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76 lines
1.8 KiB
Plaintext
76 lines
1.8 KiB
Plaintext
// Shuttle on-movement //
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/atom/movable/proc/onShuttleMove(turf/T1, rotation)
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if(rotation)
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shuttleRotate(rotation)
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forceMove(T1)
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return 1
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/atom/movable/lighting_overlay/onShuttleMove()
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return 0
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/obj/effect/landmark/shuttle_import/onShuttleMove()
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// Used for marking where to preview/load shuttles
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return 0
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/obj/docking_port/onShuttleMove()
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// Stationary ports shouldn't move, mobile ones move themselves
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return 0
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/obj/machinery/door/airlock/onShuttleMove()
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. = ..()
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if(!.)
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return
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INVOKE_ASYNC(src, .proc/close, 0, 1)
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// Close any nearby airlocks as well
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for(var/obj/machinery/door/airlock/D in orange(1, src))
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INVOKE_ASYNC(D, .proc/close, 0, 1)
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/obj/machinery/door/airlock/onShuttleMove()
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. = ..()
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if(id_tag == "s_docking_airlock")
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INVOKE_ASYNC(src, .proc/lock)
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/mob/onShuttleMove()
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if(!move_on_shuttle)
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return 0
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. = ..()
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if(!.)
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return
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if(client)
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if(buckled)
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shake_camera(src, 2, 1) // turn it down a bit come on
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else
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shake_camera(src, 7, 1)
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/mob/living/carbon/onShuttleMove()
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. = ..()
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if(!.)
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return
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if(!buckled)
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Weaken(3)
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// After docking //
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/atom/proc/postDock(obj/docking_port/S1)
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if(smooth)
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smooth_icon(src)
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/obj/machinery/door/airlock/postDock(obj/docking_port/stationary/S1)
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. = ..()
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if(!S1.lock_shuttle_doors && id_tag == "s_docking_airlock")
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INVOKE_ASYNC(src, .proc/unlock)
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// Shuttle Rotation //
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/atom/proc/shuttleRotate(rotation)
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//rotate our direction
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dir = angle2dir(rotation+dir2angle(dir))
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//rotate the pixel offsets too.
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if(pixel_x || pixel_y)
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if(rotation < 0)
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rotation += 360
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for(var/turntimes=rotation/90;turntimes>0;turntimes--)
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var/oldPX = pixel_x
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var/oldPY = pixel_y
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pixel_x = oldPY
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pixel_y = (oldPX*(-1))
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