Files
Paradise/code/modules/surgery/limb_reattach.dm
2018-07-18 01:13:24 -04:00

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//Procedures in this file: Robotic limbs attachment, meat limbs attachment
//////////////////////////////////////////////////////////////////
// LIMB SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery/amputation
name = "Amputation"
steps = list(/datum/surgery_step/generic/amputate)
possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
/datum/surgery/amputation/can_start(mob/user, mob/living/carbon/target)
if(ishuman(target))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(!affected)
return 0
if(affected.is_robotic())
return 0
if(affected.cannot_amputate)
return 0
return 1
/datum/surgery/reattach
name = "Limb Reattachment"
steps = list(/datum/surgery_step/limb/attach,/datum/surgery_step/limb/connect)
possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
/datum/surgery/reattach/can_start(mob/user, mob/living/carbon/target)
if(ishuman(target))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(ismachine(target))
// RIP bi-centennial man
return 0
if(!affected)
return 1
return 0
/datum/surgery/reattach_synth
name = "Synthetic Limb Reattachment"
steps = list(/datum/surgery_step/limb/attach/robo)
possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
/datum/surgery/reattach_synth/can_start(mob/user, mob/living/carbon/target)
if(ishuman(target))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(!affected)
return 1
return 0
/datum/surgery/robo_attach
name = "Apply Robotic Prosthetic"
steps = list(/datum/surgery_step/limb/mechanize)
possible_locs = list("head","l_arm", "l_hand","r_arm","r_hand","r_leg","r_foot","l_leg","l_foot","groin")
/datum/surgery/robo_attach/can_start(mob/user, mob/living/carbon/target)
if(ishuman(target))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(!affected)
return 1
return 0
/datum/surgery_step/limb/
can_infect = 0
/datum/surgery_step/limb/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(affected)
return 0
var/list/organ_data = target.dna.species.has_limbs["[target_zone]"]
return !isnull(organ_data)
/datum/surgery_step/limb/attach
name = "attach limb"
allowed_tools = list(/obj/item/organ/external = 100)
time = 32
/datum/surgery_step/limb/attach/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return 0
if(!istype(tool, /obj/item/organ/external))
return 0
var/obj/item/organ/external/E = tool
if(target.get_organ(E.limb_name))
// This catches attaching an arm to a missing hand while the arm is still there
to_chat(user, "<span class='warning'>[target] already has an [E.name]!</span>")
return 0
if(E.limb_name != target_zone)
// This ensures you must be aiming at the appropriate location to attach
// this limb. (Can't aim at a missing foot to re-attach a missing arm)
to_chat(user, "<span class='warning'>The [E.name] does not go there.</span>")
return 0
// if(E.parent_organ && !target.get_organ(E.parent_organ))
// // No rayman allowed
// return 0
if(!is_correct_limb(E))
to_chat(user, "<span class='warning'>This is not the correct limb type for this surgery!</span>")
return 0
return 1
/datum/surgery_step/limb/attach/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
user.visible_message("[user] starts attaching [E.name] to [target]'s [E.amputation_point].", \
"You start attaching [E.name] to [target]'s [E.amputation_point].")
