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* Paradise Pop Effects Adds effects to the recently added Paradise Pop reagents. - This was not included in the initial PR since it affects balance and shouldn't hold up the base system which does not affect balance. Effects by reagent: - Paradise Punch: no effect, purely a flavor drink - Apple-pocalypse: Very small chance to suck nearby objects towards the drinker each life tick (weak version of the liquid dark matter effect) - Berry Banned: - Good version: Low chance to heal a tiny amount of a RANDOM damage type each cycle (less than omnizine, as well as less reliable) - Bad version: 50% chance to inflict toxin damage each cycle (same strength as the basic toxin reagent, but less frequent), BWOINKS the victim if they die with it in their system (more on this later) - Blackeye Brew: Low chance to make the drinker shout a random bit of "tider talk" each cycle. Will make you sound like an idiot. - Grape Granade: Low chance of making you burp, even lower chance of causing nearby objects to fly away from you (weaker version of sorium effect, same chance as the apple-pocalypse pull) - Meteor Malt: Low chance to cause a screen shake and sound for only the drinker as if a meteor hit nearby, as well as a lower chance for a small amount (1-5 units) of a randomly selected mineral to appear in their bloodstream (mostly harmless, though there is a chance for it to be plasma) CODER FUNTIME: Adds support for death-triggered chem effects. - Currently used only by the poisonous Berry Banned, this can be used in the future to have chems that could transform dead bodies into swarms of spiders, insta-borg a body, or even possibly revive a person the instant they die. 🆑 rscadd: Adds effects to the Paradise Pop reagents. Drink them all to unlock their powers! /🆑 * why do you always wait until after i commit multiple times to point out something that has been in there since the first commit?