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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-19 18:17:52 +01:00
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2e2cca058cd74390b0fddb6dd05b9ea3c56b60da
Paradise/code/modules/mob/living
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Zuhayr a39aff3471 Removed a very very redundant check in the ablative armour code. Thanks Segrain.
2013-07-29 12:51:20 -07:00
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carbon
Removed a very very redundant check in the ablative armour code. Thanks Segrain.
2013-07-29 12:51:20 -07:00
silicon
Fixes sprite reset issue for cyborgs, adds combat sprite to Secborg sprite choices.
2013-07-27 01:08:27 -07:00
simple_animal
Armalis additions, tweaks.
2013-06-16 13:17:20 -07:00
damage_procs.dm
With a brand new spanking BEF pull.
2013-06-14 21:24:28 -05:00
living_defense.dm
Fixes simple animal pinning.
2013-06-25 22:29:44 -07:00
living_defines.dm
Adjusted kitchen knives. Added projectile pinning. Various tweaks.
2013-06-13 20:46:09 -07:00
living.dm
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
login.dm
Compile fix.
2013-06-01 21:11:41 +01:00
logout.dm
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say.dm
Revert "Adds in the Kida"
2013-07-12 12:22:35 +01:00
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