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Paradise/code/modules/telesci/telepad.dm

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///SCI TELEPAD///
/obj/machinery/telepad
name = "telepad"
desc = "A bluespace telepad used for teleporting objects to and from a location."
icon = 'icons/obj/telescience.dmi'
icon_state = "pad-idle"
anchored = 1
use_power = 1
idle_power_usage = 200
active_power_usage = 5000
var/efficiency
/obj/machinery/telepad/New()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/telesci_pad(null)
component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
component_parts += new /obj/item/stack/cable_coil(null, 1)
RefreshParts()
/obj/machinery/telepad/upgraded/New()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/telesci_pad(null)
component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/stock_parts/capacitor/super(null)
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
component_parts += new /obj/item/stack/cable_coil(null, 1)
RefreshParts()
/obj/machinery/telepad/RefreshParts()
var/E
for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts)
E += C.rating
efficiency = E
/obj/machinery/telepad/attackby(obj/item/I, mob/user, params)
if(default_deconstruction_screwdriver(user, "pad-idle-o", "pad-idle", I))
return
if(panel_open)
if(istype(I, /obj/item/device/multitool))
var/obj/item/device/multitool/M = I
M.buffer = src
to_chat(user, "<span class = 'caution'>You save the data in the [I.name]'s buffer.</span>")
if(exchange_parts(user, I))
return
default_deconstruction_crowbar(I)
//CARGO TELEPAD//
/obj/machinery/telepad_cargo
name = "cargo telepad"
desc = "A telepad used by the Rapid Crate Sender."
icon = 'icons/obj/telescience.dmi'
icon_state = "pad-idle"
anchored = 1
use_power = 1
idle_power_usage = 20
active_power_usage = 500
var/stage = 0
/obj/machinery/telepad_cargo/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/weapon/wrench))
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
if(anchored)
anchored = 0
to_chat(user, "<span class = 'caution'> The [src] can now be moved.</span>")
else if(!anchored)
anchored = 1
to_chat(user, "<span class = 'caution'> The [src] is now secured.</span>")
if(istype(W, /obj/item/weapon/screwdriver))
if(stage == 0)
playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
to_chat(user, "<span class = 'caution'> You unscrew the telepad's tracking beacon.</span>")
stage = 1
else if(stage == 1)
playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
to_chat(user, "<span class = 'caution'> You screw in the telepad's tracking beacon.</span>")
stage = 0
if(istype(W, /obj/item/weapon/weldingtool) && stage == 1)
playsound(src, 'sound/items/Welder.ogg', 50, 1)
to_chat(user, "<span class = 'caution'> You disassemble the telepad.</span>")
new /obj/item/stack/sheet/metal(get_turf(src))
new /obj/item/stack/sheet/glass(get_turf(src))
qdel(src)
///TELEPAD CALLER///
/obj/item/device/telepad_beacon
name = "telepad beacon"
desc = "Use to warp in a cargo telepad."
icon = 'icons/obj/radio.dmi'
icon_state = "beacon"
item_state = "signaler"
origin_tech = "bluespace=3"
/obj/item/device/telepad_beacon/attack_self(mob/user as mob)
if(user)
to_chat(user, "<span class = 'caution'> Locked In</span>")
new /obj/machinery/telepad_cargo(user.loc)
playsound(src, 'sound/effects/pop.ogg', 100, 1, 1)
qdel(src)
return
///HANDHELD TELEPAD USER///
/obj/item/weapon/rcs
name = "rapid-crate-sender (RCS)"
desc = "A device used to teleport crates and closets to cargo telepads."
icon = 'icons/obj/telescience.dmi'
icon_state = "rcs"
item_state = "rcd"
flags = CONDUCT
force = 10.0
throwforce = 10.0
throw_speed = 2
throw_range = 5
var/obj/item/weapon/stock_parts/cell/high/rcell = null
var/obj/machinery/pad = null
var/mode = 0
var/rand_x = 0
var/rand_y = 0
var/emagged = 0
var/teleporting = 0
var/chargecost = 1500
/obj/item/weapon/rcs/New()
..()
rcell = new(src)
/obj/item/weapon/rcs/examine(mob/user)
..(user)
to_chat(user, "There are [round(rcell.charge/chargecost)] charge\s left.")
/obj/item/weapon/rcs/Destroy()
if(rcell)
qdel(rcell)
rcell = null
return ..()
/obj/item/weapon/rcs/attack_self(mob/user)
if(emagged)
if(mode == 0)
mode = 1
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
to_chat(user, "<span class = 'caution'> The telepad locator has become uncalibrated.</span>")
else
mode = 0
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
to_chat(user, "<span class = 'caution'> You calibrate the telepad locator.</span>")
/obj/item/weapon/rcs/emag_act(user as mob)
if(!emagged)
emagged = 1
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
to_chat(user, "<span class = 'caution'> You emag the RCS. Activate it to toggle between modes.</span>")
return