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Paradise/code/game/mecha/combat/durand.dm

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/obj/mecha/combat/durand
desc = "It's time to light some fires and kick some tires."
name = "Durand Mk. II"
icon_state = "durand"
initial_icon = "durand"
step_in = 4
dir_in = 1 //Facing North.
health = 400
deflect_chance = 20
damage_absorption = list("brute"=0.5,"fire"=1.1,"bullet"=0.65,"laser"=0.85,"energy"=0.9,"bomb"=0.8)
max_temperature = 30000
infra_luminosity = 8
force = 40
var/defence = 0
var/defence_deflect = 35
wreckage = /obj/effect/decal/mecha_wreckage/durand
/obj/mecha/combat/durand/loaded/New()
..()
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
ME.attach(src)
return
/obj/mecha/combat/durand/relaymove(mob/user,direction)
if(defence)
if(world.time - last_message > 20)
src.occupant_message("<font color='red'>Unable to move while in defence mode</font>")
last_message = world.time
return 0
. = ..()
return
/obj/mecha/combat/durand/verb/defence_mode()
set category = "Exosuit Interface"
set name = "Toggle defence mode"
set src = usr.loc
set popup_menu = 0
if(usr!=src.occupant)
return
defence = !defence
if(defence)
deflect_chance = defence_deflect
src.occupant_message("<font color='blue'>You enable [src] defence mode.</font>")
else
deflect_chance = initial(deflect_chance)
src.occupant_message("<font color='red'>You disable [src] defence mode.</font>")
src.log_message("Toggled defence mode.")
return
/obj/mecha/combat/durand/get_stats_part()
var/output = ..()
output += "<b>Defence mode: [defence?"on":"off"]</b>"
return output
/obj/mecha/combat/durand/get_commands()
var/output = {"<div class='wr'>
<div class='header'>Special</div>
<div class='links'>
<a href='?src=\ref[src];toggle_defence_mode=1'>Toggle defence mode</a>
</div>
</div>
"}
output += ..()
return output
/obj/mecha/combat/durand/Topic(href, href_list)
..()
if (href_list["toggle_defence_mode"])
src.defence_mode()
return
/obj/mecha/combat/durand/old
desc = "A retired, third-generation combat exosuit utilized by the Nanotrasen corporation. Originally developed to combat hostile alien lifeforms."
name = "Durand"
icon_state = "old_durand"
initial_icon = "old_durand"
step_in = 4
dir_in = 1 //Facing North.
health = 400
deflect_chance = 20
damage_absorption = list("brute"=0.5,"fire"=1.1,"bullet"=0.65,"laser"=0.85,"energy"=0.9,"bomb"=0.8)
max_temperature = 30000
infra_luminosity = 8
force = 40
wreckage = /obj/effect/decal/mecha_wreckage/durand/old