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Paradise/code/game/objects/effects/spawners/random/bluespace_tap_spawners.dm
2025-07-27 20:52:39 +00:00

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/obj/effect/spawner/random/bluespace_tap
name = "bluespace harvester reward spawner"
// Common clothing pool
/obj/effect/spawner/random/bluespace_tap/clothes_common
name = "exotic common clothing"
loot = list(
/obj/item/clothing/head/collectable/chef,
/obj/item/clothing/head/collectable/paper,
/obj/item/clothing/head/collectable/tophat,
/obj/item/clothing/head/collectable/captain,
/obj/item/clothing/head/collectable/beret,
/obj/item/clothing/head/collectable/welding,
/obj/item/clothing/head/collectable/flatcap,
/obj/item/clothing/head/collectable/pirate,
/obj/item/clothing/head/crown/fancy,
/obj/item/clothing/head/collectable/wizard,
/obj/item/clothing/head/collectable/hardhat,
/obj/item/clothing/head/collectable/hos,
/obj/item/clothing/head/collectable/thunderdome,
/obj/item/clothing/head/collectable/swat,
/obj/item/clothing/head/collectable/slime,
/obj/item/clothing/head/collectable/police,
/obj/item/clothing/head/collectable/slime,
/obj/item/clothing/head/collectable/xenom,
/obj/item/clothing/head/collectable/petehat,
/obj/item/clothing/under/retro/medical,
/obj/item/clothing/under/retro/engineering,
/obj/item/clothing/under/retro/science,
/obj/item/clothing/under/retro/security,
/obj/item/clothing/under/costume/captain_fly,
/obj/item/clothing/under/costume/mankini,
/obj/item/clothing/under/costume/janimaid,
/obj/item/clothing/under/costume/psyjump
)
// Uncommon Clothing Pool
/obj/effect/spawner/random/bluespace_tap/clothes_uncommon
name = "exotic uncommon clothing"
loot = list(
/obj/item/clothing/head/collectable/kitty,
/obj/item/clothing/head/collectable/rabbitears,
/obj/item/clothing/suit/armor/vest,
/obj/item/clothing/suit/armor/vest/bloody,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot/knight,
/obj/item/clothing/suit/armor/vest/durathread,
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/storage/iaa/blackjacket/armored,
/obj/item/clothing/suit/hooded/goliath,
/obj/item/clothing/suit/armor/bone,
/obj/item/clothing/under/chameleon,
/obj/item/clothing/glasses/chameleon,
/obj/item/clothing/gloves/chameleon,
/obj/item/clothing/head/chameleon,
/obj/item/clothing/mask/chameleon,
/obj/item/clothing/mask/chameleon/voice_change,
/obj/item/clothing/shoes/chameleon,
/obj/item/clothing/shoes/chameleon/noslip,
/obj/item/storage/belt/chameleon,
/obj/item/clothing/head/helmet,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot/knight,
/obj/item/clothing/head/helmet/alt
)
// Rare clothing pool
/obj/effect/spawner/random/bluespace_tap/clothes_rare
name = "exotic rare clothing"
loot = list(
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/suit/armor/laserproof,
/obj/item/clothing/suit/hooded/drake,
/obj/item/clothing/glasses/chameleon/night,
/obj/item/clothing/head/helmet/meson,
/obj/item/clothing/head/helmet/justice,
/obj/item/clothing/head/helmet/swat,
/obj/item/mod/control/pre_equipped/standard,
/obj/item/mod/control/pre_equipped/engineering,
/obj/item/mod/control/pre_equipped/atmospheric,
/obj/item/mod/control/pre_equipped/loader,