/datum/surgery_step/limb/attach/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
user.visible_message("<span class='notice'>[user] has attached [target]'s [E.name] to the [E.amputation_point].</span>", \
"<span class='notice'>You have attached [target]'s [E.name] to the [E.amputation_point].</span>")
attach_limb(user, target, E)
return 1
/datum/surgery_step/limb/attach/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s [E.amputation_point]!</span>", \
"<span class='alert'>Your hand slips, damaging [target]'s [E.amputation_point]!</span>")
target.apply_damage(10, BRUTE, null, sharp = 1)
return 0
/datum/surgery_step/limb/attach/proc/is_correct_limb(obj/item/organ/external/E)
if(E.is_robotic())
return 0
return 1
/datum/surgery_step/limb/attach/proc/attach_limb(mob/living/user, mob/living/carbon/human/target, obj/item/organ/external/E)
user.unEquip(E)
E.replaced(target)
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
// This is a step that handles robotic limb attachment while skipping the "connect" step
// THIS IS DISTINCT FROM USING A CYBORG LIMB TO CREATE A NEW LIMB ORGAN
/datum/surgery_step/limb/attach/robo
name = "attach robotic limb"
/datum/surgery_step/limb/attach/robo/is_correct_limb(obj/item/organ/external/E)
if(!E.is_robotic())
return 0
return 1
/datum/surgery_step/limb/attach/robo/attach_limb(mob/living/user, mob/living/carbon/human/target, obj/item/organ/external/E)
// Fixes fabricator IPC heads
if(!(E.dna) && E.is_robotic() && target.dna)
E.set_dna(target.dna)
..()
if(E.limb_name == "head")
var/obj/item/organ/external/head/H = target.get_organ("head")
var/datum/robolimb/robohead = all_robolimbs[H.model]
if(robohead.is_monitor) //Ensures that if an IPC gets a head that's got a human hair wig attached to their body, the hair won't wipe.
H.h_style = "Bald"
H.f_style = "Shaved"
target.m_styles["head"] = "None"
/datum/surgery_step/limb/connect
name = "connect limb"
allowed_tools = list(
/obj/item/hemostat = 100, \
/obj/item/stack/cable_coil = 90, \
/obj/item/assembly/mousetrap = 25
)
can_infect = 1
time = 32
/datum/surgery_step/limb/connect/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!hasorgans(target))
return 0
return 1
/datum/surgery_step/limb/connect/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = target.get_organ(target_zone)
user.visible_message("[user] starts connecting tendons and muscles in [target]'s [E.amputation_point] with [tool].", \
"You start connecting tendons and muscle in [target]'s [E.amputation_point].")
/datum/surgery_step/limb/connect/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has connected tendons and muscles in [target]'s [E.amputation_point] with [tool].</span>", \
"<span class='notice'>You have connected tendons and muscles in [target]'s [E.amputation_point] with [tool].</span>")
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
return 1
/datum/surgery_step/limb/connect/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = target.get_organ(target_zone)
user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s [E.amputation_point]!</span>", \
"<span class='alert'>Your hand slips, damaging [target]'s [E.amputation_point]!</span>")
target.apply_damage(10, BRUTE, null, sharp = 1)
return 0
/datum/surgery_step/limb/mechanize
name = "apply robotic prosthetic"
allowed_tools = list(/obj/item/robot_parts = 100)
time = 32
/datum/surgery_step/limb/mechanize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
var/obj/item/robot_parts/p = tool
if(p.part)
if(!(target_zone in p.part))
to_chat(user, "<span class='warning'>\The [tool] does not go there!</span>")
return 0
return isnull(target.get_organ(target_zone))
/datum/surgery_step/limb/mechanize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts attaching \the [tool] to [target].", \
"You start attaching \the [tool] to [target].")
/datum/surgery_step/limb/mechanize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/L = tool
user.visible_message("<span class='notice'>[user] has attached \the [tool] to [target].</span>", \
"<span class='notice'>You have attached \the [tool] to [target].</span>")
if(L.part)
for(var/part_name in L.part)
if(!isnull(target.get_organ(part_name)))
continue
var/list/organ_data = target.dna.species.has_limbs["[part_name]"]
if(!organ_data)
continue
// This will break if there's more than one stump ever
var/obj/item/organ/external/stump = target.bodyparts_by_name["limb stump"]
if(stump)
stump.remove(target)
var/new_limb_type = organ_data["path"]
var/obj/item/organ/external/new_limb = new new_limb_type(target)
new_limb.robotize(L.model_info)
if(L.sabotaged)
new_limb.sabotaged = 1
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
qdel(tool)
return 1
/datum/surgery_step/limb/mechanize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("<span class='alert'>[user]'s hand slips, damaging [target]'s flesh!</span>", \
"<span class='alert'>Your hand slips, damaging [target]'s flesh!</span>")
target.apply_damage(10, BRUTE, null, sharp = 1)
return 0