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https://github.com/ParadiseSS13/Paradise.git
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* compiles checkpoint * fix some * updatepaths * fix * rrr * linters * fiexs * icon fixes * plasmemes * fix * fix * fix bit more * fix * well * cleanup * fix glasses layer * conflict * fuck gun code * fixes * fix * fixes to energy guns * review * conflict * support that 1 unathi pixel * fix
167 lines
5.7 KiB
Plaintext
167 lines
5.7 KiB
Plaintext
/obj/item/wirecutters
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name = "wirecutters"
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desc = "A small pair of wirecutters, used for snipping electrical cabling. The handgrips are made of cheap plastic, and will not protect against electrical shocks."
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icon = 'icons/obj/tools.dmi'
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icon_state = "cutters"
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belt_icon = "wirecutters_red"
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flags = CONDUCT
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slot_flags = ITEM_SLOT_BELT
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force = 6
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throwforce = 5
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throw_speed = 3
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL = 370)
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origin_tech = "materials=1;engineering=1"
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attack_verb = list("pinched", "nipped")
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hitsound = 'sound/items/wirecutter.ogg'
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usesound = 'sound/items/wirecutter.ogg'
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drop_sound = 'sound/items/handling/wirecutter_drop.ogg'
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pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg'
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sharp = TRUE
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 50, ACID = 30)
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tool_behaviour = TOOL_WIRECUTTER
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var/random_color = TRUE
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new_attack_chain = TRUE
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/obj/item/wirecutters/Initialize(mapload)
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. = ..()
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RegisterSignal(src, COMSIG_BIT_ATTACH, PROC_REF(add_bit))
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RegisterSignal(src, COMSIG_CLICK_ALT, PROC_REF(remove_bit))
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/obj/item/wirecutters/New(loc, param_color = null)
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..()
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if(random_color)
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if(!param_color)
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param_color = pick("yellow", "red")
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belt_icon = "wirecutters_[param_color]"
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icon_state = "cutters_[param_color]"
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/obj/item/wirecutters/interact_with_atom(atom/target, mob/living/user, list/modifiers)
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var/mob/living/carbon/mob = target
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if(istype(mob) && mob.handcuffed && istype(mob.handcuffed, /obj/item/restraints/handcuffs/cable))
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user.visible_message("<span class='notice'>[user] cuts [mob]'s restraints with [src]!</span>")
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QDEL_NULL(mob.handcuffed)
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if(mob.buckled && mob.buckled.buckle_requires_restraints)
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mob.unbuckle()
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mob.update_handcuffed()
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return ITEM_INTERACT_COMPLETE
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/obj/item/wirecutters/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is cutting at [user.p_their()] [is_robotic_suicide(user) ? "wiring" : "arteries"] with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, usesound, 50, TRUE, -1)
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return BRUTELOSS
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/obj/item/wirecutters/proc/is_robotic_suicide(mob/user)
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if(!ishuman(user))
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return FALSE
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var/mob/living/carbon/human/H = user
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var/obj/item/organ/external/chest/chest = H.bodyparts_by_name["chest"]
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if(!chest)
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return FALSE
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return chest.is_robotic()
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/obj/item/wirecutters/security
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name = "security wirecutters"
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desc = "A pair of tacticool wirecutters fitted with contoured grips and a picatinny rail. The blades are also sharper than normal."
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icon_state = "cutters_sec"
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belt_icon = "wirecutters_sec"
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inhand_icon_state = "cutters_red" //shh
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attack_verb = list("reformed", "robusted", "102'd") //102: battery in space law
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force = 9 //same as seclites
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toolspeed = 0.75
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random_color = FALSE
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/obj/item/wirecutters/security/suicide_act(mob/living/user)
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if(!user)
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return
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user.visible_message("<span class='suicide'>[user] is cutting [user.p_themselves()] free from the mortal coil! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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user.Immobilize(10 SECONDS)
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sleep(2 SECONDS)
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add_fingerprint(user)
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playsound(loc, usesound, 50, TRUE, -1)
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new /obj/item/restraints/handcuffs/cable/zipties/used(user.loc)
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for(var/obj/item/W in user)
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user.drop_item_to_ground(W)
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user.dust()
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return OBLITERATION
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/obj/item/wirecutters/brass
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name = "brass wirecutters"
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desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch."
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icon_state = "cutters_brass"
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belt_icon = "wirecutters_brass"
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toolspeed = 0.5
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random_color = FALSE
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resistance_flags = FIRE_PROOF | ACID_PROOF
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/obj/item/wirecutters/cyborg
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desc = "A pair of integrated wirecutters used by construction and engineering robots."
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toolspeed = 0.5
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/obj/item/wirecutters/cyborg/drone
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/obj/item/wirecutters/cyborg/drone/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT) // Drones are linked to the station
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/obj/item/wirecutters/power
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name = "jaws of life"
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desc = "A compact and powerful industrial tool with a modular head. This one has a set of large cutting blades attached."
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icon_state = "jaws_cutter"
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inhand_icon_state = "jawsoflife"
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belt_icon = "jaws"
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origin_tech = "materials=2;engineering=2"
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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usesound = 'sound/items/jaws_cut.ogg'
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toolspeed = 0.25
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w_class = WEIGHT_CLASS_NORMAL
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random_color = FALSE
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/obj/item/wirecutters/power/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is wrapping [src] around [user.p_their()] neck. It looks like [user.p_theyre()] trying to rip [user.p_their()] head off!</span>")
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if(!use_tool(user, user, 3 SECONDS, volume = tool_volume))
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return SHAME
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if(!ishuman(user))
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return BRUTELOSS
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var/mob/living/carbon/human/H = user
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var/obj/item/organ/external/head/head = H.bodyparts_by_name["head"]
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if(!head)
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user.visible_message("<span class='suicide'>...but [user.p_they()] [user.p_are()] already headless! How embarassing.</span>")
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return SHAME
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head.droplimb(FALSE, DROPLIMB_SHARP, FALSE, TRUE)
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if(user.stat != DEAD)
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user.visible_message("<span class='suicide'>...but [user.p_they()] didn't need it anyway! How embarassing.</span>")
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return SHAME
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return OXYLOSS
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/obj/item/wirecutters/power/activate_self(mob/user)
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if(..())
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return
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playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
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var/obj/item/crowbar/power/pryjaws = new /obj/item/crowbar/power
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to_chat(user, "<span class='notice'>You attach the pry jaws to [src].</span>")
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for(var/obj/item/smithed_item/tool_bit/bit in attached_bits)
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bit.on_detached()
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bit.forceMove(pryjaws)
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pryjaws.attached_bits += bit
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bit.on_attached(pryjaws)
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qdel(src)
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user.put_in_active_hand(pryjaws)
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