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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-09 17:13:36 +00:00
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3695799c97d76e89ba68e21d557d8261c0892e2f
Paradise/code
History
Crazylemon64 3695799c97 Moves slime core back to head, and organs in a non-encased limb are more likely to take damage from combat now
Are you happy now?
2016-02-03 03:59:23 -08:00
..
__DEFINES
Shuttle fixes
2016-01-30 22:29:42 -05:00
__HELPERS
Some more changes, limb regrowth works
2016-02-02 01:26:39 -08:00
_DATASTRUCTURES
…
_globalvars
consistency helps
2016-01-16 04:44:56 -05:00
_hooks
…
_onclick
Fixes AI not being able to call the shuttle
2016-01-29 19:03:19 -05:00
ATMOSPHERICS
Fixed pipes being captured by photo cameras
2015-12-08 02:06:20 -05:00
controllers
Shuttle fixes
2016-01-30 22:29:42 -05:00
datums
Merge pull request #3441 from Crazylemon64/squishy_hair
2016-02-02 21:14:54 -05:00
defines
Hud refactor
2015-12-10 01:01:54 -05:00
game
Merge pull request #3485 from Crazylemon64/less_griefy_borers
2016-02-02 21:05:13 -05:00
js
…
LINDA
Slipping Refactor and Floors
2016-01-04 21:22:59 -05:00
modules
Moves slime core back to head, and organs in a non-encased limb are more likely to take damage from combat now
2016-02-03 03:59:23 -08:00
_compile_options.dm
…
hub.dm
…
world.dm
Makes additions to world.Topic() to make the in-game PR announcer work
2016-01-18 21:40:05 -05:00
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