Files
Paradise/code/modules/events/carp_migration.dm
PollardTheDragon b33f74594a Converts space bears, space carp, and space bats to basic mobs (#29775)
* Bears and bats.

* Carp

* Comments, file locations

* Linters!

* Moved initial emotes for basic mobs to a component

* Linters

* Adjusted emote chance for space bats

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Updatepaths

* Apply code review suggestions

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-07-26 05:53:00 +00:00

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/datum/event/carp_migration
announceWhen = 50
endWhen = 900
var/list/spawned_mobs = list(
/mob/living/basic/carp = 95,
/mob/living/basic/carp/megacarp = 5)
/datum/event/carp_migration/setup()
announceWhen = rand(40, 60)
endWhen = rand(600, 1200)
/datum/event/carp_migration/announce()
var/announcement = ""
if(severity == EVENT_LEVEL_MAJOR)
announcement = "Massive migration of unknown biological entities has been detected near [station_name()], please stand-by."
else
announcement = "Unknown biological entities have been detected near [station_name()], please stand-by."
GLOB.minor_announcement.Announce(announcement, "Lifesign Alert")
/datum/event/carp_migration/start()
if(severity == EVENT_LEVEL_MAJOR)
spawn_fish(length(GLOB.landmarks_list))
else if(severity == EVENT_LEVEL_MODERATE)
spawn_fish(rand(4, 6)) //12 to 30 carp, in small groups
else
spawn_fish(rand(1, 3), 1, 2) //1 to 6 carp, alone or in pairs
/datum/event/carp_migration/proc/spawn_fish(num_groups, group_size_min = 3, group_size_max = 5)
var/list/spawn_locations = list()
for(var/thing in GLOB.carplist)
spawn_locations.Add(get_turf(thing))
spawn_locations = shuffle(spawn_locations)
num_groups = min(num_groups, length(spawn_locations))
var/i = 1
while(i <= num_groups)
var/group_size = rand(group_size_min, group_size_max)
for(var/j = 1, j <= group_size, j++)
var/carptype = pickweight(spawned_mobs)
new carptype(spawn_locations[i])
i++