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288f0926feb9ccf6dfd67706ebca55cf4224091f
Paradise/code/game/objects
History
Spamcat 4ad2ce87a6 bleh, removed stray debug thingy
2013-03-24 14:40:15 +04:00
..
closets
…
effects
replaced infestation slimes with spiderlings (with 0% chance to grow into giant spiders), reduced spiderling noisiness, made them less jittery (easier to squish)
2013-02-20 20:56:09 +10:00
items
bleh, removed stray debug thingy
2013-03-24 14:40:15 +04:00
storage
Ported coats pockets
2013-01-04 05:31:14 +04:00
structures
Update from early tubes with bugs, to tubes with less bugs and more features based on feedback.
2013-03-20 18:49:14 -04:00
empulse.dm
…
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
objs.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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