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I can guarantee this will not compile, very much a WIP and currently consists of mostly copy+pasting -tg-'s modules/mining folder over ours, and unticking a few of our own files.
6 lines
236 B
Plaintext
6 lines
236 B
Plaintext
/turf/simulated/mineral/random/labormineral
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mineralSpawnChanceList = list("Uranium" = 1, "Iron" = 100, "Diamond" = 1, "Gold" = 1, "Silver" = 1, "Plasma" = 1)
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/turf/simulated/mineral/random/labormineral/New()
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icon_state = "rock"
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..() |