span>")
|
|
H.nutrition -= 20
|
|
H.adjustToxLoss(-3)
|
|
var/turf/T = get_turf(H)
|
|
T.add_vomit_floor(H)
|
|
playsound(H, 'sound/effects/splat.ogg', 50, 1)
|
|
|
|
/**********************Resonator**********************/
|
|
|
|
/obj/item/weapon/resonator
|
|
name = "resonator"
|
|
icon = 'icons/obj/items.dmi'
|
|
icon_state = "resonator"
|
|
item_state = "resonator"
|
|
desc = "A handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It can also be activated without a target to create a field at the user's location, to act as a delayed time trap. It's more effective in a vaccuum."
|
|
w_class = 3
|
|
force = 8
|
|
throwforce = 10
|
|
var/cooldown = 0
|
|
var/fieldsactive = 0
|
|
var/burst_time = 50
|
|
var/fieldlimit = 3
|
|
|
|
/obj/item/weapon/resonator/upgraded
|
|
name = "upgraded resonator"
|
|
desc = "An upgraded version of the resonator that can produce more fields at once."
|
|
icon_state = "resonator_u"
|
|
origin_tech = "magnets=3;combat=3"
|
|
fieldlimit = 5
|
|
|
|
/obj/item/weapon/resonator/proc/CreateResonance(var/target, var/creator)
|
|
var/turf/T = get_turf(target)
|
|
if(locate(/obj/effect/resonance) in T)
|
|
return
|
|
if(fieldsactive < fieldlimit)
|
|
playsound(src,'sound/weapons/resonator_fire.ogg',50,1)
|
|
new /obj/effect/resonance(T, creator, burst_time)
|
|
fieldsactive++
|
|
spawn(burst_time)
|
|
fieldsactive--
|
|
|
|
/obj/item/weapon/resonator/attack_self(mob/user as mob)
|
|
if(burst_time == 50)
|
|
burst_time = 30
|
|
to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 3 seconds.</span>")
|
|
else
|
|
burst_time = 50
|
|
to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 5 seconds.</span>")
|
|
|
|
/obj/item/weapon/resonator/afterattack(atom/target, mob/user, proximity_flag)
|
|
if(proximity_flag)
|
|
if(!check_allowed_items(target, 1)) return
|
|
CreateResonance(target, user)
|
|
|
|
/obj/effect/resonance
|
|
name = "resonance field"
|
|
desc = "A resonating field that significantly damages anything inside of it when the field eventually ruptures."
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "shield1"
|
|
layer = 4.1
|
|
mouse_opacity = 0
|
|
var/resonance_damage = 20
|
|
|
|
/obj/effect/resonance/New(loc, var/creator = null, var/timetoburst)
|
|
var/turf/proj_turf = get_turf(src)
|
|
if(!istype(proj_turf))
|
|
return
|
|
if(istype(proj_turf, /turf/simulated/mineral))
|
|
var/turf/simulated/mineral/M = proj_turf
|
|
spawn(timetoburst)
|
|
playsound(src,'sound/weapons/resonator_blast.ogg',50,1)
|
|
M.gets_drilled(creator)
|
|
qdel(src)
|
|
else
|
|
var/datum/gas_mixture/environment = proj_turf.return_air()
|
|
var/pressure = environment.return_pressure()
|
|
if(pressure < 50)
|
|
name = "strong resonance field"
|
|
resonance_damage = 50
|
|
spawn(timetoburst)
|
|
playsound(src,'sound/weapons/resonator_blast.ogg',50,1)
|
|
if(creator)
|
|
for(var/mob/living/L in src.loc)
|
|
add_logs(L, creator, "used a resonator field on", object="resonator")
|
|
to_chat(L, "<span class='danger'>The [src.name] ruptured with you in it!</span>")
|
|
L.adjustBruteLoss(resonance_damage)
|
|
else
|
|
for(var/mob/living/L in src.loc)
|
|
to_chat(L, "<span class='danger'>The [src.name] ruptured with you in it!</span>")
|
|
L.adjustBruteLoss(resonance_damage)
|
|
qdel(src)
|
|
|
|
/**********************Facehugger toy**********************/
|
|
|
|
/obj/item/clothing/mask/facehugger/toy
|
|
item_state = "facehugger_inactive"
|
|
desc = "A toy often used to play pranks on other miners by putting it in their beds. It takes a bit to recharge after latching onto something."
