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* Xenobiology QOL tweaks * fixes * Update generic.dm * name tweak * Update code/__HELPERS/trait_helpers.dm Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> --------- Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
392 lines
19 KiB
Plaintext
392 lines
19 KiB
Plaintext
//Procedures in this file: Generic surgery steps
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// COMMON STEPS //
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/datum/surgery_step/generic
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can_infect = TRUE
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/datum/surgery_step/generic/cut_open
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name = "make incision"
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allowed_tools = list(
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TOOL_SCALPEL = 100,
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/obj/item/kitchen/knife = 90,
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/obj/item/kitchen/knife/shiv = 70,
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/obj/item/shard = 60,
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TOOL_WIRECUTTER = 35,
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/obj/item/scissors = 12,
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/obj/item/claymore = 6,
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/obj/item/melee/energy = 6,
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/obj/item/pen/edagger = 6,
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/obj/item/chainsaw = 1,
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)
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preop_sound = 'sound/surgery/scalpel1.ogg'
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success_sound = 'sound/surgery/scalpel2.ogg'
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failure_sound = 'sound/surgery/organ2.ogg'
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time = 1.6 SECONDS
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/datum/surgery_step/generic/cut_open/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] starts the incision on [target]'s [affected.name] with [tool].",
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"You start the incision on [target]'s [affected.name] with [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.name]!")
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return ..()
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/datum/surgery_step/generic/cut_open/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'>[user] has made an incision on [target]'s [affected.name] with [tool].</span>",
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"<span class='notice'>You have made an incision on [target]'s [affected.name] with [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.open = ORGAN_ORGANIC_OPEN
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target.resume_bleeding()
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return SURGERY_STEP_CONTINUE
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/datum/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, slicing open [target]'s [affected.name] in a wrong spot with [tool]!</span>",
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"<span class='warning'>Your hand slips, slicing open [target]'s [affected.name] in a wrong spot with [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(10)
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return SURGERY_STEP_RETRY
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/datum/surgery_step/generic/clamp_bleeders
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name = "clamp bleeders"
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allowed_tools = list(
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TOOL_HEMOSTAT = 100,
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/obj/item/scalpel/laser = 100,
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/obj/item/stack/cable_coil = 90,
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/obj/item/stack/sheet/sinew = 90,
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/obj/item/assembly/mousetrap = 25
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)
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preop_sound = 'sound/surgery/hemostat1.ogg'
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time = 2.4 SECONDS
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/datum/surgery_step/generic/clamp_bleeders/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] starts clamping bleeders in [target]'s [affected.name] with \the [tool].",
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"You start clamping bleeders in [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("The pain in your [affected.name] is maddening!")
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return ..()
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/datum/surgery_step/generic/clamp_bleeders/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'>[user] clamps bleeders in [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'>You clamp bleeders in [target]'s [affected.name] with \the [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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spread_germs_to_organ(affected, user, tool)
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return SURGERY_STEP_CONTINUE
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/datum/surgery_step/generic/clamp_bleeders/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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"<span class='warning'>Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(10)
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return SURGERY_STEP_RETRY
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/datum/surgery_step/generic/retract_skin
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name = "retract skin"
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allowed_tools = list(
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TOOL_RETRACTOR = 100,
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/obj/item/scalpel/laser/manager = 100,
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/obj/item/retractor = 100,
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/obj/item/crowbar = 90,
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/obj/item/kitchen/utensil/fork = 60
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)
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preop_sound = 'sound/surgery/retractor1.ogg'
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success_sound = 'sound/surgery/retractor2.ogg'
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failure_sound = 'sound/surgery/organ2.ogg'
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time = 2.4 SECONDS
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/datum/surgery_step/generic/retract_skin/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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var/msg = "[user] starts to pry open the incision on [target]'s [affected.name] with \the [tool]."
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var/self_msg = "You start to pry open the incision on [target]'s [affected.name] with \the [tool]."
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if(target_zone == BODY_ZONE_CHEST)
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msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
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self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
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if(target_zone == BODY_ZONE_PRECISE_GROIN)
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msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
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self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
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user.visible_message(msg, self_msg, chat_message_type = MESSAGE_TYPE_COMBAT)
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affected.custom_pain("It feels like the skin on your [affected.name] is on fire!")
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return ..()
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/datum/surgery_step/generic/retract_skin/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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var/msg = "<span class='notice'>[user] keeps the incision open on [target]'s [affected.name] with \the [tool].</span>"
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var/self_msg = "<span class='notice'>You keep the incision open on [target]'s [affected.name] with \the [tool].</span>"
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if(target_zone == BODY_ZONE_CHEST)
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msg = "<span class='notice'>[user] keeps the ribcage open on [target]'s torso with \the [tool].</span>"
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self_msg = "<span class='notice'>You keep the ribcage open on [target]'s torso with \the [tool]."
