mirror of
https://github.com/ParadiseSS13/Paradise.git
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261 lines
9.8 KiB
Plaintext
261 lines
9.8 KiB
Plaintext
//Procedures in this file: Robotic limbs attachment, meat limbs attachment
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//////////////////////////////////////////////////////////////////
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// LIMB SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery/amputation
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name = "Amputation"
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steps = list(/datum/surgery_step/generic/amputate)
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possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
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/datum/surgery/amputation/can_start(mob/user, mob/living/carbon/target)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
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if(!affected)
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return 0
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if(affected.is_robotic())
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return 0
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if(affected.cannot_amputate)
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return 0
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return 1
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/datum/surgery/reattach
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name = "Limb Reattachment"
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steps = list(/datum/surgery_step/limb/attach,/datum/surgery_step/limb/connect)
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possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
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/datum/surgery/reattach/can_start(mob/user, mob/living/carbon/target)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
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if(ismachine(target))
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// RIP bi-centennial man
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return 0
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if(!affected)
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return 1
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return 0
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/datum/surgery/reattach_synth
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name = "Synthetic Limb Reattachment"
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steps = list(/datum/surgery_step/limb/attach/robo)
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possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
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/datum/surgery/reattach_synth/can_start(mob/user, mob/living/carbon/target)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
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if(!affected)
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return 1
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return 0
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/datum/surgery/robo_attach
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name = "Apply Robotic Prosthetic"
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steps = list(/datum/surgery_step/limb/mechanize)
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possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
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/datum/surgery/robo_attach/can_start(mob/user, mob/living/carbon/target)
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if(ishuman(target))
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var/mob/living/carbon/human/H = target
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var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
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if(!affected)
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return 1
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return 0
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/datum/surgery_step/limb/
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can_infect = 0
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/datum/surgery_step/limb/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(affected)
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return 0
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var/list/organ_data = target.dna.species.has_limbs["[target_zone]"]
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return !isnull(organ_data)
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/datum/surgery_step/limb/attach
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name = "attach limb"
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allowed_tools = list(/obj/item/organ/external = 100)
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time = 32
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/datum/surgery_step/limb/attach/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!..())
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return 0
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if(!istype(tool, /obj/item/organ/external))
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return 0
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var/obj/item/organ/external/E = tool
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if(target.get_organ(E.limb_name))
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// This catches attaching an arm to a missing hand while the arm is still there
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to_chat(user, "<span class='warning'>[target] already has an [E.name]!</span>")
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return 0
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if(E.limb_name != target_zone)
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// This ensures you must be aiming at the appropriate location to attach
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// this limb. (Can't aim at a missing foot to re-attach a missing arm)
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to_chat(user, "<span class='warning'>The [E.name] does not go there.</span>")
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return 0
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// if(E.parent_organ && !target.get_organ(E.parent_organ))
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// // No rayman allowed
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// return 0
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if(!is_correct_limb(E))
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to_chat(user, "<span class='warning'>This is not the correct limb type for this surgery!</span>")
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return 0
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return 1
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/datum/surgery_step/limb/attach/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = tool
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user.visible_message("[user] starts attaching [E.name] to [target]'s [E.amputation_point].", \
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"You start attaching [E.name] to [target]'s [E.amputation_point].")
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/datum/surgery_step/limb/attach/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = tool
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user.visible_message("<span class='notice'>[user] has attached [target]'s [E.name] to the [E.amputation_point].</span>", \
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"<span class='notice'>You have attached [target]'s [E.name] to the [E.amputation_point].</span>")
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attach_limb(user, target, E)
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return 1
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/datum/surgery_step/limb/attach/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = tool
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user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s [E.amputation_point]!</span>", \
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"<span class='alert'>Your hand slips, damaging [target]'s [E.amputation_point]!</span>")
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target.apply_damage(10, BRUTE, null, sharp = 1)
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return 0
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/datum/surgery_step/limb/attach/proc/is_correct_limb(obj/item/organ/external/E)
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if(E.is_robotic())
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return 0
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return 1
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/datum/surgery_step/limb/attach/proc/attach_limb(mob/living/user, mob/living/carbon/human/target, obj/item/organ/external/E)
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user.unEquip(E)
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E.replaced(target)
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target.update_body()
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target.updatehealth()
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target.UpdateDamageIcon()
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// This is a step that handles robotic limb attachment while skipping the "connect" step
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// THIS IS DISTINCT FROM USING A CYBORG LIMB TO CREATE A NEW LIMB ORGAN
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/datum/surgery_step/limb/attach/robo
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name = "attach robotic limb"
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/datum/surgery_step/limb/attach/robo/is_correct_limb(obj/item/organ/external/E)
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if(!E.is_robotic())
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return 0
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return 1
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/datum/surgery_step/limb/attach/robo/attach_limb(mob/living/user, mob/living/carbon/human/target, obj/item/organ/external/E)
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// Fixes fabricator IPC heads
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if(!(E.dna) && E.is_robotic() && target.dna)
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E.set_dna(target.dna)
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..()
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if(E.limb_name == "head")
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var/obj/item/organ/external/head/H = target.get_organ("head")
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var/datum/robolimb/robohead = all_robolimbs[H.model]
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if(robohead.is_monitor) //Ensures that if an IPC gets a head that's got a human hair wig attached to their body, the hair won't wipe.
