Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-03 18:31:15 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
30fe4f5f43a7bf03aaa1a0a587b815b127fee27c
Paradise/code/game/objects
T
History
alex-gh 30fe4f5f43 Moved death alarm implants from blueshield locker to his spawn equipment.
2013-11-11 06:23:25 +01:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Added 5 new types of random events
2013-11-05 08:08:01 -05:00
items
Watertank/Mister for Botany
2013-11-09 10:00:32 -05:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Moved death alarm implants from blueshield locker to his spawn equipment.
2013-11-11 06:23:25 +01:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Seperated ID and PDA slots
2013-11-01 13:28:58 -04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
Powered by Gitea Version: 1.26.4 Page: 1430ms Template: 54ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API