|
|
throwforce = 0
|
|
real = 0
|
|
sterile = 1
|
|
tint = 3 //Makes it feel more authentic when it latches on
|
|
|
|
/obj/item/clothing/mask/facehugger/toy/Die()
|
|
return
|
|
|
|
|
|
/**********************Mining drone cube**********************/
|
|
|
|
/obj/item/weapon/mining_drone_cube
|
|
name = "mining drone cube"
|
|
desc = "Compressed mining drone, ready for deployment. Just press the button to activate!"
|
|
w_class = 2
|
|
icon = 'icons/obj/aibots.dmi'
|
|
icon_state = "minedronecube"
|
|
item_state = "electronic"
|
|
|
|
/obj/item/weapon/mining_drone_cube/attack_self(mob/user)
|
|
user.visible_message("<span class='warning'>\The [src] suddenly expands into a fully functional mining drone!</span>", \
|
|
"<span class='warning'>You press center button on \the [src]. The device suddenly expands into a fully functional mining drone!</span>")
|
|
new /mob/living/simple_animal/hostile/mining_drone(get_turf(src))
|
|
qdel(src)
|
|
|
|
/**********************Mining drone**********************/
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone
|
|
name = "nanotrasen minebot"
|
|
desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
|
|
icon = 'icons/obj/aibots.dmi'
|
|
icon_state = "mining_drone"
|
|
icon_living = "mining_drone"
|
|
status_flags = CANSTUN|CANWEAKEN|CANPUSH
|
|
stop_automated_movement_when_pulled = 1
|
|
mouse_opacity = 1
|
|
faction = list("neutral")
|
|
a_intent = I_HARM
|
|
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
|
minbodytemp = 0
|
|
wander = 0
|
|
idle_vision_range = 5
|
|
move_to_delay = 10
|
|
retreat_distance = 1
|
|
minimum_distance = 2
|
|
health = 125
|
|
maxHealth = 125
|
|
melee_damage_lower = 15
|
|
melee_damage_upper = 15
|
|
environment_smash = 0
|
|
check_friendly_fire = 1
|
|
attacktext = "drills"
|
|
attack_sound = 'sound/weapons/circsawhit.ogg'
|
|
ranged = 1
|
|
sentience_type = SENTIENCE_MINEBOT
|
|
ranged_message = "shoots"
|
|
ranged_cooldown_cap = 3
|
|
projectiletype = /obj/item/projectile/kinetic
|
|
projectilesound = 'sound/weapons/Gunshot4.ogg'
|
|
speak_emote = list("states")
|
|
wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
|
|
/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
|
|
/obj/item/weapon/ore/bananium, /obj/item/weapon/ore/tranquillite, /obj/item/weapon/ore/glass)
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I as obj, mob/user as mob, params)
|
|
if(istype(I, /obj/item/weapon/weldingtool))
|
|
var/obj/item/weapon/weldingtool/W = I
|
|
if(W.welding && !stat)
|
|
if(FindTarget())//if the bot has anything to shoot at, to prevent combat repair cheesing
|
|
to_chat(user, "<span class='info'>[src] is moving around too much to repair!</span>")
|
|
return
|
|
if(maxHealth == health)
|
|
to_chat(user, "<span class='info'>[src] is at full integrity.</span>")
|
|
else
|
|
adjustHealth(-10)//actually repairs the bot, not damages it
|
|
to_chat(user, "<span class='info'>You repair some of the armor on [src].</span>")
|
|
return
|
|
if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner))
|
|
to_chat(user, "<span class='info'>You instruct [src] to drop any collected ore.</span>")
|
|
DropOre()
|
|
return
|
|
..()
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/death()
|
|
..()
|
|
visible_message("<span class='danger'>[src] is destroyed!</span>")
|
|
new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
|
|
DropOre()
|
|
qdel(src)
|
|
return
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/New()
|
|
..()
|
|
SetCollectBehavior()
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/attack_hand(mob/living/carbon/human/M)
|
|
if(M.a_intent == I_HELP)
|
|
switch(search_objects)
|
|
if(0)
|
|
SetCollectBehavior()
|
|
to_chat(M, "<span class='info'>[src] has been set to search and store loose ore.</span>")
|
|
if(2)
|
|
SetOffenseBehavior()
|
|
to_chat(M, "<span class='info'>[src] has been set to attack hostile wildlife.</span>")
|
|
return
|
|
..()
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
|
|
idle_vision_range = 9
|
|
search_objects = 2
|
|
wander = 1
|
|
ranged = 0
|
|
minimum_distance = 1
|
|
retreat_distance = null
|
|
icon_state = "mining_drone"
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/proc/SetOffenseBehavior()
|
|
idle_vision_range = 7
|
|
search_objects = 0
|
|
wander = 0
|
|
ranged = 1
|
|
retreat_distance = 1
|
|
minimum_distance = 2
|
|
icon_state = "mining_drone_offense"
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
|
|
if(istype(target, /obj/item/weapon/ore))
|
|
CollectOre()
|
|
return
|
|
..()
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
|
|
var/obj/item/weapon/ore/O
|
|
for(O in src.loc)
|
|
O.forceMove(src)
|
|
for(var/dir in alldirs)
|
|
var/turf/T = get_step(src,dir)
|
|
for(O in T)
|
|
O.forceMove(src)
|
|
return
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/proc/DropOre()
|
|
if(!contents.len)
|
|
return
|
|
for(var/obj/item/weapon/ore/O in contents)
|
|
contents -= O
|
|
O.forceMove(loc)
|
|
return
|
|
|
|
/mob/living/simple_animal/hostile/mining_drone/adjustHealth()
|
|
if(search_objects)
|
|
SetOffenseBehavior()
|
|
..()
|
|
|
|
|
|
/**********************Minebot Upgrades**********************/
|
|
|
|
//Melee
|
|
|
|
/obj/item/device/mine_bot_ugprade
|
|
name = "minebot melee upgrade"
|
|
desc = "A minebot upgrade."