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if(target_zone == BODY_ZONE_PRECISE_GROIN)
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msg = "<span class='notice'>[user] keeps the incision open on [target]'s lower abdomen with \the [tool].</span>"
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self_msg = "<span class='notice'>You keep the incision open on [target]'s lower abdomen with \the [tool].</span>"
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user.visible_message(msg, self_msg, chat_message_type = MESSAGE_TYPE_COMBAT)
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affected.open = ORGAN_ORGANIC_ENCASED_OPEN
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return SURGERY_STEP_CONTINUE
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/datum/surgery_step/generic/retract_skin/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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var/msg = "<span class='warning'>[user]'s hand slips, tearing the edges of incision on [target]'s [affected.name] with \the [tool]!</span>"
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var/self_msg = "<span class='warning'>Your hand slips, tearing the edges of incision on [target]'s [affected.name] with \the [tool]!</span>"
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if(target_zone == BODY_ZONE_CHEST)
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msg = "<span class='warning'>[user]'s hand slips, damaging several organs [target]'s torso with \the [tool]!</span>"
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self_msg = "<span class='warning'>Your hand slips, damaging several organs [target]'s torso with \the [tool]!</span>"
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if(target_zone == BODY_ZONE_PRECISE_GROIN)
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msg = "<span class='warning'>[user]'s hand slips, damaging several organs [target]'s lower abdomen with \the [tool]</span>"
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self_msg = "<span class='warning'>Your hand slips, damaging several organs [target]'s lower abdomen with \the [tool]!</span>"
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user.visible_message(msg, self_msg, chat_message_type = MESSAGE_TYPE_COMBAT)
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target.apply_damage(12, BRUTE, affected, sharp = TRUE)
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return SURGERY_STEP_RETRY
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/datum/surgery_step/generic/cauterize
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name = "cauterize incision"
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allowed_tools = list(
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/obj/item/scalpel/laser = 100,
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TOOL_CAUTERY = 100,
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/obj/item/clothing/mask/cigarette = 90,
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/obj/item/lighter = 60,
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TOOL_WELDER = 30,
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/obj/item/flamethrower = 1 // You make do with what ya got...
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)
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preop_sound = 'sound/surgery/cautery1.ogg'
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success_sound = 'sound/surgery/cautery2.ogg'
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failure_sound = 'sound/items/welder.ogg'
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time = 2.4 SECONDS
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/datum/surgery_step/generic/cauterize/tool_check(mob/user, obj/item/tool)
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if(tool.damtype != BURN)
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to_chat(user, "<span class='warning'>[tool] is too cold to cauterize!</span>")
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return FALSE
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return TRUE
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/datum/surgery_step/generic/cauterize/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].",
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"You are beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("Your [affected.name] is being burned!")
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return ..()
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/datum/surgery_step/generic/cauterize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'>[user] cauterizes the incision on [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'>You cauterize the incision on [target]'s [affected.name] with \the [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.open = ORGAN_CLOSED
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affected.germ_level = max(affected.germ_level - 50, 0)
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return SURGERY_STEP_CONTINUE
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/datum/surgery_step/generic/cauterize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!</span>",
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"<span class='warning'>Your hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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target.apply_damage(3, BURN, affected)
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return SURGERY_STEP_RETRY
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/datum/surgery_step/generic/cauterize/premature
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name = "cauterize incision (premature)"
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/datum/surgery_step/generic/cauterize/premature/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].",
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// give a little heads up to the surgeon that they're stopping the surgery prematurely in case that wasn't the intention.
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"<span class='warning'>You are interrupting the current surgery</span>, beginning to cauterize the incision on [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("Your [affected.name] is being burned!")
