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Paradise
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2e0dcd641fa5683dd96adbbc1bf8f97a3d69e1a9
Paradise
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code
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game
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objects
History
AffectedArc07
2e0dcd641f
Merge pull request
#13549
from farie82/tubes-tweak
...
Refactors and reworks transit tube pods. Maint drones can now also use them
2020-10-29 14:07:58 +00:00
..
effects
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (
#14719
)
2020-10-28 12:35:36 -04:00
items
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (
#14719
)
2020-10-28 12:35:36 -04:00
random
Codebase Cleanup - 2020-09-27 (
#14472
)
2020-10-15 13:22:52 -04:00
structures
Merge pull request
#13549
from farie82/tubes-tweak
2020-10-29 14:07:58 +00:00
buckling.dm
…
empulse.dm
…
explosion.dm
…
items.dm
…
obj_defense.dm
Fixes ex_act runtime (
#14026
)
2020-09-16 15:39:00 -04:00
objs.dm
Makes pods work with the force_eject_occupant proc
2020-10-29 00:08:52 +01:00
structures.dm
Fixes
#9174
- humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00