|
|
icon_state = "door_electronics"
|
|
icon = 'icons/obj/doors/door_assembly.dmi'
|
|
|
|
/obj/item/device/mine_bot_ugprade/afterattack(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
|
if(!istype(M))
|
|
return
|
|
upgrade_bot(M, user)
|
|
|
|
/obj/item/device/mine_bot_ugprade/proc/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
|
if(M.melee_damage_upper != initial(M.melee_damage_upper))
|
|
to_chat(user, "[M] already has a combat upgrade installed!")
|
|
return
|
|
M.melee_damage_lower = 22
|
|
M.melee_damage_upper = 22
|
|
to_chat(user, "You upgrade [M]'s combat module.")
|
|
qdel(src)
|
|
|
|
//Health
|
|
|
|
/obj/item/device/mine_bot_ugprade/health
|
|
name = "minebot chassis upgrade"
|
|
|
|
/obj/item/device/mine_bot_ugprade/health/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
|
if(M.maxHealth != initial(M.maxHealth))
|
|
to_chat(user, "[M] already has a reinforced chassis!")
|
|
return
|
|
M.maxHealth = 170
|
|
to_chat(user, "You reinforce [M]'s chassis.")
|
|
qdel(src)
|
|
|
|
|
|
//Cooldown
|
|
|
|
/obj/item/device/mine_bot_ugprade/cooldown
|
|
name = "minebot cooldown upgrade"
|
|
|
|
/obj/item/device/mine_bot_ugprade/cooldown/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
|
|
if(M.ranged_cooldown_cap != initial(M.ranged_cooldown_cap))
|
|
to_chat(user, "[M] already has a decreased weapon cooldown!")
|
|
return
|
|
M.ranged_cooldown_cap = 1
|
|
to_chat(user, "You upgrade [M]'s ranged weaponry, reducing its cooldown.")
|
|
qdel(src)
|
|
|
|
|
|
//AI
|
|
/obj/item/slimepotion/sentience/mining
|
|
name = "minebot AI upgrade"
|
|
desc = "Can be used to grant sentience to minebots."
|
|
icon_state = "door_electronics"
|
|
icon = 'icons/obj/doors/door_assembly.dmi'
|
|
sentience_type = SENTIENCE_MINEBOT
|
|
|
|
/**********************Mining drone kit**********************/
|
|
|
|
/obj/item/weapon/storage/box/drone_kit
|
|
name = "Drone Kit"
|
|
desc = "A boxed kit that includes one mining drone cube and a welding tool with an increased capacity."
|
|
icon_state = "implant"
|
|
max_w_class = 3
|
|
storage_slots = 2
|
|
can_hold = list("/obj/item/weapon/mining_drone_cube","/obj/item/weapon/weldingtool/hugetank")
|
|
|
|
/obj/item/weapon/storage/box/drone_kit/New()
|
|
..()
|
|
new /obj/item/weapon/mining_drone_cube(src)
|
|
new /obj/item/weapon/weldingtool/hugetank(src)
|
|
|
|
/**********************Lazarus Injector**********************/
|
|
|
|
/obj/item/weapon/lazarus_injector
|
|
name = "lazarus injector"
|
|
desc = "An injector with a cocktail of nanomachines and chemicals, this device can seemingly raise animals from the dead, making them become friendly to the user. Unfortunately, the process is useless on higher forms of life and incredibly costly, so these were hidden in storage until an executive thought they'd be great motivation for some of their employees."
