Files
Paradise/code/modules/shuttle/supply.dm
2016-07-08 00:16:28 -07:00

861 lines
29 KiB
Plaintext

#define ORDER_SCREEN_WIDTH 625 //width of order computer interaction window
#define ORDER_SCREEN_HEIGHT 580 //height of order computer interaction window
#define SUPPLY_SCREEN_WIDTH 625 //width of supply computer interaction window
#define SUPPLY_SCREEN_HEIGHT 620 //height of supply computer interaction window
/obj/item/weapon/paper/manifest
name = "supply manifest"
var/erroneous = 0
var/points = 0
var/ordernumber = 0
/obj/docking_port/mobile/supply
name = "supply shuttle"
id = "supply"
callTime = 1200
dir = 8
travelDir = 90
width = 12
dwidth = 5
height = 7
roundstart_move = "supply_away"
/obj/docking_port/mobile/supply/register()
if(!..())
return 0
shuttle_master.supply = src
return 1
/obj/docking_port/mobile/supply/canMove()
if(z == ZLEVEL_STATION)
return forbidden_atoms_check(areaInstance)
return ..()
/obj/docking_port/mobile/supply/request(obj/docking_port/stationary/S)
if(mode != SHUTTLE_IDLE)
return 2
return ..()
/obj/docking_port/mobile/supply/dock()
. = ..()
if(.) return .
buy()
sell()
/obj/docking_port/mobile/supply/proc/buy()
if(z != ZLEVEL_STATION) //we only buy when we are -at- the station
return 1
if(!shuttle_master.shoppinglist.len)
return 2
var/list/emptyTurfs = list()
for(var/turf/simulated/T in areaInstance)
if(T.density)
continue
var/contcount
for(var/atom/A in T.contents)
if(istype(A,/atom/movable/lighting_overlay))
continue
if(istype(A,/obj/machinery/light))
continue //hacky but whatever, shuttles need three spots each for this shit
if(!A.simulated)
continue
contcount++
if(contcount)
continue
emptyTurfs += T
for(var/datum/supply_order/SO in shuttle_master.shoppinglist)
if(!SO.object)
throw EXCEPTION("Supply Order [SO] has no object associated with it.")
continue
var/turf/T = pick_n_take(emptyTurfs) //turf we will place it in
if(!T)
shuttle_master.shoppinglist.Cut(1, shuttle_master.shoppinglist.Find(SO))
return
var/errors = 0
if(prob(5))
errors |= MANIFEST_ERROR_COUNT
if(prob(5))
errors |= MANIFEST_ERROR_NAME
if(prob(5))
errors |= MANIFEST_ERROR_ITEM
SO.createObject(T, errors)
shuttle_master.shoppinglist.Cut()
/obj/docking_port/mobile/supply/proc/sell()
if(z != ZLEVEL_CENTCOMM) //we only sell when we are -at- centcomm
return 1
var/plasma_count = 0
var/intel_count = 0
var/crate_count = 0
var/msg = ""
var/pointsEarned
for(var/atom/movable/MA in areaInstance)
if(MA.anchored) continue
shuttle_master.sold_atoms += " [MA.name]"
// Must be in a crate (or a critter crate)!
if(istype(MA,/obj/structure/closet/crate) || istype(MA,/obj/structure/closet/critter))
shuttle_master.sold_atoms += ":"
if(!MA.contents.len)
shuttle_master.sold_atoms += " (empty)"
++crate_count
var/find_slip = 1
for(var/thing in MA)
// Sell manifests
shuttle_master.sold_atoms += " [thing:name]"
if(find_slip && istype(thing,/obj/item/weapon/paper/manifest))
var/obj/item/weapon/paper/manifest/slip = thing
// TODO: Check for a signature, too.
if(slip.stamped && slip.stamped.len) //yes, the clown stamp will work. clown is the highest authority on the station, it makes sense
// Did they mark it as erroneous?