/obj/item/mod/control/pre_equipped/mining,
/obj/item/mod/control/pre_equipped/rescue,
/obj/item/mod/control/pre_equipped/security,
/obj/item/mod/control/pre_equipped/cosmohonk
)
// Common cultural pool
/obj/effect/spawner/random/bluespace_tap/cultural_common
name = "common cultural artifacts"
loot = list(
/obj/item/grenade/clusterbuster/honk,
/obj/item/stack/sheet/mineral/abductor/fifty,
/obj/item/toy/syndicateballoon,
/obj/item/lighter/zippo/gonzofist,
/obj/item/lighter/zippo/engraved,
/obj/item/gun/projectile/automatic/toy/pistol,
/obj/item/gun/projectile/shotgun/toy,
/obj/item/gun/projectile/shotgun/toy/crossbow,
/obj/item/gun/projectile/shotgun/toy/tommygun,
/obj/machinery/snow_machine,
/obj/item/clothing/head/kitty,
/obj/item/coin/antagtoken,
/obj/item/bedsheet/patriot,
/obj/item/bedsheet/rainbow,
/obj/item/bedsheet/captain,
/obj/item/bikehorn/golden,
/obj/item/salvage/ruin/brick,
/obj/item/toy/sword,
/obj/item/toy/windup_toolbox,
/obj/item/toy/foamblade,
/obj/item/toy/redbutton,
/obj/item/toy/figure/crew/ce,
/obj/item/toy/figure/crew/syndie,
/obj/item/stack/sheet/mineral/tranquillite/thirty,
/obj/item/stack/sheet/mineral/bananium/thirty
)
// Uncommon cultural pool
/obj/effect/spawner/random/bluespace_tap/cultural_uncommon
name = "uncommon cultural artifacts"
loot = list(
/obj/item/gun/projectile/automatic/c20r/toy,
/obj/item/dualsaber/toy,
/obj/item/gun/projectile/automatic/toy/pistol/enforcer,
/obj/item/bedsheet/syndie,
/obj/item/bedsheet/wiz,
/obj/item/clothing/gloves/combat,
/obj/item/blank_tarot_card,
/obj/item/storage/box/syndie_kit/space,
/obj/item/wrench/brass,
/obj/item/crowbar/brass,
/obj/item/screwdriver/brass,
/obj/item/weldingtool/experimental/brass,
/obj/item/wirecutters/brass
)
// Rare cultural pool
/obj/effect/spawner/random/bluespace_tap/cultural_rare
name = "rare cultural artifacts"
loot = list(
/obj/tgvehicle/speedbike/red,
/obj/item/gun/projectile/automatic/l6_saw/toy,
/obj/item/gun/projectile/automatic/sniper_rifle/toy,
/obj/item/bedsheet/centcom,
/obj/item/tarot_card_pack,
/obj/item/clothing/mask/holo_cigar,
/obj/item/melee/baseball_bat/homerun,
/obj/item/mod/module/dispenser,
/obj/item/storage/box/enforcer_rubber,
/obj/item/storage/belt/utility/brass
)
// Common organic pool
/obj/effect/spawner/random/bluespace_tap/organic_common
name = "common organic objects"
loot = list(
/obj/item/soap/syndie,
/obj/item/dnainjector/telemut,
/obj/item/dnainjector/small_size,
/obj/item/dnainjector/morph,
/obj/item/dnainjector/regenerate,
/obj/item/dnainjector/firemut,
/obj/item/dnainjector/nobreath,
/obj/item/dnainjector/remoteview,
/obj/item/dnainjector/insulation,
/obj/item/dnainjector/eatmut,
/obj/item/dnainjector/noprints,
/obj/item/dnainjector/comic,
/obj/item/seeds/random/labelled,
/obj/item/organ/internal/regenerative_core,
/obj/item/reagent_containers/glass/bottle/reagent/omnizine,
/obj/item/reagent_containers/glass/bottle/reagent/lazarus_reagent
)
// Uncommon organic pool
/obj/effect/spawner/random/bluespace_tap/organic_uncommon
name = "uncommon organic objects"
loot = list(
/obj/item/storage/pill_bottle/random_meds/labelled,
/obj/item/dnainjector/hulkmut,
/obj/item/organ/internal/alien/plasmavessel,
