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380 lines
17 KiB
Plaintext
380 lines
17 KiB
Plaintext
//Procedures in this file: Putting items in body cavity. Implant removal. Items removal.
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//////////////////////////////////////////////////////////////////
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// ITEM PLACEMENT SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery/cavity_implant
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name = "cavity implant/removal"
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steps = list(/datum/surgery_step/generic/cut_open,/datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/open_encased/saw,
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/datum/surgery_step/open_encased/retract, /datum/surgery_step/cavity/make_space,/datum/surgery_step/cavity/place_item,/datum/surgery_step/cavity/close_space,/datum/surgery_step/open_encased/close,/datum/surgery_step/glue_bone, /datum/surgery_step/set_bone,/datum/surgery_step/finish_bone,/datum/surgery_step/generic/cauterize)
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possible_locs = list("chest","head")
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/datum/surgery/cavity_implant/soft
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name = "cavity implant/removal"
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steps = list(/datum/surgery_step/generic/cut_open, /datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/generic/cut_open, /datum/surgery_step/cavity/make_space,/datum/surgery_step/cavity/place_item,/datum/surgery_step/cavity/close_space,/datum/surgery_step/generic/cauterize)
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possible_locs = list("groin")
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/datum/surgery/cavity_implant/synth
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name = "robotic cavity implant"
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steps = list(/datum/surgery_step/robotics/external/unscrew_hatch,/datum/surgery_step/robotics/external/open_hatch,/datum/surgery_step/cavity/place_item,/datum/surgery_step/robotics/external/close_hatch)
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possible_locs = list("chest","head","groin")
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/datum/surgery/cavity_implant/can_start(mob/user, mob/living/carbon/target)
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if(target.get_species() == "Machine")
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return 0
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return 1
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/datum/surgery/cavity_implant/synth/can_start(mob/user, mob/living/carbon/target)
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return target.get_species() == "Machine"
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/datum/surgery_step/cavity
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priority = 1
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/datum/surgery_step/cavity/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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if(!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return affected && affected.open == (affected.encased ? 3 : 2) && !(affected.status & ORGAN_BLEEDING)
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/datum/surgery_step/cavity/proc/get_max_wclass(obj/item/organ/external/affected)
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switch(affected.limb_name)
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if("head")
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return 1
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if("chest")
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return 3
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if("groin")
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return 2
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return 0
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/datum/surgery_step/cavity/proc/get_cavity(obj/item/organ/external/affected)
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switch(affected.limb_name)
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if("head")
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return "cranial"
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if("chest")
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return "thoracic"
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if("groin")
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return "abdominal"
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return ""
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/datum/surgery_step/cavity/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
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user.visible_message("<span class='warning'> [user]'s hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!</span>", \
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"<span class='warning'> Your hand slips, scraping around inside [target]'s [affected.name] with \the [tool]!</span>")
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affected.createwound(CUT, 20)
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/datum/surgery_step/cavity/make_space
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name = "make cavity space"
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allowed_tools = list(
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/obj/item/weapon/surgicaldrill = 100, \
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/obj/item/weapon/pen = 75, \
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/obj/item/stack/rods = 50
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)
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time = 54
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/datum/surgery_step/cavity/make_space/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return ..() && !affected.cavity && !affected.hidden
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/datum/surgery_step/cavity/make_space/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("[user] starts making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
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"You start making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
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target.custom_pain("The pain in your chest is living hell!",1)
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affected.cavity = 1
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..()
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/datum/surgery_step/cavity/make_space/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
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user.visible_message("<span class='notice'> [user] makes some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].</span>", \
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"<span class='notice'> You make some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].</span>" )
