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Paradise
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2a7336f61fb449fe08e323fbb7fd32ef8f015dbd
Paradise
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code
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defines
T
History
SkyMarshal
83b69a94b9
Merge pull request
#1017
from Hawk-v3/master
...
HAWKMAPS (GASP)
2012-05-10 15:28:13 -07:00
..
area
TG: Adds the framework for randomlly loading an additional external z-level at
2012-05-10 02:12:12 +01:00
mob
TG: Committing a new map update for Ikarrus-
2012-05-09 23:38:08 +01:00
obj
Merge pull request
#1017
from Hawk-v3/master
2012-05-10 15:28:13 -07:00
procs
TG: Some fixes for topic calls and inputs.
2012-05-10 03:02:56 +01:00
sd_procs
Reworked the gun system to handle hostage scenarios better.
2012-03-01 19:20:39 -07:00
atom.dm
Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables.
2012-05-09 12:01:27 -07:00
client.dm
TG: Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise
2012-05-03 02:22:25 +01:00
global.dm
TG: Fixed dust() and gib() leaving invisible overlays everywhere
2012-05-06 18:50:52 +01:00
hub.dm
Adding to
#8
. Edited README.txt, removed forum_activation.dm from the .dme, and added in the hub password
2011-11-21 20:44:57 +02:00
obj.dm
TG: Rewrote the cinematic system to be centralised and controlled by the gameticker,
2012-05-05 22:28:05 +01:00
turf.dm
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
2012-05-08 18:28:05 +01:00
world.dm
TG: Some fixes for topic calls and inputs.
2012-05-10 03:02:56 +01:00