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Paradise/code/WorkInProgress/IndexLP/indexlp_defines.dm

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//Clothing
/obj/item/clothing/suit/storage/centcomm_jacket
name = "Central Command Jacket"
desc = "A black jacket embroidered with the Central Command dress print."
icon = 'code/WorkInProgress/IndexLP/indexlp_icons.dmi'
icon_state = "mob_centcomm_jacket_open"
item_state = "mob_centcomm_jacket"
sprite_sheets = list(
"Human" = 'code/WorkInProgress/IndexLP/indexlp_icons.dmi'
)
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO|ARMS
verb/toggle()
set name = "Toggle Coat Buttons"
set category = "Object"
set src in usr
if(!usr.canmove || usr.stat || usr.restrained())
return 0
switch(icon_state)
if("mob_centcomm_jacket_open")
src.icon_state = "mob_centcomm_jacket"
usr << "You button up the jacket."
if("mob_centcomm_jacket")
src.icon_state = "mob_centcomm_jacket_open"
usr << "You unbutton the jacket."
else
usr << "You attempt to button-up your [src], before promptly realising how retarded you are."
return
usr.update_inv_wear_suit() //so our overlays update