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Paradise/code/game/objects/items/stacks/sheets/light.dm
2025-07-27 20:52:39 +00:00

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/obj/item/stack/light_w
name = "wired glass tiles"
gender = PLURAL
singular_name = "wired glass floor tile"
desc = "A glass tile, which is wired, somehow."
icon = 'icons/obj/tiles.dmi'
icon_state = "glass_wire"
force = 3.0
throwforce = 5.0
throw_speed = 5
throw_range = 20
flags = CONDUCT
max_amount = 60
/obj/item/stack/light_w/attackby__legacy__attackchain(obj/item/I, mob/user, params)
..()
if(istype(I, /obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new(user.loc)
CC.amount = 5
new/obj/item/stack/sheet/glass(user.loc)
use(1)
if(istype(I, /obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/metal/M = I
M.use(1)
new /obj/item/stack/tile/light(user.loc)
use(1)