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return 1
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/datum/surgery_step/cavity/close_space
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name = "close cavity space"
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allowed_tools = list(
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/obj/item/weapon/scalpel/laser3 = 115, \
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/obj/item/weapon/scalpel/laser2 = 110, \
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/obj/item/weapon/scalpel/laser1 = 105, \
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/obj/item/weapon/scalpel/manager = 120, \
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/obj/item/weapon/cautery = 100, \
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/obj/item/clothing/mask/cigarette = 75, \
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/obj/item/weapon/lighter = 50, \
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/obj/item/weapon/weldingtool = 25
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)
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time = 24
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/datum/surgery_step/cavity/close_space/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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return ..() && affected.cavity
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/datum/surgery_step/cavity/close_space/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("[user] starts mending [target]'s [get_cavity(affected)] cavity wall with \the [tool].", \
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"You start mending [target]'s [get_cavity(affected)] cavity wall with \the [tool]." )
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target.custom_pain("The pain in your chest is living hell!",1)
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affected.cavity = 0
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..()
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/datum/surgery_step/cavity/close_space/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
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user.visible_message("<span class='notice'> [user] mends [target]'s [get_cavity(affected)] cavity walls with \the [tool].</span>", \
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"<span class='notice'> You mend [target]'s [get_cavity(affected)] cavity walls with \the [tool].</span>" )
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return 1
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/datum/surgery_step/cavity/place_item
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name = "implant/extract object"
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accept_hand = 1
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accept_any_item = 1
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var/obj/item/IC = null
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allowed_tools = list(/obj/item = 100)
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time = 32
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/datum/surgery_step/cavity/place_item/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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if(!ishuman(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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var/can_fit = affected && !affected.hidden && affected.cavity && tool.w_class <= get_max_wclass(affected)
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return ..() && can_fit
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/datum/surgery_step/cavity/place_item/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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for(var/obj/item/I in target.internal_organs)
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if(!istype(I, /obj/item/organ))
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IC = I
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break
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if(istype(tool,/obj/item/weapon/cautery))
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to_chat(user, "you prepare to close the cavity wall.")
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else if(tool)
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user.visible_message("[user] starts putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
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"You start putting \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
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else if(IC)
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user.visible_message("[user] checks for items in [target]'s [target_zone].", "<span class='notice'>You check for items in [target]'s [target_zone]...</span>")
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else //no internal items..but we still need a message!
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user.visible_message("[user] checks for items in [target]'s [target_zone].", "<span class='notice'>You check for items in [target]'s [target_zone]...</span>")
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target.custom_pain("The pain in your [target_zone] is living hell!",1)
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..()
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/datum/surgery_step/cavity/place_item/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
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if(istype(tool, /obj/item/weapon/disk/nuclear))
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to_chat(user, "<span class='warning'>Central command would kill you if you implanted the disk into someone.</span>")
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return 0//fail
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var/obj/item/weapon/disk/nuclear/datdisk = locate() in tool
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if(datdisk)
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to_chat(user, "<span class='warning'>Central command would kill you if you implanted the disk into someone. Even if in a box. Especially in a box.</span>")
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return 0//fail
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if(istype(tool,/obj/item/organ))
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to_chat(user, "<span class='warning'>This isn't the type of surgery for organ transplants!</span>")
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return 0//fail
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if(!user.canUnEquip(tool, 0))
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to_chat(user, "<span class='warning'>[tool] is stuck to your hand, you can't put it in [target]!</span>")
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return 0
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if(istype(tool,/obj/item/weapon/cautery))
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return 1//god this is ugly....
