This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
Paradise
Watch
1
Star
0
Fork
0
You've already forked Paradise
mirror of
https://github.com/ParadiseSS13/Paradise.git
synced
2025-12-28 03:01:37 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
2bf51ec238026dc2f16e96c6b28f84fdf668e4e9
Paradise
/
code
/
game
/
objects
/
items
History
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
..
clothing
Organs:
2011-10-08 10:38:01 +00:00
weapons
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
apc_frame.dm
…
blueprints.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
candle.dm
Fix for the Cloner creation issue, it was missing the "Please add some cables" line. Unless I got confused as to the problem, should work now.
2011-09-20 18:27:23 +00:00
clothing.dm
Added pink labcoat.
2012-01-11 22:21:26 -07:00
food.dm
Moved around some stuff in R&D. (Change by Blaank)
2011-09-24 04:24:39 +00:00
helper_procs.dm
A Big Kitchen Update.
2011-04-13 14:27:29 +00:00
item.dm
bones and dismemberment
2012-01-08 20:05:54 -05:00
robot_items.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
robot_parts.dm
(GIVE POLYBLUE COMMIT ALREADY) Headrevs can no longer be borged, and revs who get borged are dereved.
2011-12-04 19:55:01 +00:00
shock_kit.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
tk_grab.dm
Anything that used the updateappearance proc will no longer update hair/beards. The things that use it are DNA changes, Cloned mobs, Changlings. The proc was runtiming due code on lines 234 and 246, I looked into it a bit but don't currently know how to fix it. The proc is currently commented out so at least the skin color/body updates properly.
2011-11-04 12:14:39 +00:00
trash.dm
Massively improved trashbags. PICK UP EVERYTHING! Fixed issue 209.
2011-11-26 15:58:50 +00:00