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This should make it much easier to port abductors, if we ever want to do that. Changes: - Fixed a bug where the AI could not delete photos it takes. - Ported -tg- cameranets. This means that all of our camera based systems are more or less up to date with -tg-; 510 features are missing. - An AI with the 'camera lights' mode on will now, instead of the button toggling the closest camera's light, toggle camera lights on/off as the AI moves. - It now takes a minimum of 30 deciseconds between attempting to track someone, and locking on. This number is increased by their distance away from the AI eye. - The camera activate/deactivate proc is now called 'toggle_cam'. - The 'trackable' proc has been replaced by a more object-oriented 'mob.can_track()' proc. - The 'networks' section of the security camera console is now above the camera list. In laymans terms: This refactors how security cameras calculate what viewers can see, and adds a few neat features on top.