var/denied = 0
for(var/i=1,i<=slip.stamped.len,i++)
if(slip.stamped[i] == /obj/item/weapon/stamp/denied)
denied = 1
if(slip.erroneous && denied) // Caught a mistake by Centcom (IDEA: maybe Centcom rarely gets offended by this)
pointsEarned = slip.points - shuttle_master.points_per_crate
shuttle_master.points += pointsEarned // For now, give a full refund for paying attention (minus the crate cost)
msg += "<span class='good'>+[pointsEarned]</span>: Station correctly denied package [slip.ordernumber]: "
if(slip.erroneous & MANIFEST_ERROR_NAME)
msg += "Destination station incorrect. "
else if(slip.erroneous & MANIFEST_ERROR_COUNT)
msg += "Packages incorrectly counted. "
else if(slip.erroneous & MANIFEST_ERROR_ITEM)
msg += "Package incomplete. "
msg += "Points refunded.<br>"
else if(!slip.erroneous && !denied) // Approving a proper order awards the relatively tiny points_per_slip
shuttle_master.points += shuttle_master.points_per_slip
msg += "<span class='good'>+[shuttle_master.points_per_slip]</span>: Package [slip.ordernumber] accorded.<br>"
else // You done goofed.
if(slip.erroneous)
msg += "<span class='good'>+0</span>: Station approved package [slip.ordernumber] despite error: "
if(slip.erroneous & MANIFEST_ERROR_NAME)
msg += "Destination station incorrect."
else if(slip.erroneous & MANIFEST_ERROR_COUNT)
msg += "Packages incorrectly counted."
else if(slip.erroneous & MANIFEST_ERROR_ITEM)
msg += "We found unshipped items on our dock."
msg += " Be more vigilant.<br>"
else
pointsEarned = round(shuttle_master.points_per_crate - slip.points)
shuttle_master.points += pointsEarned
msg += "<span class='bad'>[pointsEarned]</span>: Station denied package [slip.ordernumber]. Our records show no fault on our part.<br>"
find_slip = 0
continue
// Sell plasma
if(istype(thing, /obj/item/stack/sheet/mineral/plasma))
var/obj/item/stack/sheet/mineral/plasma/P = thing
plasma_count += P.amount
// Sell syndicate intel
if(istype(thing, /obj/item/documents/syndicate))
++intel_count
// Sell tech levels
if(istype(thing, /obj/item/weapon/disk/tech_disk))
var/obj/item/weapon/disk/tech_disk/disk = thing
if(!disk.stored) continue
var/datum/tech/tech = disk.stored
var/cost = tech.getCost(shuttle_master.techLevels[tech.id])
if(cost)
shuttle_master.techLevels[tech.id] = tech.level
shuttle_master.points += cost
for(var/mob/M in player_list)
if(M.mind)
for(var/datum/job_objective/further_research/objective in M.mind.job_objectives)
objective.unit_completed(cost)
msg += "<span class='good'>+[cost]</span>: [tech.name] - new data.<br>"
// Sell max reliablity designs
if(istype(thing, /obj/item/weapon/disk/design_disk))
var/obj/item/weapon/disk/design_disk/disk = thing
if(!disk.blueprint) continue
var/datum/design/design = disk.blueprint
if(design.id in shuttle_master.researchDesigns) continue
if(initial(design.reliability) < 100 && design.reliability >= 100)
// Maxed out reliability designs only.
shuttle_master.points += shuttle_master.points_per_design
shuttle_master.researchDesigns += design.id
msg += "<span class='good'>+[shuttle_master.points_per_design]</span>: Reliable [design.name] design.<br>"
// Sell exotic plants
if(istype(thing, /obj/item/seeds))
var/obj/item/seeds/S = thing
if(S.seed.get_trait(TRAIT_RARITY) == 0) // Mundane species
msg += "<span class='bad'>+0</span>: We don't need samples of mundane species \"[capitalize(S.seed.seed_name)]\".<br>"
else if(shuttle_master.discoveredPlants[S.type]) // This species has already been sent to CentComm
var/potDiff = S.seed.get_trait(TRAIT_POTENCY) - shuttle_master.discoveredPlants[S.type] // Compare it to the previous best
if(potDiff > 0) // This sample is better
shuttle_master.discoveredPlants[S.type] = S.seed.get_trait(TRAIT_POTENCY)
msg += "<span class='good'>+[potDiff]</span>: New sample of \"[capitalize(S.seed.seed_name)]\" is superior. Good work.<br>"
shuttle_master.points += potDiff
else // This sample is worthless
msg += "<span class='bad'>+0</span>: New sample of \"[capitalize(S.seed.seed_name)]\" is not more potent than existing sample ([shuttle_master.discoveredPlants[S.type]] potency).<br>"
else // This is a new discovery!