|
|
icon = 'icons/obj/hypo.dmi'
|
|
icon_state = "lazarus_hypo"
|
|
item_state = "hypo"
|
|
throwforce = 0
|
|
w_class = 2
|
|
throw_speed = 3
|
|
throw_range = 5
|
|
var/loaded = 1
|
|
var/malfunctioning = 0
|
|
|
|
/obj/item/weapon/lazarus_injector/afterattack(atom/target, mob/user, proximity_flag)
|
|
if(!loaded)
|
|
return
|
|
if(istype(target, /mob/living) && proximity_flag)
|
|
if(istype(target, /mob/living/simple_animal))
|
|
var/mob/living/simple_animal/M = target
|
|
if(M.stat == DEAD)
|
|
M.faction = list("neutral")
|
|
M.revive()
|
|
M.can_collar = 1
|
|
if(istype(target, /mob/living/simple_animal/hostile))
|
|
var/mob/living/simple_animal/hostile/H = M
|
|
if(malfunctioning)
|
|
H.faction |= list("lazarus", "\ref[user]")
|
|
H.robust_searching = 1
|
|
H.friends += user
|
|
H.attack_same = 1
|
|
log_game("[user] has revived hostile mob [target] with a malfunctioning lazarus injector")
|
|
else
|
|
H.attack_same = 0
|
|
loaded = 0
|
|
user.visible_message("<span class='notice'>[user] injects [M] with [src], reviving it.</span>")
|
|
playsound(src,'sound/effects/refill.ogg',50,1)
|
|
icon_state = "lazarus_empty"
|
|
return
|
|
else
|
|
to_chat(user, "<span class='info'>[src] is only effective on the dead.</span>")
|
|
return
|
|
else
|
|
to_chat(user, "<span class='info'>[src] is only effective on lesser beings.</span>")
|
|
return
|
|
|
|
/obj/item/weapon/lazarus_injector/emag_act()
|
|
if(!malfunctioning)
|
|
malfunctioning = 1
|
|
|
|
/obj/item/weapon/lazarus_injector/emp_act()
|
|
if(!malfunctioning)
|
|
malfunctioning = 1
|
|
|
|
/obj/item/weapon/lazarus_injector/examine(mob/user)
|
|
..(user)
|
|
if(!loaded)
|
|
to_chat(user, "<span class='info'>[src] is empty.</span>")
|
|
if(malfunctioning)
|
|
to_chat(user, "<span class='info'>The display on [src] seems to be flickering.</span>")
|
|
|
|
/**********************Mining Scanner**********************/
|
|
|
|
/obj/item/device/mining_scanner
|
|
desc = "A scanner that checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results."
|
|
name = "manual mining scanner"
|
|
icon_state = "mining1"
|
|
item_state = "analyzer"
|
|
w_class = 2
|
|
flags = CONDUCT
|
|
slot_flags = SLOT_BELT
|
|
var/cooldown = 0
|
|
origin_tech = "engineering=1;magnets=1"
|
|
|
|
/obj/item/device/mining_scanner/attack_self(mob/user)
|
|
if(!user.client)
|
|
return
|
|
if(!cooldown)
|
|
cooldown = 1
|
|
spawn(40)
|
|
cooldown = 0
|
|
var/list/mobs = list()
|
|
mobs |= user
|
|
mineral_scan_pulse(mobs, get_turf(user))
|
|
|
|
|
|
//Debug item to identify all ore spread quickly
|
|
/obj/item/device/mining_scanner/admin
|
|
|
|
/obj/item/device/mining_scanner/admin/attack_self(mob/user)
|
|
for(var/turf/simulated/mineral/M in world)
|
|
if(M.scan_state)
|
|
M.icon_state = M.scan_state
|
|
qdel(src)
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner
|
|
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear meson scanners for optimal results. This one has an extended range."
|
|
name = "advanced automatic mining scanner"
|
|
icon_state = "mining0"
|
|
item_state = "analyzer"
|
|
w_class = 2
|
|
flags = CONDUCT
|
|
slot_flags = SLOT_BELT
|
|
var/cooldown = 35
|
|
var/on_cooldown = 0
|
|
var/range = 7
|
|
var/meson = TRUE
|
|
origin_tech = "engineering=3;magnets=3"
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner/cyborg
|
|
flags = CONDUCT | NODROP
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner/material
|
|
meson = FALSE
|
|
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results. This one has an extended range."
