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* multitile now works with any shape of lists and the fillers are built relative to MACH_CENTER * Iterates over each nested loop from left to right and correctly applies offsets * Restricts list length to all be the same * removes slashes from multiline argument in block and replaces a magic number with the appropriate define.
81 lines
2.8 KiB
Plaintext
81 lines
2.8 KiB
Plaintext
///Lets multitile objects have dense walls around them based on the coordinate map
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/datum/component/multitile
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///Reference to all fillers
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var/list/all_fillers = list()
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/*
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* These should all be done in this style. It represents a coordinate map of the grid around `src`.
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* The src itself should always have no density, as the density should be set on the atom and not with a filler
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* list(
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list(0, 0, 0, 0, 0),
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list(0, 0, 0, 0, 0),
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list(0, 0, MACH_CENTER, 0, 0),
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list(0, 0, 0, 0, 0),
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list(0, 0, 0, 0, 0)
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)
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*/
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//distance_from_center does not include src itself
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/datum/component/multitile/Initialize(new_filler_map)
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if(!length(new_filler_map))
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return COMPONENT_INCOMPATIBLE
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if(!isatom(parent))
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return COMPONENT_INCOMPATIBLE
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var/max_height = length(new_filler_map)
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var/max_width = length(new_filler_map[1]) //it should have the same length on every row
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var/offset_x = 0
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var/offset_y = 0
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var/atom/owner = parent
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for(var/i in 1 to length(new_filler_map))
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if(length(new_filler_map[i] != max_width))
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stack_trace("A multitile component was passed a list wich did not have the same length every row. Atom parent is: [parent]")
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var/obj/machinery/machine = parent
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machine.deconstruct()
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return COMPONENT_INCOMPATIBLE
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for(var/j in 1 to length(new_filler_map[i]))
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if(new_filler_map[i][j] == MACH_CENTER)
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offset_x = j - ((length(new_filler_map[i]) + 1) / 2)
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offset_y = i - ((length(new_filler_map) + 1) / 2)
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var/distance_from_center_x = (max_width - 1) / 2
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var/distance_from_center_y = (max_height - 1) / 2
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if(owner.x - offset_x + distance_from_center_x > world.maxx || owner.x + offset_x - distance_from_center_x < 1)
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var/obj/machinery/machine = parent
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machine.deconstruct()
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return COMPONENT_INCOMPATIBLE
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if(owner.y + offset_y + distance_from_center_y > world.maxy || owner.y - offset_y - distance_from_center_y < 1)
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var/obj/machinery/machine = parent
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machine.deconstruct()
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return COMPONENT_INCOMPATIBLE
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var/current_height = 0
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var/current_width = 1
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var/tile_index = 1
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for(var/turf/filler_turf as anything in block(
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owner.x - offset_x - distance_from_center_x, owner.y + offset_y - distance_from_center_y, owner.z,
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owner.x - offset_x + distance_from_center_x, owner.y + offset_y + distance_from_center_y, owner.z,
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))
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//Last check is for filler row lists of length 1.
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if(new_filler_map[max_height - current_height][current_width] == 1) // Because the `block()` proc always works from the bottom left to the top right, we have to loop through our list in reverse
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var/obj/structure/filler/new_filler = new(filler_turf)
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all_fillers += new_filler
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current_width += 1
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tile_index++
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if(tile_index % max_width == 1)
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current_height += 1
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current_width = 1
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if(current_height == max_height)
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break
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/datum/component/multitile/Destroy(force, silent)
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QDEL_LIST_CONTENTS(all_fillers)
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return ..()
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