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return ..()
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//drill bone
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/datum/surgery_step/generic/drill
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name = "drill bone"
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allowed_tools = list(
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TOOL_DRILL = 100,
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/obj/item/screwdriver/power = 80,
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/obj/item/pickaxe/drill = 60,
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/obj/item/mecha_parts/mecha_equipment/drill = 60,
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/obj/item/screwdriver = 20
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)
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preop_sound = list(
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TOOL_DRILL = 'sound/items/drill_hit.ogg',
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/obj/item/screwdriver/power = 'sound/items/drill_hit.ogg',
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/obj/item/pickaxe/drill = 'sound/weapons/drill.ogg',
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/obj/item/mecha_parts/mecha_equipment/drill = 'sound/weapons/drill.ogg',
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/obj/item/screwdriver = 'sound/items/screwdriver.ogg'
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)
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time = 3 SECONDS
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/datum/surgery_step/generic/drill/begin_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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user.visible_message(
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"[user] begins to drill into the bone in [target]'s [parse_zone(target_zone)].",
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"<span class='notice'>You begin to drill into the bone in [target]'s [parse_zone(target_zone)]...</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return ..()
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/datum/surgery_step/generic/drill/end_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
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else
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user.visible_message("[user] drills into [target]'s [parse_zone(target_zone)]!", "<span class='notice'>You drill into [target]'s [parse_zone(target_zone)].</span>")
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return SURGERY_STEP_CONTINUE
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/datum/surgery_step/generic/drill/fail_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
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else
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s [tool] doesn't get a firm grip and tears at the bone in [target]'s [parse_zone(target_zone)]!</span>",
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"<span class='warning'>Your [tool] doesn't get a firm grip and tears at the bone in [target]'s [parse_zone(target_zone)]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(15)
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return SURGERY_STEP_RETRY
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/datum/surgery_step/generic/amputate
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name = "amputate limb"
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allowed_tools = list(
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TOOL_SAW = 100,
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/obj/item/chainsaw = 100, // It's pretty good at doing this outside of surgery tbh...
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/obj/item/hatchet = 90,
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/obj/item/melee/arm_blade = 75,
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/obj/item/claymore = 75,
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/obj/item/melee/energy = 75
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)
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preop_sound = list(
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TOOL_SAW = 'sound/surgery/saw.ogg',
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/obj/item/hatchet = 'sound/surgery/scalpel1.ogg',
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/obj/item/melee/arm_blade = 'sound/surgery/scalpel1.ogg'
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)
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success_sound = 'sound/surgery/organ2.ogg'
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time = 10 SECONDS
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/datum/surgery_step/generic/amputate/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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if(istype(surgery, /datum/surgery/dissect))
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to_chat(user, "[target.surgery_container.dissection_text[surgery.step_number]]")
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else
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|
var/obj/item/organ/external/affected = target.get_organ(target_zone)
|
|
user.visible_message(
|
|
"[user] is beginning to amputate [target]'s [affected.name] with \the [tool].",
|
|
"You are beginning to cut through [target]'s [affected.amputation_point] with \the [tool].",
|
|
chat_message_type = MESSAGE_TYPE_COMBAT
|
|
)
|
|
affected.custom_pain("Your [affected.amputation_point] is being ripped apart!")
|
|
return ..()
|
|
|
|
/datum/surgery_step/generic/amputate/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
|
if(istype(surgery, /datum/surgery/dissect))
|
|
to_chat(user, "[target.surgery_container.dissection_success_text[surgery.step_number]]")
|
|
else
|
|
var/obj/item/organ/external/affected = target.get_organ(target_zone)
|
|
user.visible_message(
|
|
"<span class='notice'>[user] amputates [target]'s [affected.name] at the [affected.amputation_point] with \the [tool].</span>",
|
|
"<span class='notice'>You amputate [target]'s [affected.name] with \the [tool].</span>",
|
|
chat_message_type = MESSAGE_TYPE_COMBAT
|
|
)
|
|
|
|
add_attack_logs(user, target, "Surgically removed [affected.name]. INTENT: [uppertext(user.a_intent)]")//log it
|
|
|
|
var/atom/movable/thing = affected.droplimb(1, DROPLIMB_SHARP)
|
|
|
|
if(istype(target) && target.can_feel_pain())
|
|
// okay if you can feel your arm getting chopped off you aren't gonna be singing
|
|
to_chat(target, "<span class='userdanger'>Your [affected] goes completely numb at the [affected.amputation_point]!</span>")
|
|
target.emote("scream")
|
|
if(isitem(thing))
|
|
user.put_in_hands(thing)
|
|
return SURGERY_STEP_CONTINUE
|
|
|
|
/datum/surgery_step/generic/amputate/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
|
if(istype(surgery, /datum/surgery/dissect))
|
|
to_chat(user, "[target.surgery_container.dissection_failure_text[surgery.step_number]]")
|
|
else
|
|
var/obj/item/organ/external/affected = target.get_organ(target_zone)
|
|
user.visible_message(
|
|
"<span class='warning'>[user]'s hand slips, sawing through the bone in [target]'s [affected.name] with \the [tool]!</span>",
|
|
"<span class='warning'>Your hand slips, sawing through the bone in [target]'s [affected.name] with \the [tool]!</span>",
|
|
chat_message_type = MESSAGE_TYPE_COMBAT
|
|
)
|
|
affected.receive_damage(30)
|
|
affected.fracture()
|
|
return SURGERY_STEP_RETRY
|