/obj/item/organ/internal/alien/acidgland,
/obj/item/organ/internal/alien/hivenode,
/obj/item/organ/internal/alien/neurotoxin,
/obj/item/organ/internal/alien/resinspinner,
/obj/item/organ/internal/alien/eggsac,
/obj/item/organ/internal/heart/gland/heals,
/obj/item/organ/internal/heart/gland/ventcrawling,
/obj/item/organ/internal/heart/gland/egg,
/obj/item/slimepotion/fireproof,
/obj/item/slimepotion/oil_slick
)
// Rare organic pool
/obj/effect/spawner/random/bluespace_tap/organic_rare
name = "rare organic objects"
loot = list(
/obj/item/guardiancreator/biological,
/obj/item/organ/internal/vocal_cords/adamantine,
/obj/item/food/grown/shell/gatfruit,
/obj/item/food/grown/cherry_bomb,
/obj/item/bio_chip_implanter/storage,
/obj/item/slimepotion/sentience,
/obj/item/slimepotion/transference
)
// Common food pool
/obj/effect/spawner/random/bluespace_tap/food_common
name = "common fancy food"
loot = list(
/obj/item/food/wingfangchu,
/obj/item/food/hotdog,
/obj/item/food/cookie,
/obj/item/food/plumphelmetbiscuit,
/obj/item/food/appletart,
/obj/item/food/soup/meatballsoup,
/obj/item/food/soup/mysterysoup,
/obj/item/food/soup/stew,
/obj/item/food/soup/hotchili,
/obj/item/food/burrito,
/obj/item/food/fishburger,
/obj/item/food/cubancarp,
/obj/item/food/fishandchips,
/obj/item/food/meatpie,
/obj/item/pizzabox/hawaiian,
/obj/item/food/fortunecookie,
/obj/item/food/sugarcookie,
/obj/item/food/pie,
/obj/item/food/donut/sprinkles,
/obj/item/food/chinese/rice,
/obj/item/food/pancake,
/obj/item/food/chawanmushi,
/obj/item/food/syntikebab,
/obj/item/food/salad/citrusdelight,
/obj/item/food/donkpocket,
/obj/item/food/onionrings,
/obj/item/food/tatortot,
/obj/item/food/stuffing,
/obj/item/food/waffles
)
// Uncommon food pool
/obj/effect/spawner/random/bluespace_tap/food_uncommon
name = "uncommon fancy food"
loot = list(
/obj/item/food/sliceable/cheesecake,
/obj/item/food/sliceable/bananacake,
/obj/item/food/sliceable/chocolatecake,
/obj/item/food/sliceable/turkey,
/obj/item/food/sliceable/xenomeatbread,
/obj/item/food/amanita_pie,
/obj/item/food/xemeatpie,
/obj/item/food/sliceable/pumpkinpie,
/obj/item/food/donut/chaos,
/obj/item/pizzabox/meat,
/obj/item/pizzabox/pepperoni,
/obj/item/pizzabox/firecracker,
/obj/item/pizzabox/garlic,
/obj/item/food/burger/xeno,
/obj/item/food/burger/spell,
/obj/item/food/burger/superbite,
/obj/item/food/burger/crazy,
/obj/item/food/burger/ppatty/white,
/obj/item/food/burger/ppatty/red,
/obj/item/food/burger/ppatty/orange,
/obj/item/food/burger/ppatty/yellow,
/obj/item/food/burger/ppatty/green,
/obj/item/food/burger/ppatty/blue,
/obj/item/food/burger/ppatty/purple,
/obj/item/food/baguette,
/obj/item/food/rofflewaffles
)
// Rare food pool
/obj/effect/spawner/random/bluespace_tap/food_rare
name = "rare fancy food"
loot = list(
/obj/item/food/monkeysdelight,
/obj/item/food/dionaroast,
/obj/item/food/boiledslimecore,
/obj/item/food/burger/brain,
/obj/item/food/liquidfood,
/obj/item/food/burger/ghost,
/obj/item/food/burger/hamborger,
/obj/item/food/burger/ppatty/rainbow,
/obj/item/food/burger/elec,
/obj/item/food/notasandwich,
/obj/item/storage/box/papersack/pbj_lunch,
/obj/item/food/soylentviridians,
/obj/item/food/syndidonkpocket,
/obj/item/food/baguette/combat
)