shuttle_master.discoveredPlants[S.type] = S.seed.get_trait(TRAIT_POTENCY)
msg += "<span class='good'>+[S.seed.get_trait(TRAIT_RARITY)]</span>: New species discovered: \"[capitalize(S.seed.seed_name)]\". Excellent work.<br>"
shuttle_master.points += S.seed.get_trait(TRAIT_RARITY) // That's right, no bonus for potency. Send a crappy sample first to "show improvement" later
qdel(MA)
shuttle_master.sold_atoms += "."
if(plasma_count > 0)
pointsEarned = round(plasma_count * shuttle_master.points_per_plasma)
msg += "<span class='good'>+[pointsEarned]</span>: Received [plasma_count] unit(s) of exotic material.<br>"
shuttle_master.points += pointsEarned
if(intel_count > 0)
pointsEarned = round(intel_count * shuttle_master.points_per_intel)
msg += "<span class='good'>+[pointsEarned]</span>: Received [intel_count] article(s) of enemy intelligence.<br>"
shuttle_master.points += pointsEarned
if(crate_count > 0)
pointsEarned = round(crate_count * shuttle_master.points_per_crate)
msg += "<span class='good'>+[pointsEarned]</span>: Received [crate_count] crate(s).<br>"
shuttle_master.points += pointsEarned
shuttle_master.centcom_message = msg
/proc/forbidden_atoms_check(atom/A)
var/list/blacklist = list(
/mob/living,
/obj/effect/blob,
/obj/effect/spider/spiderling,
/obj/item/weapon/disk/nuclear,
/obj/machinery/nuclearbomb,
/obj/item/device/radio/beacon,
/obj/machinery/the_singularitygen,
/obj/singularity,
/obj/machinery/teleport/station,
/obj/machinery/teleport/hub,
/obj/machinery/telepad,
/obj/machinery/clonepod
)
if(A)
if(is_type_in_list(A, blacklist))
return 1
for(var/thing in A)
if(.(thing))
return 1
return 0
/********************
SUPPLY ORDER
********************/
/datum/supply_order
var/ordernum
var/datum/supply_packs/object = null
var/orderedby = null
var/orderedbyRank
var/comment = null
var/crates
/datum/controller/process/shuttle/proc/generateSupplyOrder(packId, _orderedby, _orderedbyRank, _comment, _crates)
if(!packId)
return
var/datum/supply_packs/P = supply_packs["[packId]"]
if(!P)
return
var/datum/supply_order/O = new()
O.ordernum = ordernum++
O.object = P
O.orderedby = _orderedby
O.orderedbyRank = _orderedbyRank
O.comment = _comment
O.crates = _crates
requestlist += O
return O
/datum/supply_order/proc/generateRequisition(atom/_loc)
if(!object)
return
var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(_loc)
playsound(_loc, "sound/goonstation/machines/printer_thermal.ogg", 50, 1)
reqform.name = "Requisition Form - [crates] '[object.name]' for [orderedby]"
reqform.info += "<h3>[station_name] Supply Requisition Form</h3><hr>"
reqform.info += "INDEX: #[shuttle_master.ordernum]<br>"
reqform.info += "REQUESTED BY: [orderedby]<br>"
reqform.info += "RANK: [orderedbyRank]<br>"
reqform.info += "REASON: [comment]<br>"
reqform.info += "SUPPLY CRATE TYPE: [object.name]<br>"
reqform.info += "NUMBER OF CRATES: [crates]<br>"
reqform.info += "ACCESS RESTRICTION: [object.access ? get_access_desc(object.access) : "None"]<br>"
reqform.info += "CONTENTS:<br>"
reqform.info += object.manifest
reqform.info += "<hr>"
reqform.info += "STAMP BELOW TO APPROVE THIS REQUISITION:<br>"
reqform.update_icon() //Fix for appearing blank when printed.
