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Paradise
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2e0370ba65f0f41d1ac115ac04294e9932ba3b1d
Paradise
/
code
/
modules
/
mob
History
Spamcat
dc2c87bc46
Fixed
#2607
...
and
#2600
- in previous commit
2013-03-31 14:26:44 +04:00
..
dead
Some uses of ismouse() replaced with isanimal()
2013-02-19 19:22:00 +08:00
living
Merge pull request
#2595
from Spamcat/BEF-staging
2013-03-29 06:18:51 -07:00
new_player
Fixed
#2607
2013-03-31 14:26:44 +04:00
death.dm
…
emote.dm
…
inventory.dm
…
login.dm
…
logout.dm
…
mob_cleanup.dm
…
mob_defines.dm
Merge branch 'guntest' of
https://github.com/Whitellama/Baystation12
into gunmode
2013-03-06 17:04:45 +04:00
mob_grab.dm
…
mob_helpers.dm
Change to check_zone proc.
2013-02-16 19:01:48 +04:00
mob_movement.dm
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
into guntest
2013-01-31 14:26:58 -08:00
mob_transformation_simple.dm
…
mob.dm
…
say.dm
Merge branch 'guntest' of
https://github.com/Whitellama/Baystation12
into gunmode
2013-03-06 17:04:45 +04:00
screen.dm
Refactored and moved targeting code around a little.
2013-03-07 00:44:28 +04:00
transform_procs.dm
Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain.
2013-02-25 19:48:00 -08:00
update_icons.dm
…