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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-31 16:08:00 +01:00
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37f6e216c1c805fc489fe1377bbc3bd8577ac461
Paradise/code/modules/mob
T
History
cib 37f6e216c1 Fixes to available skills.
2012-03-05 23:50:59 -08:00
..
dead/observer
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
2012-02-28 00:11:15 -07:00
living
Merge pull request #622 from SkyMarshal/master
2012-03-04 10:44:11 -08:00
new_player
Fixes to available skills.
2012-03-05 23:50:59 -08:00
organ
Tons of updates to autopsy.
2012-02-27 03:41:24 -08:00
login.dm
…
logout.dm
…
mob_grab.dm
Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
2012-02-26 23:06:43 -07:00
mob_helpers.dm
[PATCH 056/285] TG UPdates: fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank; added a 2 minute
2012-03-01 03:16:34 +00:00
mob_movement.dm
Reworked the gun system to handle hostage scenarios better.
2012-03-01 19:20:39 -07:00
mob.dm
Added more sanity checks to the gun code.
2012-03-01 22:15:03 -07:00
say.dm
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
2012-02-28 00:11:15 -07:00
screen.dm
Fixed some screwwy icon stuff from the last commit, fixed an overlay not updating.
2012-03-03 15:22:33 -07:00
transform_procs.dm
Fixes for *custom v/h emotes
2012-02-04 14:17:17 -07:00
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