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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 21:21:59 +00:00
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2c354562adeea990c573bc868cc311fa4f331c2d
Paradise/code/game/objects/structures/crates_lockers
History
giacomand@gmail.com 95392cae87 - Fixed retaliating simple animals acting weird and added some minor improvements. They should act better to mechs.
- Decreased the amount of possible chickens you can get from the crate.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5577 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 19:54:00 +00:00
..
closets
Added map 2.1.1, which runs department security.
2013-01-14 00:50:14 +00:00
closets.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
crates.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
largecrate.dm
- Fixed retaliating simple animals acting weird and added some minor improvements. They should act better to mechs.
2013-01-18 19:54:00 +00:00
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