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cyberpresidentvanellope/Paradise
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2c4e98a726dbed16fdf5e51740745feb02515934
Paradise/code
History
Graham Lloyd 2c4e98a726 Fireaxe cabinet hacking now fails if player moves away
2014-08-04 22:15:12 -04:00
..
__HELPERS
Tidy up and use more sane defaults.
2014-08-01 01:04:12 -04:00
_hooks
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_onclick
Stun baton nerf
2014-08-03 15:40:19 -04:00
ATMOSPHERICS
Continued work in progress on a major revision of the NanoUI templating system.
2014-07-15 07:22:15 -04:00
controllers
Removed deprecated power generation stuff (AM, RUST) to free up more procs
2014-07-25 11:33:37 -04:00
datums
Merged getFlatIcon rendering from tgstation
2014-07-31 17:03:05 -04:00
defines
Let's stay up to date with Zuzu's PR shall we?
2014-07-26 12:04:54 -04:00
FEA
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game
Fireaxe cabinet hacking now fails if player moves away
2014-08-04 22:15:12 -04:00
js
…
modules
Stun revolver rebalance. 25% more powerful than regular taser. Lost it's insta-stun
2014-08-04 01:54:27 -04:00
TriDimension
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unused
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WorkInProgress
computer3 ntos topic exploit prevention
2014-08-03 15:00:56 -04:00
ZAS
Plasmen bogfix
2014-07-31 19:03:35 -04:00
ZAS - oldbs12
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ZAS - vg
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global.dm
Removed stupid MELT genetic power that was broken anyways
2014-07-18 13:39:02 -04:00
hub.dm
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names.dm
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setup.dm
Added portable_atmospherics to hydroponics machine path, couple of other tweaks.
2014-07-26 14:03:46 -04:00
stylesheet.dm
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test.dm
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world.dm
Big UI changes in preparation with campaign to remove Objects tab
2014-07-15 04:59:24 -04:00
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