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https://github.com/ParadiseSS13/Paradise.git
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- Refactors action button backend
- Action buttons are no longer checked on Life(), items are responsible
for adding/removing/updating them.
- Item action buttons are no longer a static action_button_name define,
items define actions_types, which is a list of paths.
- Items can now have multiple action buttons.
- This is handled by new arguments to ui_action_click, the first
parameter is the user, the second is the path of the action datum
that was invoked.
- Refactored how internals function
- You may now directly switch internals without breaking anything.
- The internals icon has been updated to be more consistent.
- Added action buttons for jetpacks
- Added action buttons for oxygen tanks
- Uses-based implants now qdel() themselves when they run out of uses.
This is somewhat a buff to traitor implants, but it's such a minor
change. The actual reasoning is so that the action buttons are properly
removed.
- Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
for certain ghosts.
- You can now shift-click on movable HUD elements to reset them to the
proper position (thank fucking christ)
167 lines
5.0 KiB
Plaintext
167 lines
5.0 KiB
Plaintext
//Xenobio control console
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/mob/camera/aiEye/remote/xenobio
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visible_icon = 1
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icon = 'icons/obj/abductor.dmi'
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icon_state = "camera_target"
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/mob/camera/aiEye/remote/xenobio/setLoc(var/t)
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var/area/new_area = get_area(t)
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if(new_area && new_area.name == "Xenobiology Lab" || istype(new_area, /area/toxins/xenobiology ))
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return ..()
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else
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return
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/obj/machinery/computer/camera_advanced/xenobio
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name = "Slime management console"
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desc = "A computer used for remotely handling slimes."
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networks = list("SS13")
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off_action = new /datum/action/innate/camera_off/xenobio
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var/datum/action/innate/slime_place/slime_place_action = new
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var/datum/action/innate/slime_pick_up/slime_up_action = new
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var/datum/action/innate/feed_slime/feed_slime_action = new
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var/datum/action/innate/monkey_recycle/monkey_recycle_action = new
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var/list/stored_slimes = list()
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var/max_slimes = 5
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var/monkeys = 0
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icon_screen = "slime_comp"
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icon_keyboard = "rd_key"
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/obj/machinery/computer/camera_advanced/xenobio/CreateEye()
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eyeobj = new /mob/camera/aiEye/remote/xenobio()
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eyeobj.loc = get_turf(src)
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eyeobj.origin = src
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eyeobj.visible_icon = 1
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eyeobj.icon = 'icons/obj/abductor.dmi'
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eyeobj.icon_state = "camera_target"
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/obj/machinery/computer/camera_advanced/xenobio/GrantActions(mob/living/carbon/user)
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off_action.target = user
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off_action.Grant(user)
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jump_action.target = user
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jump_action.Grant(user)
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slime_up_action.target = src
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slime_up_action.Grant(user)
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slime_place_action.target = src
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slime_place_action.Grant(user)
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feed_slime_action.target = src
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feed_slime_action.Grant(user)
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monkey_recycle_action.target = src
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monkey_recycle_action.Grant(user)
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/obj/machinery/computer/camera_advanced/xenobio/attack_hand(mob/user)
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if(!ishuman(user)) //AIs using it might be weird
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return
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return ..()
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/datum/action/innate/camera_off/xenobio/Activate()
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if(!target || !ishuman(target))
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return
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var/mob/living/carbon/C = target
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var/mob/camera/aiEye/remote/xenobio/remote_eye = C.remote_control
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var/obj/machinery/computer/camera_advanced/xenobio/origin = remote_eye.origin
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C.remote_view = 0
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origin.current_user = null
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origin.jump_action.Remove(C)
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origin.slime_place_action.Remove(C)
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origin.slime_up_action.Remove(C)
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origin.feed_slime_action.Remove(C)
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origin.monkey_recycle_action.Remove(C)
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//All of this stuff below could probably be a proc for all advanced cameras, only the action removal needs to be camera specific
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remote_eye.user = null
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if(C.client)
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C.client.perspective = MOB_PERSPECTIVE
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C.client.eye = src
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C.client.images -= remote_eye.user_image
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for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
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C.client.images -= chunk.obscured
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C.remote_control = null
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C.unset_machine()
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src.Remove(C)
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/datum/action/innate/slime_place
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name = "Place Slimes"
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button_icon_state = "slime_down"
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/datum/action/innate/slime_place/Activate()
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if(!target || !ishuman(owner))
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return
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var/mob/living/carbon/human/C = owner
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var/mob/camera/aiEye/remote/xenobio/remote_eye = C.remote_control
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var/obj/machinery/computer/camera_advanced/xenobio/X = target
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if(cameranet.checkTurfVis(remote_eye.loc))
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for(var/mob/living/carbon/slime/S in X.stored_slimes)
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S.forceMove(remote_eye.loc)
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S.visible_message("[S] warps in!")
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X.stored_slimes -= S
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/datum/action/innate/slime_pick_up
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name = "Pick up Slime"
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button_icon_state = "slime_up"
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/datum/action/innate/slime_pick_up/Activate()
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if(!target || !ishuman(owner))
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return
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var/mob/living/carbon/human/C = owner
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var/mob/camera/aiEye/remote/xenobio/remote_eye = C.remote_control
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var/obj/machinery/computer/camera_advanced/xenobio/X = target
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if(cameranet.checkTurfVis(remote_eye.loc))
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for(var/mob/living/carbon/slime/S in remote_eye.loc)
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if(X.stored_slimes.len >= X.max_slimes)
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break
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if(!S.ckey)
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if(S.buckled)
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S.buckled.unbuckle_mob()
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S.Feedstop()
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S.visible_message("[S] vanishes in a flash of light!")
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S.forceMove(X)
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X.stored_slimes += S
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/datum/action/innate/feed_slime
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name = "Feed Slimes"
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button_icon_state = "monkey_down"
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/datum/action/innate/feed_slime/Activate()
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if(!target || !ishuman(owner))
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return
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var/mob/living/carbon/human/C = owner
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var/mob/camera/aiEye/remote/xenobio/remote_eye = C.remote_control
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var/obj/machinery/computer/camera_advanced/xenobio/X = target
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if(cameranet.checkTurfVis(remote_eye.loc))
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if(X.monkeys >= 1)
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var/mob/living/carbon/human/monkey/food = new /mob/living/carbon/human/monkey(remote_eye.loc)
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food.LAssailant = C
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X.monkeys --
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to_chat(owner, "[X] now has [X.monkeys] monkeys left.")
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/datum/action/innate/monkey_recycle
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name = "Recycle Monkeys"
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button_icon_state = "monkey_up"
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/datum/action/innate/monkey_recycle/Activate()
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if(!target || !ishuman(owner))
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return
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var/mob/living/carbon/human/C = owner
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var/mob/camera/aiEye/remote/xenobio/remote_eye = C.remote_control
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var/obj/machinery/computer/camera_advanced/xenobio/X = target
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if(cameranet.checkTurfVis(remote_eye.loc))
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for(var/mob/living/carbon/human/M in remote_eye.loc)
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if(issmall(M) && M.stat)
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M.visible_message("[M] vanishes as they are reclaimed for recycling!")
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X.monkeys += 0.2
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qdel(M) |