Files
Paradise/code/game/objects/effects
DZD c769177a73 Wizard Bugfixes
- Prevents the Mutate spell from being used on z-level 2, so you can't
refund the spell while it's in use for permahulk.
- Ports in repulse spell from /tg/, it pushes away movable objects and
mobs away from the wizards. Mobs within 5 tiles will be stunned for 2
seconds, and mobs in the same tile as the wizard are stunned for 5 and
take minor damage.
- Fixes forcefields and forcewall spell by porting over
/obj/effects/forcefields.dm from /tg/. (This also fixes the mime wall,
god help us all)
- Mime forcefield nerfed to a 5 second duartion, retains 30 second
cooldown. (Yeah, let's not have those last 30 seconds.)
2015-01-17 12:12:28 -05:00
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2015-01-11 07:41:12 +01:00
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2014-05-13 17:20:28 +02:00
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2015-01-17 12:12:28 -05:00
2015-01-10 06:21:21 +01:00
2014-12-05 19:08:36 -05:00
2014-07-22 15:11:03 -04:00