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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 16:47:32 +01:00
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2d6bb6a7683faa1ee1fb1826011a7fafbb507b82
Paradise/code/modules/projectiles
T
History
Asanadas 2d6bb6a768 Merge pull request #2934 from Baystation12/master
Bleeding Edge gonna bleed.
2013-05-31 21:12:37 -07:00
..
ammunition
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
guns
Fixes an issue where an uzi could not be reloaded, they can now be reloaded with boxes of .45 bullets.
2013-05-30 18:54:31 +07:00
projectile
Cobpipe fix
2013-05-31 00:09:00 -05:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Bit of refactoring.
2013-03-08 02:56:55 +04:00
projectile.dm
If you aim at people, shots will be slightly more accurate.
2013-03-08 03:21:47 +04:00
targeting.dm
Should fix quite a few of false positives on gun targeting.
2013-06-01 04:11:16 +04:00
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