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Makes plants die when they get old again. - Plants begin dying once they age past 5 times their TRAIT_MATURATION value. - This means a plant with TRAIT_MATURATION 5 will begin dying when it reaches age 26 and higher - Plant death will occur over time as it loses health each process. - Can be slightly deferred with health restoring reagents, but is unavoidable in the long run. Weed growth in trays has been returned to pre-#980 chances. - Chance for weedLevel to increase is 6% if no seed planted, 3% otherwise - With #980, this was unintentionally dropped to 5% / 1% Pest growth in trays has received a buff - Now a 5% chance per process to increase pestLevel by 0.5 - Previously was 3% chance to increase by 0.1 - Pre-#980, this was a 3% chance to increase by 1.0