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else if(tool)
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if(IC)
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to_chat(user, "<span class='notice'>There seems to be something in there already!</span>")
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return 1
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else
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user.visible_message("<span class='notice'> [user] puts \the [tool] inside [target]'s [get_cavity(affected)] cavity.</span>", \
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"<span class='notice'> You put \the [tool] inside [target]'s [get_cavity(affected)] cavity.</span>" )
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if((tool.w_class > get_max_wclass(affected)/2 && prob(50) && !(affected.status & ORGAN_ROBOT)))
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to_chat(user, "<span class='warning'> You tear some vessels trying to fit the object in the cavity.</span>")
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var/datum/wound/internal_bleeding/I = new ()
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affected.wounds += I
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affected.owner.custom_pain("You feel something rip in your [affected.name]!", 1)
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user.drop_item()
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target.internal_organs += tool
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tool.loc = target
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affected.cavity = 0
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return 1
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else
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if(IC)
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user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!", "<span class='notice'>You pull [IC] out of [target]'s [target_zone].</span>")
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user.put_in_hands(IC)
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target.internal_organs -= IC
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return 1
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else
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to_chat(user, "<span class='warning'>You don't find anything in [target]'s [target_zone].</span>")
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return 0
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//////////////////////////////////////////////////////////////////
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// IMPLANT/ITEM REMOVAL SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery/cavity_implant_rem
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name = "implant removal"
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steps = list(/datum/surgery_step/generic/cut_open, /datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin,/datum/surgery_step/cavity/implant_removal,/datum/surgery_step/cavity/close_space,/datum/surgery_step/generic/cauterize/)
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possible_locs = list("chest")//head is for borers..i can put it elsewhere
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/datum/surgery/cavity_implant_rem/synth
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name = "implant removal"
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steps = list(/datum/surgery_step/robotics/external/unscrew_hatch,/datum/surgery_step/robotics/external/open_hatch,/datum/surgery_step/cavity/implant_removal,/datum/surgery_step/robotics/external/close_hatch)
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possible_locs = list("chest")//head is for borers..i can put it elsewhere
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/datum/surgery/cavity_implant_rem/can_start(mob/user, mob/living/carbon/target)
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if(target.get_species() == "Machine")
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return 0
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return 1
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/datum/surgery/cavity_implant_rem/synth/can_start(mob/user, mob/living/carbon/target)
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return target.get_species() == "Machine"
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/datum/surgery_step/cavity/implant_removal
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name = "extract implant"
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allowed_tools = list(
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/obj/item/weapon/hemostat = 100, \
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/obj/item/weapon/wirecutters = 75, \
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/obj/item/weapon/kitchen/utensil/fork = 20
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)
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var/obj/item/weapon/implant/I = null
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time = 64
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/datum/surgery_step/cavity/implant_removal/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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I = locate(/obj/item/weapon/implant) in target
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user.visible_message("[user] starts poking around inside [target]'s [affected.name] with \the [tool].", \
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"You start poking around inside [target]'s [affected.name] with \the [tool]." )
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target.custom_pain("The pain in your [affected.name] is living hell!",1)
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..()
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/datum/surgery_step/cavity/implant_removal/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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I = locate(/obj/item/weapon/implant) in target
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if(I && (target_zone == "chest")) //implant removal only works on the chest.
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user.visible_message("<span class='notice'>[user] takes something out of [target]'s [affected.name] with \the [tool].</span>", \
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"<span class='notice'>You take [I] out of [target]'s [affected.name]s with \the [tool].</span>" )
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I.removed(target)
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var/obj/item/weapon/implantcase/case
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if(istype(user.get_item_by_slot(slot_l_hand), /obj/item/weapon/implantcase))
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case = user.get_item_by_slot(slot_l_hand)
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else if(istype(user.get_item_by_slot(slot_r_hand), /obj/item/weapon/implantcase))
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case = user.get_item_by_slot(slot_r_hand)
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else
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case = locate(/obj/item/weapon/implantcase) in get_turf(target)
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if(case && !case.imp)
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case.imp = I
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I.loc = case
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case.update_icon()
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user.visible_message("[user] places [I] into [case]!", "<span class='notice'>You place [I] into [case].</span>")
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else
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qdel(I)
