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* Add unit-tests for card decks * Fix linter CI comments * Rename unit-test file due to duplicate filename * Fix review comments * Fix unit-test broken after review comment fixing * Remove blank unit-tests for card-decks * Use TRUE instead of magic-value 1 in cardshuffle sound call Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
30 lines
794 B
Plaintext
30 lines
794 B
Plaintext
//include unit test files in this module in this ifdef
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//Keep this sorted alphabetically
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#ifdef UNIT_TESTS
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#include "games\test_cards.dm"
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#include "jobs\test_job_globals.dm"
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#include "aicard_icons.dm"
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#include "announcements.dm"
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#include "areas_apcs.dm"
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#include "component_tests.dm"
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#include "config_sanity.dm"
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#include "crafting_lists.dm"
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#include "emotes.dm"
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#include "log_format.dm"
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#include "map_templates.dm"
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#include "map_tests.dm"
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#include "origin_tech.dm"
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#include "purchase_reference_test.dm"
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#include "reagent_id_typos.dm"
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#include "rustg_version.dm"
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#include "spawn_humans.dm"
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#include "spell_targeting_test.dm"
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#include "sql.dm"
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#include "subsystem_init.dm"
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#include "subsystem_metric_sanity.dm"
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#include "test_runner.dm"
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#include "timer_sanity.dm"
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#include "unit_test.dm"
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#endif
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