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner/lesser
|
|
name = "automatic mining scanner"
|
|
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear meson scanners for optimal results."
|
|
range = 4
|
|
cooldown = 50
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner/lesser/material
|
|
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results."
|
|
meson = FALSE
|
|
|
|
/obj/item/device/t_scanner/adv_mining_scanner/scan()
|
|
if(!on_cooldown)
|
|
on_cooldown = 1
|
|
spawn(cooldown)
|
|
on_cooldown = 0
|
|
var/turf/t = get_turf(src)
|
|
var/list/mobs = recursive_mob_check(t, client_check = 1, sight_check = 0, include_radio = 0)
|
|
if(!mobs.len)
|
|
return
|
|
if(meson)
|
|
mineral_scan_pulse(mobs, t, range)
|
|
else
|
|
mineral_scan_pulse_material(mobs, t, range)
|
|
|
|
//For use with mesons
|
|
/proc/mineral_scan_pulse(list/mobs, turf/T, range = world.view)
|
|
var/list/minerals = list()
|
|
for(var/turf/simulated/mineral/M in range(range, T))
|
|
if(M.scan_state)
|
|
minerals += M
|
|
if(minerals.len)
|
|
for(var/mob/user in mobs)
|
|
if(user.client)
|
|
var/client/C = user.client
|
|
for(var/turf/simulated/mineral/M in minerals)
|
|
var/turf/F = get_turf(M)
|
|
var/image/I = image('icons/turf/mining.dmi', loc = F, icon_state = M.scan_state, layer = 18)
|
|
C.images += I
|
|
spawn(30)
|
|
if(C)
|
|
C.images -= I
|
|
|
|
//For use with material scanners
|
|
/proc/mineral_scan_pulse_material(list/mobs, turf/T, range = world.view)
|
|
var/list/minerals = list()
|
|
for(var/turf/simulated/mineral/M in range(range, T))
|
|
if(M.scan_state)
|
|
minerals += M
|
|
if(minerals.len)
|
|
for(var/turf/simulated/mineral/M in minerals)
|
|
var/obj/effect/overlay/temp/mining_overlay/C = new/obj/effect/overlay/temp/mining_overlay(M)
|
|
C.icon_state = M.scan_state
|
|
|
|
/obj/effect/overlay/temp/mining_overlay
|
|
layer = 18
|
|
icon = 'icons/turf/mining.dmi'
|
|
anchored = 1
|
|
mouse_opacity = 0
|
|
duration = 30
|
|
pixel_x = -4
|
|
pixel_y = -4
|
|
|
|
/**********************Xeno Warning Sign**********************/
|
|
/obj/structure/sign/xeno_warning_mining
|
|
name = "DANGEROUS ALIEN LIFE"
|
|
desc = "A sign that warns would be travellers of hostile alien life in the vicinity."
|
|
icon = 'icons/obj/mining.dmi'
|
|
icon_state = "xeno_warning"
|
|
|
|
/**********************Mining Jetpack**********************/
|
|
/obj/item/weapon/tank/jetpack/carbondioxide/mining
|
|
name = "mining jetpack"
|
|
icon_state = "jetpack-mining"
|
|
item_state = "jetpack-mining"
|
|
desc = "A tank of compressed carbon dioxide for miners to use as propulsion in local space. The compact size allows for easy storage at the cost of capacity."
|
|
volume = 40
|
|
throw_range = 7
|
|
w_class = 3 //same as syndie harness
|
|
|
|
/*********************Hivelord stabilizer****************/
|
|
|
|
/obj/item/weapon/hivelordstabilizer
|
|
name = "hivelord stabilizer"
|
|
icon = 'icons/obj/chemical.dmi'
|
|
icon_state = "bottle19"
|
|
desc = "Inject a hivelord core with this stabilizer to preserve its healing powers indefinitely."
|
|
w_class = 1
|
|
origin_tech = "biotech=1"
|
|
|
|
/obj/item/weapon/hivelordstabilizer/afterattack(obj/item/organ/internal/M, mob/user)
|
|
var/obj/item/organ/internal/hivelord_core/C = M
|
|
if(!istype(C, /obj/item/organ/internal/hivelord_core))
|
|
to_chat(user, "<span class='warning'>The stabilizer only works on hivelord cores.</span>")
|
|
return ..()
|
|
C.preserved = 1
|
|
to_chat(user, "<span class='notice'>You inject the hivelord core with the stabilizer. It will no longer go inert.</span>")
|
|
qdel(src)
|