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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 16:47:32 +01:00
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2b5d3cac39749a4be7a3f0fa4a483bbbc84fbfa5
Paradise/code/game/objects/items/weapons/grenades
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History
SkyMarshal 70c2fb231d Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid
2012-11-04 16:17:35 -07:00
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chem_grenade.dm
Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid
2012-11-04 16:17:35 -07:00
emgrenade.dm
…
flashbang.dm
…
grenade.dm
added new assembled timer-igniter assembly and added that to default chem-grenades
2012-11-01 17:49:21 +04:00
smokebomb.dm
Fixes an issue with smoke bombs calling the smoke effect set_up improperly
2012-09-02 18:27:45 +00:00
spawnergrenade.dm
-Cleaned up Simple Animals by having a hostile class which will handle standard attacking, then the childs of that class can override the procs to do something different, if needed.
2012-10-21 01:31:41 +00:00
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