return reqform
/datum/supply_order/proc/createObject(atom/_loc, errors=0)
if(!object)
return
//create the crate
var/atom/Crate = new object.containertype(_loc)
Crate.name = "[object.containername] [comment ? "([comment])":"" ]"
if(object.access)
Crate:req_access = list(text2num(object.access))
//create the manifest slip
var/obj/item/weapon/paper/manifest/slip = new /obj/item/weapon/paper/manifest()
slip.erroneous = errors
slip.points = object.cost
slip.ordernumber = ordernum
var/stationName = (errors & MANIFEST_ERROR_NAME) ? new_station_name() : station_name()
var/packagesAmt = shuttle_master.shoppinglist.len + ((errors & MANIFEST_ERROR_COUNT) ? rand(1,2) : 0)
slip.name = "Shipping Manifest - '[object.name]' for [orderedby]"
slip.info = "<h3>[command_name()] Shipping Manifest</h3><hr><br>"
slip.info +="Order: #[ordernum]<br>"
slip.info +="Destination: [stationName]<br>"
slip.info +="Requested By: [orderedby]<br>"
slip.info +="Rank: [orderedbyRank]<br>"
slip.info +="Reason: [comment]<br>"
slip.info +="Supply Crate Type: [object.name]<br>"
slip.info +="Access Restriction: [object.access ? get_access_desc(object.access) : "None"]<br>"
slip.info +="[packagesAmt] PACKAGES IN THIS SHIPMENT<br>"
slip.info +="CONTENTS:<br><ul>"
//we now create the actual contents
var/list/contains
if(istype(object, /datum/supply_packs/misc/randomised))
var/datum/supply_packs/misc/randomised/SO = object
contains = list()
if(object.contains.len)
for(var/j=1, j<=SO.num_contained, j++)
contains += pick(object.contains)
else
contains = object.contains
for(var/typepath in contains)
if(!typepath) continue
var/atom/A = new typepath(Crate)
if(object.amount && A.vars.Find("amount") && A:amount)
A:amount = object.amount
slip.info += "<li>[A.name]</li>" //add the item to the manifest (even if it was misplaced)
if(istype(Crate, /obj/structure/closet/critter)) // critter crates do not actually spawn mobs yet and have no contains var, but the manifest still needs to list them
var/obj/structure/closet/critter/CritCrate = Crate
if(CritCrate.content_mob)
var/mob/crittername = CritCrate.content_mob
slip.info += "<li>[initial(crittername.name)]</li>"
if((errors & MANIFEST_ERROR_ITEM))
//secure and large crates cannot lose items
if(findtext("[object.containertype]", "/secure/") || findtext("[object.containertype]","/largecrate/"))
errors &= ~MANIFEST_ERROR_ITEM
else
var/lostAmt = max(round(Crate.contents.len/10), 1)
//lose some of the items
while(--lostAmt >= 0)
qdel(pick(Crate.contents))
//manifest finalisation
slip.info += "</ul><br>"
slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS<hr>" // And now this is actually meaningful.
slip.loc = Crate
if(istype(Crate, /obj/structure/closet/crate))
var/obj/structure/closet/crate/CR = Crate
CR.manifest = slip
CR.update_icon()
CR.announce_beacons = object.announce_beacons.Copy()
if(istype(Crate, /obj/structure/largecrate))
var/obj/structure/largecrate/LC = Crate
LC.manifest = slip
LC.update_icon()
return Crate
/***************************
ORDER/REQUESTS CONSOLE
**************************/
/obj/machinery/computer/supplycomp
name = "Supply Shuttle Console"
desc = "Used to order supplies."
icon_screen = "supply"
req_access = list(access_cargo)
circuit = /obj/item/weapon/circuitboard/supplycomp
var/temp = null
var/reqtime = 0
var/hacked = 0
var/can_order_contraband = 0
var/last_viewed_group = "categories"
var/datum/supply_packs/content_pack
/obj/machinery/computer/ordercomp
name = "Supply Ordering Console"
desc = "Used to order supplies from cargo staff."
