Files
Paradise/code/modules/mining/surprises/tg.dm
SamCroswell 211023bd67 Syndicate Medibots, Energy Recharge Fix
- Adds the ability to construct Syndicate Medbots, which were previously
in the code but unable to be constructed. These bots will only heal
Syndicate Nukeops, and can only be made from the medikit box that
Nukeops can purchase.

- Fixed recharging in energy crossbows and laser tag guns, they were
recharging 10x slower than they were meant to.
2014-11-08 19:16:33 -05:00

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// /tg/ Surprises
///////////////////
/mining_surprise/organharvest
walltypes = list(
/turf/simulated/wall/r_wall=2,
/turf/simulated/wall=2,
/turf/simulated/mineral/random/high_chance=1
)
floortypes = list(
/turf/simulated/floor=1,
/turf/simulated/floor/engine=1
)
spawntypes = list(
/obj/item/device/mass_spectrometer/adv=1,
/obj/item/clothing/glasses/hud/health=1,
/obj/machinery/bot/medbot/syndicate=1
)
fluffitems = list(
/obj/effect/decal/cleanable/blood=5,
/obj/item/weapon/reagent_containers/food/snacks/appendix=2, // OM NOM
/obj/structure/closet/crate/freezer=2,
/obj/machinery/optable=1,
/obj/item/weapon/scalpel=1,
/obj/item/weapon/storage/firstaid/regular=3,
/obj/item/weapon/tank/anesthetic=1,
///obj/item/weapon/surgical_drapes=2
)
flags = CONTIGUOUS_WALLS | CONTIGUOUS_FLOORS
complex_max_size=3
room_size_max=7
/mining_surprise/cult
name = "Hidden Temple"
walltypes = list(
/turf/simulated/wall/cult=3,
/turf/simulated/mineral/random/high_chance=1
)
floortypes = list(
/turf/simulated/floor/engine/cult=1
)
spawntypes = list(
/mob/living/simple_animal/hostile/creature=1,
// /obj/item/organ/heart=2,
/obj/item/device/soulstone=1
)
fluffitems = list(
/obj/effect/gateway=1,
/obj/effect/gibspawner=1,
/obj/structure/cult/talisman=1,
/obj/item/toy/crayon/red=2,
/obj/effect/decal/cleanable/blood=4,
/obj/structure/table/woodentable=2,
/obj/item/weapon/ectoplasm=3
)
flags = CONTIGUOUS_WALLS | CONTIGUOUS_FLOORS
complex_max_size=3
room_size_max=5
/mining_surprise/wizden
name = "Hidden Den"
walltypes = list(
/turf/simulated/wall/mineral/plasma=3,
/turf/simulated/mineral/random/high_chance=1
)
floortypes = list(
/turf/simulated/floor/wood=1
)
spawntypes = list(
// /vg/: Let's not. /obj/item/weapon/veilrender/vealrender=1,
// /vg/: /obj/item/key=1
/obj/item/clothing/glasses/monocle=5,
)
fluffitems = list(
/obj/structure/safe/floor=1,
// /obj/structure/wardrobe=1,
/obj/item/weapon/storage/belt/soulstone=1,
/obj/item/trash/candle=3,
/obj/item/weapon/dice=3,
/obj/item/weapon/staff=2,
/obj/effect/decal/cleanable/dirt=3,
)
flags = CONTIGUOUS_WALLS | CONTIGUOUS_FLOORS
complex_max_size=1
room_size_max=7
/mining_surprise/cavein
name="Cave-In"
walltypes = list(
/turf/simulated/mineral/random/high_chance=1
)
floortypes = list(
/turf/simulated/floor/plating/airless/asteroid=1
)
spawntypes = list(
/obj/mecha/working/ripley/mining=1,
/obj/item/weapon/pickaxe/jackhammer=2,
/obj/item/weapon/pickaxe/diamonddrill=2
)
fluffitems = list(
/obj/effect/decal/cleanable/blood=3,
/obj/effect/decal/remains/human=1,
/obj/item/clothing/under/overalls=1,
/obj/item/weapon/reagent_containers/food/snacks/grown/chili=1,
/obj/item/weapon/tank/oxygen/red=2
)
complex_max_size=3
room_size_max=7
/mining_surprise/human/hitech
complex_max_size=3
room_size_max=7
walltypes = list(
/turf/simulated/wall/r_wall=1
)
floortypes = list(
/turf/simulated/floor/greengrid=1,
/turf/simulated/floor/bluegrid=1
)
spawntypes = list(
/obj/item/weapon/pickaxe/plasmacutter=1,
/obj/machinery/shieldgen=1,
/obj/item/weapon/cell/hyper=1
)
fluffitems = list(
/obj/structure/table/reinforced=2,
/obj/item/weapon/stock_parts/scanning_module/phasic=3,
/obj/item/weapon/stock_parts/matter_bin/super=3,
/obj/item/weapon/stock_parts/manipulator/pico=3,
/obj/item/weapon/stock_parts/capacitor/super=3,
/obj/item/device/pda/clear=1
)
/mining_surprise/human/speakeasy
complex_max_size=3
room_size_max=7
floortypes = list(
/turf/simulated/floor,
/turf/simulated/floor/wood)
spawntypes = list(
/obj/item/weapon/melee/energy/sword/pirate=1,
/obj/structure/closet/syndicate/resources=2
)
fluffitems = list(
/obj/structure/table/woodentable=2,
/obj/structure/reagent_dispensers/beerkeg=1,
/obj/item/weapon/spacecash/c500=4,
/obj/item/weapon/reagent_containers/food/drinks/shaker=1,
/obj/item/weapon/reagent_containers/food/drinks/bottle/wine=3,
/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey=3,
/obj/item/clothing/shoes/laceup=2
)
/mining_surprise/human/plantlab
complex_max_size=2
room_size_max=7
spawntypes = list(
/obj/item/weapon/gun/energy/floragun=1,
/obj/item/seeds/bluespacetomatoseed=2
)
fluffitems = list(
// /obj/structure/flora/kirbyplants=1,
/obj/structure/table/reinforced=2,
/obj/machinery/portable_atmospherics/hydroponics=1,
/obj/effect/glowshroom/single=2,
/obj/item/weapon/reagent_containers/syringe/antitoxin=2,
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine=3,
/obj/item/weapon/reagent_containers/glass/bottle/ammonia=3
)