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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-11 10:02:24 +00:00
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348d45f5611d64af922d558ecc207d7fa698fb5f
Paradise/code/modules/projectiles/guns
History
Burzah c434f08f4f Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
..
energy
Some LWAP (and other scoped weapons) fixes (#25775)
2024-06-25 21:28:18 +00:00
magic
Refactor and rework the staff of chaos (#23472)
2024-02-04 21:32:10 +00:00
misc
Refactors preparePixelProjectile (#25567)
2024-06-28 18:12:42 +00:00
projectile
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
throw
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
chaos_bolt.dm
Removes the empty type of /snacks (#26010)
2024-07-29 14:46:04 +00:00
energy_guns.dm
Makes all playsounds use bools for vary (#26183)
2024-07-08 23:54:38 +00:00
grenade_launcher.dm
Makes all playsounds use bools for vary (#26183)
2024-07-08 23:54:38 +00:00
magic.dm
Makes all playsounds use bools for vary (#26183)
2024-07-08 23:54:38 +00:00
medbeam.dm
Adds an abandoned security shuttle space ruin (#25922)
2024-08-04 10:09:08 +00:00
mounted.dm
…
projectile_gun.dm
Makes all playsounds use bools for vary (#26183)
2024-07-08 23:54:38 +00:00
rocket.dm
Some LWAP (and other scoped weapons) fixes (#25775)
2024-06-25 21:28:18 +00:00
syringe_gun.dm
Makes all playsounds use bools for vary (#26183)
2024-07-08 23:54:38 +00:00
throw.dm
Changes all .len to length() where applicable (#25174)
2024-04-19 17:32:09 +00:00
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