icon = 'icons/obj/computer.dmi'
icon_screen = "request"
circuit = /obj/item/weapon/circuitboard/ordercomp
var/reqtime = 0
var/last_viewed_group = "categories"
var/datum/supply_packs/content_pack
/obj/machinery/computer/ordercomp/attack_ai(var/mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/ordercomp/attack_hand(var/mob/user as mob)
ui_interact(user)
/obj/machinery/computer/ordercomp/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
var/data[0]
data["last_viewed_group"] = last_viewed_group
var/category_list[0]
for(var/category in all_supply_groups)
category_list.Add(list(list("name" = get_supply_group_name(category), "category" = category)))
data["categories"] = category_list
var/cat = text2num(last_viewed_group)
var/packs_list[0]
for(var/set_name in shuttle_master.supply_packs)
var/datum/supply_packs/pack = shuttle_master.supply_packs[set_name]
if(!pack.contraband && !pack.hidden && pack.group == cat)
// 0/1 after the pack name (set_name) is a boolean for ordering multiple crates
packs_list.Add(list(list("name" = pack.name, "amount" = pack.amount, "cost" = pack.cost, "command1" = list("doorder" = "[set_name]0"), "command2" = list("doorder" = "[set_name]1"), "command3" = list("contents" = set_name))))
data["supply_packs"] = packs_list
if(content_pack)
var/pack_name = sanitize(content_pack.name)
data["contents_name"] = pack_name
data["contents"] = content_pack.manifest
data["contents_access"] = content_pack.access ? get_access_desc(content_pack.access) : "None"
var/requests_list[0]
for(var/set_name in shuttle_master.requestlist)
var/datum/supply_order/SO = set_name
if(SO)
// Check if the user owns the request, so they can cancel requests
var/obj/item/weapon/card/id/I = user.get_id_card()
var/owned = 0
if(I && SO.orderedby == I.registered_name)
owned = 1
requests_list.Add(list(list("ordernum" = SO.ordernum, "supply_type" = SO.object.name, "orderedby" = SO.orderedby, "owned" = owned, "command1" = list("rreq" = SO.ordernum))))
data["requests"] = requests_list
var/orders_list[0]
for(var/set_name in shuttle_master.shoppinglist)
var/datum/supply_order/SO = set_name
if(SO)
orders_list.Add(list(list("ordernum" = SO.ordernum, "supply_type" = SO.object.name, "orderedby" = SO.orderedby)))
data["orders"] = orders_list
data["points"] = round(shuttle_master.points)
data["send"] = list("send" = 1)
data["moving"] = shuttle_master.supply.mode != SHUTTLE_IDLE
data["at_station"] = shuttle_master.supply.getDockedId() == "supply_home"
data["timeleft"] = shuttle_master.supply.timeLeft(600)
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
if(!ui)
ui = new(user, src, ui_key, "order_console.tmpl", name, ORDER_SCREEN_WIDTH, ORDER_SCREEN_HEIGHT)
ui.set_initial_data(data)
ui.open()
/obj/machinery/computer/ordercomp/Topic(href, href_list)
if(..())
return 1
if(href_list["doorder"])
if(world.time < reqtime)
visible_message("<b>[src]</b>'s monitor flashes, \"[world.time - reqtime] seconds remaining until another requisition form may be printed.\"")
nanomanager.update_uis(src)
return 1
var/index = copytext(href_list["doorder"], 1, lentext(href_list["doorder"])) //text2num(copytext(href_list["doorder"], 1))
var/multi = text2num(copytext(href_list["doorder"], -1))
if(!isnum(multi))
return 1
var/datum/supply_packs/P = shuttle_master.supply_packs[index]
if(!istype(P))
return 1
var/crates = 1
if(multi)
var/num_input = input(usr, "Amount:", "How many crates?") as null|num
if(!num_input || ..())
return 1
crates = Clamp(round(num_input), 1, 20)
var/timeout = world.time + 600
var/reason = input(usr,"Reason:","Why do you require this item?","") as null|text
if(world.time > timeout || !reason || ..())
return 1
reason = sanitize(copytext(reason, 1, MAX_MESSAGE_LEN))
var/idname = "*None Provided*"
var/idrank = "*None Provided*"
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
