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34712ecc3779ccc73cc3cd233a5a241ea9a9bfe3
Paradise/code/modules/food
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igalan 7940e3d6db Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
This PR comments out the non-edible one and replaces any reference of it to the edible one.

Conflicts:
	code/defines/obj/weapon.dm
	maps/tgstation2.dmm
2014-07-13 09:07:36 -04:00
..
cereal_maker.dm
More work on nations, got most of the flag procs ready. Really missing the vassalage system.
2014-05-27 10:35:09 -04:00
customizables.dm
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
deep_fryer.dm
More work on nations, got most of the flag procs ready. Really missing the vassalage system.
2014-05-27 10:35:09 -04:00
food_grill.dm
Fun mode re-enabled, you can now deep fry, cerealize, and etc. anything.
2014-05-03 21:16:04 -04:00
icecream_vat.dm
CIVILLIAN OVERHAUL UNO: Chef and the Kitchen
2014-05-03 21:15:41 -04:00
oven.dm
Fun mode re-enabled, you can now deep fry, cerealize, and etc. anything.
2014-05-03 21:16:04 -04:00
recipes_microwave.dm
Syntiflesh is defined twice, both as a food/snack and obj/item/weapon. The first one is edible while the second one is not.
2014-07-13 09:07:36 -04:00
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