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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 21:21:59 +00:00
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2e0dcd641fa5683dd96adbbc1bf8f97a3d69e1a9
Paradise/code/game/objects
History
AffectedArc07 2e0dcd641f Merge pull request #13549 from farie82/tubes-tweak
Refactors and reworks transit tube pods. Maint drones can now also use them
2020-10-29 14:07:58 +00:00
..
effects
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
items
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Merge pull request #13549 from farie82/tubes-tweak
2020-10-29 14:07:58 +00:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Some spawn removals and other assorted code cleanup
2020-08-07 08:55:34 -05:00
items.dm
Merge remote-tracking branch 'upstream/master' into pull-move-rework
2020-08-17 21:35:35 +02:00
obj_defense.dm
Fixes ex_act runtime (#14026)
2020-09-16 15:39:00 -04:00
objs.dm
Makes pods work with the force_eject_occupant proc
2020-10-29 00:08:52 +01:00
structures.dm
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
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