idname = H.get_authentification_name()
idrank = H.get_assignment()
else if(issilicon(usr))
idname = usr.real_name
reqtime = (world.time + 5) % 1e5
//make our supply_order datums
for(var/i = 1; i <= crates; i++)
var/datum/supply_order/O = shuttle_master.generateSupplyOrder(index, idname, idrank, reason, crates)
if(!O) return
if(i == 1)
O.generateRequisition(loc)
else if(href_list["rreq"])
var/ordernum = text2num(href_list["rreq"])
var/obj/item/weapon/card/id/I = usr.get_id_card()
for(var/i=1, i<=shuttle_master.requestlist.len, i++)
var/datum/supply_order/SO = shuttle_master.requestlist[i]
if(SO.ordernum == ordernum && (I && SO.orderedby == I.registered_name))
shuttle_master.requestlist.Cut(i,i+1)
break
else if(href_list["last_viewed_group"])
content_pack = null
last_viewed_group = text2num(href_list["last_viewed_group"])
else if(href_list["contents"])
var/topic = href_list["contents"]
if(topic == 1)
content_pack = null
else
var/datum/supply_packs/P = shuttle_master.supply_packs[topic]
content_pack = P
add_fingerprint(usr)
nanomanager.update_uis(src)
return 1
/obj/machinery/computer/supplycomp/attack_ai(var/mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/supplycomp/attack_hand(var/mob/user as mob)
if(!allowed(user) && !isobserver(user))
to_chat(user, "<span class='warning'>Access denied.</span>")
return 1
post_signal("supply")
ui_interact(user)
return
/obj/machinery/computer/supplycomp/emag_act(user as mob)
if(!hacked)
to_chat(user, "<span class='notice'>Special supplies unlocked.</span>")
hacked = 1
return
/obj/machinery/computer/supplycomp/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
// data to send to ui
var/data[0]
data["last_viewed_group"] = last_viewed_group
var/category_list[0]
for(var/category in all_supply_groups)
category_list.Add(list(list("name" = get_supply_group_name(category), "category" = category)))
data["categories"] = category_list
var/cat = text2num(last_viewed_group)
var/packs_list[0]
for(var/set_name in shuttle_master.supply_packs)
var/datum/supply_packs/pack = shuttle_master.supply_packs[set_name]
if((pack.hidden && src.hacked) || (pack.contraband && src.can_order_contraband) || (!pack.contraband && !pack.hidden))
if(pack.group == cat)
// 0/1 after the pack name (set_name) is a boolean for ordering multiple crates
packs_list.Add(list(list("name" = pack.name, "amount" = pack.amount, "cost" = pack.cost, "command1" = list("doorder" = "[set_name]0"), "command2" = list("doorder" = "[set_name]1"), "command3" = list("contents" = set_name))))
data["supply_packs"] = packs_list
if(content_pack)
var/pack_name = sanitize(content_pack.name)
data["contents_name"] = pack_name
data["contents"] = content_pack.manifest
data["contents_access"] = content_pack.access ? get_access_desc(content_pack.access) : "None"
var/requests_list[0]
for(var/set_name in shuttle_master.requestlist)
var/datum/supply_order/SO = set_name
if(SO)
if(!SO.comment)
SO.comment = "No comment."
requests_list.Add(list(list("ordernum" = SO.ordernum, "supply_type" = SO.object.name, "orderedby" = SO.orderedby, "comment" = SO.comment, "command1" = list("confirmorder" = SO.ordernum), "command2" = list("rreq" = SO.ordernum))))
data["requests"] = requests_list
var/orders_list[0]
for(var/set_name in shuttle_master.shoppinglist)
var/datum/supply_order/SO = set_name
if(SO)
orders_list.Add(list(list("ordernum" = SO.ordernum, "supply_type" = SO.object.name, "orderedby" = SO.orderedby, "comment" = SO.comment)))
data["orders"] = orders_list
data["canapprove"] = (shuttle_master.supply.getDockedId() == "supply_away") && !(shuttle_master.supply.mode != SHUTTLE_IDLE)
data["points"] = round(shuttle_master.points)
data["send"] = list("send" = 1)
data["message"] = shuttle_master.centcom_message ? shuttle_master.centcom_message : "Remember to stamp and send back the supply manifests."
