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Paradise/code/modules/reagents/reagent_containers/glass/bottle.dm
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2015-06-28 20:39:26 -04:00

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//Not to be confused with /obj/item/weapon/reagent_containers/food/drinks/bottle
/obj/item/weapon/reagent_containers/glass/bottle
name = "bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
icon_state = null
item_state = "atoxinbottle"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30)
flags = OPENCONTAINER
volume = 30
New()
..()
if(!icon_state)
icon_state = "bottle[rand(1,20)]"
//Copypasta from /obj/item/weapon/reagent_containers/glass/beaker
on_reagent_change()
update_icon()
pickup(mob/user)
..()
update_icon()
dropped(mob/user)
..()
update_icon()
attack_hand()
..()
update_icon()
update_icon()
overlays.Cut()
if(reagents.total_volume)
var/image/filling = image('icons/obj/reagentfillings.dmi', src, "[icon_state]10")
var/percent = round((reagents.total_volume / volume) * 100)
switch(percent)
if(0 to 24) filling.icon_state = "[icon_state]10"
if(25 to 49) filling.icon_state = "[icon_state]25"
if(50 to 74) filling.icon_state = "[icon_state]50"
if(75 to 90) filling.icon_state = "[icon_state]75"
if(91 to INFINITY) filling.icon_state = "[icon_state]100"
filling.icon += mix_color_from_reagents(reagents.reagent_list)
overlays += filling
if (!is_open_container())
var/image/lid = image(icon, src, "lid_bottle")
overlays += lid
/obj/item/weapon/reagent_containers/glass/bottle/toxin
name = "toxin bottle"
desc = "A small bottle of toxins. Do not drink, it is poisonous."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle12"
New()
..()
reagents.add_reagent("toxin", 30)
/obj/item/weapon/reagent_containers/glass/bottle/cyanide
name = "cyanide bottle"
desc = "A small bottle of cyanide. Bitter almonds?"
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle12"
New()
..()
reagents.add_reagent("cyanide", 30)
/obj/item/weapon/reagent_containers/glass/bottle/mutagen
name = "unstable mutagen bottle"
desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle20"
New()
..()
reagents.add_reagent("mutagen", 30)
/obj/item/weapon/reagent_containers/glass/bottle/ammonia
name = "ammonia bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle20"
New()
..()
reagents.add_reagent("ammonia", 30)
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
name = "diethylamine bottle"
desc = "A small bottle."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("diethylamine", 30)
/obj/item/weapon/reagent_containers/glass/bottle/facid
name = "Fluorosulfuric Acid Bottle"
desc = "A small bottle. Contains a small amount of Fluorosulfuric Acid"
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("facid", 30)
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
name = "Adminordrazine Bottle"
desc = "A small bottle. Contains the liquid essence of the gods."
icon = 'icons/obj/drinks.dmi'
icon_state = "holyflask"
New()
..()
reagents.add_reagent("adminordrazine", 30)
/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
name = "Capsaicin Bottle"
desc = "A small bottle. Contains hot sauce."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle3"
New()
..()
reagents.add_reagent("capsaicin", 30)
/obj/item/weapon/reagent_containers/glass/bottle/frostoil
name = "Frost Oil Bottle"
desc = "A small bottle. Contains cold sauce."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("frostoil", 30)
/obj/item/weapon/reagent_containers/glass/bottle/morphine
name = "Morphine Bottle"
desc = "A small bottle. Contains morphine."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("morphine", 30)
/obj/item/weapon/reagent_containers/glass/bottle/ether
name = "Ether Bottle"
desc = "A small bottle. Contains ether."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("ether", 30)
/obj/item/weapon/reagent_containers/glass/bottle/charcoal
name = "Charcoal Bottle"
desc = "A small bottle. Contains charcoal."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("charcoal", 30)
/obj/item/weapon/reagent_containers/glass/bottle/epinephrine
name = "Epinephrine Bottle"
desc = "A small bottle. Contains epinephrine."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle17"
New()
..()
reagents.add_reagent("epinephrine", 30)
/obj/item/weapon/reagent_containers/glass/bottle/pancuronium
name = "Pancuronium Bottle"
desc = "A small bottle of pancuronium."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle14"
New()
..()
reagents.add_reagent("pancuronium", 30)
/obj/item/weapon/reagent_containers/glass/bottle/sulfonal
name = "Sulfonal Bottle"
desc = "A small bottle of Sulfonal."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle19"
New()
..()
reagents.add_reagent("sulfonal", 30)
//Reagent bottles
/obj/item/weapon/reagent_containers/glass/bottle/reagent
name = "Reagent Bottle"
desc = "A bottle for storing reagents"
icon_state = "rbottle"
volume = 50
/obj/item/weapon/reagent_containers/glass/bottle/reagent/oil
name = "Oil Bottle"
desc = "A reagent bottle. Contains oil."
icon_state = "rbottle1"
New()
..()
reagents.add_reagent("oil", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol
name = "Phenol Bottle"
desc = "A reagent bottle. Contains phenol."
icon_state = "rbottle2"
New()
..()
reagents.add_reagent("phenol", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone
name = "Acetone Bottle"
desc = "A reagent bottle. Contains acetone."
icon_state = "rbottle3"
New()
..()
reagents.add_reagent("acetone", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia
name = "Ammonia Bottle"
desc = "A reagent bottle. Contains ammonia."
icon_state = "rbottle4"
New()
..()
reagents.add_reagent("ammonia", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine
name = "Diethylamine Bottle"
desc = "A reagent bottle. Contains diethylamine."
icon_state = "rbottle5"
New()
..()
reagents.add_reagent("diethylamine", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/acid
name = "Acid Bottle"
desc = "A reagent bottle. Contains sulfuric acid."
icon_state = "rbottle6"
New()
..()
reagents.add_reagent("sacid", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/formaldehyde
name = "Formaldehyde Bottle"
desc = "A reagent bottle. Contains formaldehyde."
icon_state = "rbottle"
New()
..()
reagents.add_reagent("formaldehyde", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine
name = "Morphine Bottle"
desc = "A reagent bottle. Contains morphine."
New()
..()
reagents.add_reagent("morphine", 50)
/obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin
name = "Insulin Bottle"
desc = "A reagent bottle. Contains insulin."
New()
..()
reagents.add_reagent("insulin", 50)
////////////////////Traitor Poison Bottle//////////////////////////////
/obj/item/weapon/reagent_containers/glass/bottle/traitor
desc = "It has a small skull and crossbones on it. Uh-oh!"
possible_transfer_amounts = list(5,10,15,25,30,40)
volume = 40
New()
..()
reagents.add_reagent(pick("polonium","initropidril","concentrated_initro","pancuronium","sodium_thiopental","ketamine","sulfonal","amanitin","coniine","curare","tabun","histamine","venom","cyanide"), 40)