Files
Paradise/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
2015-05-22 16:29:12 -04:00

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/obj/structure/closet/secure_closet/scientist
name = "Scientist's Locker"
req_access = list(access_tox_storage)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
icon_opened = "secureresopen"
icon_broken = "secureresbroken"
icon_off = "secureresoff"
New()
..()
sleep(2)
new /obj/item/weapon/storage/backpack/satchel_tox(src)
new /obj/item/clothing/under/rank/scientist(src)
//new /obj/item/clothing/suit/labcoat/science(src)
new /obj/item/clothing/suit/storage/labcoat/science(src)
new /obj/item/clothing/shoes/white(src)
// new /obj/item/weapon/cartridge/signal/toxins(src)
new /obj/item/device/radio/headset/headset_sci(src)
new /obj/item/weapon/tank/air(src)
new /obj/item/clothing/mask/gas(src)
return
/obj/structure/closet/secure_closet/RD
name = "Research Director's Locker"
req_access = list(access_rd)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
icon_opened = "rdsecureopen"
icon_broken = "rdsecurebroken"
icon_off = "rdsecureoff"
New()
..()
sleep(2)
new /obj/item/clothing/suit/bio_suit/scientist(src)
new /obj/item/clothing/head/bio_hood/scientist(src)
new /obj/item/clothing/under/rank/research_director(src)
new /obj/item/clothing/suit/storage/labcoat(src)
new /obj/item/weapon/cartridge/rd(src)
new /obj/item/clothing/shoes/white(src)
new /obj/item/clothing/gloves/color/latex(src)
new /obj/item/device/radio/headset/heads/rd(src)
new /obj/item/weapon/tank/air(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/suit/armor/reactive(src)
new /obj/item/device/flash(src)
new /obj/item/device/laser_pointer(src)
return
/obj/structure/closet/secure_closet/research_reagents
name = "Research Chemical Storage Closet"
desc = "Store dangerous chemicals in here."
icon_state = "rchemical1"
icon_closed = "rchemical"
icon_locked = "rchemical1"
icon_opened = "medicalopen"
icon_broken = "rchemicalbroken"
icon_off = "rchemicaloff"
req_access = list(access_tox_storage)
New()
..()
sleep(2)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src)
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src)
return