data["moving"] = shuttle_master.supply.mode != SHUTTLE_IDLE
data["at_station"] = shuttle_master.supply.getDockedId() == "supply_home"
data["timeleft"] = shuttle_master.supply.timeLeft(600)
data["can_launch"] = !shuttle_master.supply.canMove()
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
if(!ui)
ui = new(user, src, ui_key, "supply_console.tmpl", name, SUPPLY_SCREEN_WIDTH, SUPPLY_SCREEN_HEIGHT)
ui.set_initial_data(data)
ui.open()
/obj/machinery/computer/supplycomp/proc/is_authorized(user)
if(allowed(user))
return 1
if(isobserver(user) && check_rights(R_ADMIN, 0))
return 1
return 0
/obj/machinery/computer/supplycomp/Topic(href, href_list)
if(..())
return 1
if(!is_authorized(usr))
return 1
if(!shuttle_master)
log_to_dd("## ERROR: The shuttle_master controller datum is missing somehow.")
return 1
if(href_list["send"])
if(shuttle_master.supply.canMove())
to_chat(usr, "<span class='warning'>For safety reasons the automated supply shuttle cannot transport live organisms, classified nuclear weaponry or homing beacons.</span>")
else if(shuttle_master.supply.getDockedId() == "supply_home")
shuttle_master.toggleShuttle("supply", "supply_home", "supply_away", 1)
investigate_log("[key_name(usr)] has sent the supply shuttle away. Remaining points: [shuttle_master.points]. Shuttle contents: [shuttle_master.sold_atoms]", "cargo")
else if(!shuttle_master.supply.request(shuttle_master.getDock("supply_home")))
post_signal("supply")
else if(href_list["doorder"])
if(world.time < reqtime)
visible_message("<b>[src]</b>'s monitor flashes, \"[world.time - reqtime] seconds remaining until another requisition form may be printed.\"")
nanomanager.update_uis(src)
return 1
var/index = copytext(href_list["doorder"], 1, lentext(href_list["doorder"])) //text2num(copytext(href_list["doorder"], 1))
var/multi = text2num(copytext(href_list["doorder"], -1))
if(!isnum(multi))
return 1
var/datum/supply_packs/P = shuttle_master.supply_packs[index]
if(!istype(P))
return 1
var/crates = 1
if(multi)
var/num_input = input(usr, "Amount:", "How many crates?") as null|num
if(!num_input || !is_authorized(usr) || ..())
return 1
crates = Clamp(round(num_input), 1, 20)
var/timeout = world.time + 600
var/reason = input(usr,"Reason:","Why do you require this item?","") as null|text
if(world.time > timeout || !reason || !is_authorized(usr) || ..())
return 1
reason = sanitize(copytext(reason, 1, MAX_MESSAGE_LEN))
var/idname = "*None Provided*"
var/idrank = "*None Provided*"
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
idname = H.get_authentification_name()
idrank = H.get_assignment()
else if(issilicon(usr))
idname = usr.real_name
//make our supply_order datums
for(var/i = 1; i <= crates; i++)
var/datum/supply_order/O = shuttle_master.generateSupplyOrder(index, idname, idrank, reason, crates)
if(!O) return 1
if(i == 1)
O.generateRequisition(loc)
else if(href_list["confirmorder"])
if(shuttle_master.supply.getDockedId() != "supply_away" || shuttle_master.supply.mode != SHUTTLE_IDLE)
return 1
var/ordernum = text2num(href_list["confirmorder"])
var/datum/supply_order/O
var/datum/supply_packs/P
for(var/i=1, i<=shuttle_master.requestlist.len, i++)
var/datum/supply_order/SO = shuttle_master.requestlist[i]
if(SO.ordernum == ordernum)
O = SO
P = O.object
if(shuttle_master.points >= P.cost)
shuttle_master.requestlist.Cut(i,i+1)
