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* Add SScamera * Refactor camera * Refactor how camera chunks add/remove cams * Use CAMERA_VIEW_DISTANCE to determine max view dist of cam * Fix movable cameras and optimise them * Optimise update() * Ensure aiEyes get removed properly when deleted * Final optimisations and refactoring * Fix cameras being EMPed * Shits fixed * AA review * Fix merge mistake * Add comment about early return * Seans review * the it the Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> * Update code/game/machinery/camera/camera.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Ensure the robit has a camera before updating it --------- Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>