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//target.sec_hud_set_implants()
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return 1
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else
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user.visible_message("<span class='notice'> [user] could not find anything inside [target]'s [affected.name], and pulls \the [tool] out.</span>", \
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"<span class='notice'>You could not find anything inside [target]'s [affected.name].</span>")
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return 1
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/datum/surgery_step/cavity/implant_removal/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
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..()
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var/obj/item/organ/external/chest/affected = target.get_organ(target_zone)
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if(affected.implants.len)
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var/fail_prob = 10
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fail_prob += 100 - tool_quality(tool)
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if(prob(fail_prob))
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var/obj/item/weapon/implant/imp = affected.implants[1]
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user.visible_message("<span class='warning'> Something beeps inside [target]'s [affected.name]!</span>")
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playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
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spawn(25)
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imp.activate()
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return 0
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//////////////////////////////////////////////////////////////////
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// EMBEDDED ITEM REOMOVAL //
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//////////////////////////////////////////////////////////////////
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/datum/surgery/embedded_removal
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name = "removal of embedded objects"
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steps = list(/datum/surgery_step/generic/cut_open, /datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/remove_object, /datum/surgery_step/generic/cauterize)
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possible_locs = list("r_arm","l_arm","r_leg","l_leg","r_hand","r_foot","l_hand","l_foot","groin","chest","head")
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/datum/surgery/embedded_removal/synth
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name = "removal of embedded objects"
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steps = list(/datum/surgery_step/robotics/external/unscrew_hatch,/datum/surgery_step/robotics/external/open_hatch, /datum/surgery_step/remove_object, /datum/surgery_step/robotics/external/close_hatch)
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possible_locs = list("r_arm","l_arm","r_leg","l_leg","r_hand","r_foot","l_hand","l_foot","groin","chest","head")
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/datum/surgery/embedded_removal/can_start(mob/user, mob/living/carbon/target)
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if(target.get_species() == "Machine")
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return 0
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return 1
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/datum/surgery/embedded_removal/synth/can_start(mob/user, mob/living/carbon/target)
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if(target.get_species() == "Machine")
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return 1
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return 0
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/datum/surgery_step/remove_object
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name = "remove embedded objects"
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time = 32
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allowed_tools = list(
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/obj/item/weapon/scalpel/manager = 120, \
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/obj/item/weapon/hemostat = 100, \
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/obj/item/stack/cable_coil = 75, \
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/obj/item/device/assembly/mousetrap = 20
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)
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var/obj/item/organ/external/L = null
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/datum/surgery_step/remove_object/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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L = target.get_organ(target_zone)
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if(L)
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user.visible_message("[user] looks for objects embedded in [target]'s [target_zone].", "<span class='notice'>You look for objects embedded in [target]'s [target_zone]...</span>")
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else
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user.visible_message("[user] looks for [target]'s [target_zone].", "<span class='notice'>You look for [target]'s [target_zone]...</span>")
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/datum/surgery_step/remove_object/end_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(L)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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var/objects = 0
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for(var/obj/item/I in L.implants)
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if(!istype(I,/obj/item/weapon/implant))
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objects++
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I.forceMove(get_turf(H))
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L.implants -= I
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|
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//Handle possessive brain borers.
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if(H.has_brain_worms() && target_zone == "head")//remove worms outside the loop
|
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var/mob/living/simple_animal/borer/worm = H.has_brain_worms()
|
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if(worm.controlling)
|
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target.release_control()
|
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worm.detatch()
|
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worm.leave_host()
|
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user.visible_message("a slug like creature wiggles out of [H]'s [target_zone]!")
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|
|
|
if(objects > 0)
|
|
user.visible_message("[user] sucessfully removes [objects] objects from [H]'s [L.limb_name]!", "<span class='notice'>You sucessfully remove [objects] objects from [H]'s [L.limb_name].</span>")
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else
|
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to_chat(user, "<span class='warning'>You find no objects embedded in [H]'s [L.limb_name]!</span>")
|
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else
|
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to_chat(user, "<span class='warning'>You can't find [target]'s [target_zone], let alone any objects embedded in it!</span>")
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|
|
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return 1
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