shuttle_master.points -= P.cost
shuttle_master.shoppinglist += O
investigate_log("[key_name(usr)] has authorized an order for [P.name]. Remaining points: [shuttle_master.points].", "cargo")
else
to_chat(usr, "<span class='warning'>There are insufficient supply points for this request.</span>")
break
else if(href_list["rreq"])
var/ordernum = text2num(href_list["rreq"])
for(var/i=1, i<=shuttle_master.requestlist.len, i++)
var/datum/supply_order/SO = shuttle_master.requestlist[i]
if(SO.ordernum == ordernum)
shuttle_master.requestlist.Cut(i,i+1)
break
else if(href_list["last_viewed_group"])
content_pack = null
last_viewed_group = text2num(href_list["last_viewed_group"])
else if(href_list["contents"])
var/topic = href_list["contents"]
if(topic == 1)
content_pack = null
else
var/datum/supply_packs/P = shuttle_master.supply_packs[topic]
content_pack = P
add_fingerprint(usr)
nanomanager.update_uis(src)
return 1
/obj/machinery/computer/supplycomp/proc/post_signal(var/command)
var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
if(!frequency) return
var/datum/signal/status_signal = new
status_signal.source = src
status_signal.transmission_method = 1
status_signal.data["command"] = command
frequency.post_signal(src, status_signal)
/**********
MISC
**********/
/area/supply/station
name = "Supply Shuttle"
icon_state = "shuttle3"
requires_power = 0
/area/supply/dock
name = "Supply Shuttle"
icon_state = "shuttle3"
requires_power = 0
/obj/structure/plasticflaps
name = "\improper plastic flaps"
desc = "Completely impassable - or are they?"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "plasticflaps"
density = 0
anchored = 1
layer = 4
var/list/mobs_can_pass = list(
/mob/living/carbon/slime,
/mob/living/simple_animal/mouse,
/mob/living/silicon/robot/drone,
/mob/living/simple_animal/bot/mulebot
)
/obj/structure/plasticflaps/CanPass(atom/A, turf/T)
if(istype(A) && A.checkpass(PASSGLASS))
return prob(60)
var/obj/structure/stool/bed/B = A
if(istype(A, /obj/structure/stool/bed) && B.buckled_mob)//if it's a bed/chair and someone is buckled, it will not pass
return 0
if(istype(A, /obj/structure/closet/cardboard))
var/obj/structure/closet/cardboard/C = A
if(C.move_delay)
return 0
if(istype(A, /obj/vehicle)) //no vehicles
return 0
var/mob/living/M = A
if(istype(M))
if(M.lying)
return ..()
for(var/mob_type in mobs_can_pass)
if(istype(A, mob_type))
return ..()
if(istype(A, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(H.species.is_small)
return ..()
return 0
return ..()
/obj/structure/plasticflaps/CanAStarPass(ID, to_dir, caller)
if(istype(caller, /mob/living))
for(var/mob_type in mobs_can_pass)
if(istype(caller, mob_type))
return 1
var/mob/living/M = caller
if(!M.ventcrawler && !M.small)
return 0
return 1
/obj/structure/plasticflaps/ex_act(severity)
switch(severity)
if(1)
qdel(src)
if(2)
if(prob(50))
qdel(src)
if(3)
if(prob(5))
qdel(src)
/obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates
name = "\improper Airtight plastic flaps"
desc = "Heavy duty, airtight, plastic flaps."
/obj/structure/plasticflaps/mining/initialize()
air_update_turf(1)
..()
/obj/structure/plasticflaps/mining/Destroy()
air_update_turf(1)
return ..()
/obj/structure/plasticflaps/mining/CanAtmosPass(turf/T)
return 0
#undef ORDER_SCREEN_WIDTH
#undef ORDER_SCREEN_HEIGHT
#undef SUPPLY_SCREEN_WIDTH
#undef SUPPLY_SCREEN_HEIGHT