Files
Paradise/code/modules/unit_tests/_unit_tests.dm
Zantox cb03f174a0 Add unit-tests for card decks (#24791)
* Add unit-tests for card decks

* Fix linter CI comments

* Rename unit-test file due to duplicate filename

* Fix review comments

* Fix unit-test broken after review comment fixing

* Remove blank unit-tests for card-decks

* Use TRUE instead of magic-value 1 in cardshuffle sound call

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-14 11:35:48 +00:00

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//include unit test files in this module in this ifdef
//Keep this sorted alphabetically
#ifdef UNIT_TESTS
#include "games\test_cards.dm"
#include "jobs\test_job_globals.dm"
#include "aicard_icons.dm"
#include "announcements.dm"
#include "areas_apcs.dm"
#include "component_tests.dm"
#include "config_sanity.dm"
#include "crafting_lists.dm"
#include "emotes.dm"
#include "log_format.dm"
#include "map_templates.dm"
#include "map_tests.dm"
#include "origin_tech.dm"
#include "purchase_reference_test.dm"
#include "reagent_id_typos.dm"
#include "rustg_version.dm"
#include "spawn_humans.dm"
#include "spell_targeting_test.dm"
#include "sql.dm"
#include "subsystem_init.dm"
#include "subsystem_metric_sanity.dm"
#include "test_runner.dm"
#include "timer_sanity.dm"
#include "unit_test.dm"
#endif