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H.h_style = "Bald"
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H.f_style = "Shaved"
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target.m_styles["head"] = "None"
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/datum/surgery_step/limb/connect
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name = "connect limb"
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allowed_tools = list(
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/obj/item/hemostat = 100, \
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/obj/item/stack/cable_coil = 90, \
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/obj/item/assembly/mousetrap = 25
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)
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can_infect = 1
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time = 32
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/datum/surgery_step/limb/connect/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(!hasorgans(target))
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return 0
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return 1
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/datum/surgery_step/limb/connect/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = target.get_organ(target_zone)
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user.visible_message("[user] starts connecting tendons and muscles in [target]'s [E.amputation_point] with [tool].", \
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"You start connecting tendons and muscle in [target]'s [E.amputation_point].")
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/datum/surgery_step/limb/connect/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = target.get_organ(target_zone)
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user.visible_message("<span class='notice'>[user] has connected tendons and muscles in [target]'s [E.amputation_point] with [tool].</span>", \
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"<span class='notice'>You have connected tendons and muscles in [target]'s [E.amputation_point] with [tool].</span>")
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target.update_body()
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target.updatehealth()
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target.UpdateDamageIcon()
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return 1
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/datum/surgery_step/limb/connect/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/E = target.get_organ(target_zone)
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user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s [E.amputation_point]!</span>", \
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"<span class='alert'>Your hand slips, damaging [target]'s [E.amputation_point]!</span>")
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target.apply_damage(10, BRUTE, null, sharp = 1)
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return 0
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/datum/surgery_step/limb/mechanize
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name = "apply robotic prosthetic"
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allowed_tools = list(/obj/item/robot_parts = 100)
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time = 32
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/datum/surgery_step/limb/mechanize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if(..())
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var/obj/item/robot_parts/p = tool
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if(p.part)
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if(!(target_zone in p.part))
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to_chat(user, "<span class='warning'>\The [tool] does not go there!</span>")
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return 0
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return isnull(target.get_organ(target_zone))
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/datum/surgery_step/limb/mechanize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts attaching \the [tool] to [target].", \
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"You start attaching \the [tool] to [target].")
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/datum/surgery_step/limb/mechanize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/robot_parts/L = tool
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user.visible_message("<span class='notice'>[user] has attached \the [tool] to [target].</span>", \
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"<span class='notice'>You have attached \the [tool] to [target].</span>")
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if(L.part)
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for(var/part_name in L.part)
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if(!isnull(target.get_organ(part_name)))
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continue
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var/list/organ_data = target.dna.species.has_limbs["[part_name]"]
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if(!organ_data)
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continue
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// This will break if there's more than one stump ever
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var/obj/item/organ/external/stump = target.bodyparts_by_name["limb stump"]
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if(stump)
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stump.remove(target)
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var/new_limb_type = organ_data["path"]
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var/obj/item/organ/external/new_limb = new new_limb_type(target)
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new_limb.robotize(L.model_info)
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if(L.sabotaged)
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new_limb.sabotaged = 1
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target.update_body()
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target.updatehealth()
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target.UpdateDamageIcon()
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qdel(tool)
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return 1
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/datum/surgery_step/limb/mechanize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s flesh!</span>", \
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"<span class='alert'>Your hand slips, damaging [target]'s flesh!</span>")
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target.apply_damage(10, BRUTE, null, sharp = 1)
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return 0
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