Files
Paradise/code/game/mecha/paintkits.dm
Tigercat2000 c62b1cfe5a Clean out unused fluff items
This commit cleans out any unused fluff item from the fluff item defines
file.

Mecha paintkits have been moved to mecha/paintkits.dm, and the fluff path
in them has been removed.
2015-05-13 05:03:40 -07:00

33 lines
1.5 KiB
Plaintext

/obj/item/weapon/paintkit //Please don't use this for anything, it's a base type for custom mech paintjobs.
name = "mecha customisation kit"
desc = "A generic kit containing all the needed tools and parts to turn a mech into another mech."
icon = 'icons/obj/custom_items.dmi'
icon_state = "royce_kit"
var/new_name = "mech" //What is the variant called?
var/new_desc = "A mech." //How is the new mech described?
var/new_icon = "ripley" //What base icon will the new mech use?
var/removable = null //Can the kit be removed?
var/list/allowed_types = list() //Types of mech that the kit will work on.
/obj/item/weapon/paintkit/titansfist
name = "Ripley customisation kit"
desc = "A kit containing all the needed tools and parts to turn an APLU Ripley into a Titan's Fist worker mech."
icon = 'icons/obj/custom_items.dmi'
icon_state = "royce_kit"
new_name = "APLU \"Titan's Fist\""
new_desc = "This ordinary mining Ripley has been customized to look like a unit of the Titans Fist."
new_icon = "titan"
allowed_types = list("ripley","firefighter")
/obj/item/weapon/paintkit/mercenary
name = "Mercenary APLU kit"
desc = "A kit containing all the needed tools and parts to turn an APLU Ripley into an old Mercenaries APLU."
icon = 'icons/obj/custom_items.dmi'
icon_state = "sven_kit"
new_name = "APLU \"Strike the Earth!\""
new_desc = "Looks like an over worked, under maintained Ripley with some horrific damage."
new_icon = "earth"
allowed_types = list("ripley","firefighter")