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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-11 10:02:24 +00:00
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38642d588874843c8e26bf907e2ce6f0a9a9a192
Paradise/code/game/objects
History
chuga-git 38642d5888 CI lint for UID() misuse (#28465)
* Adds CI check for UID() being passed parameters.

* Fixes cases of UID() being passed parameters.
2025-02-21 19:35:02 +00:00
..
effects
oi have you got a loicense for that hologram (#28330)
2025-02-20 20:02:11 +00:00
items
CI lint for UID() misuse (#28465)
2025-02-21 19:35:02 +00:00
structures
Mop, Mop Bucket, and Janicart Refactor (#28049)
2025-02-18 11:13:05 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
removes check_block() and martial art block_chance (#28399)
2025-02-20 15:08:21 +00:00
mail.dm
[LORE] Replaces all uses of the word "intergalactic" in code (#28203)
2025-02-10 03:02:09 +00:00
obj_defense.dm
…
objs.dm
Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
2025-01-17 18:22:43 +00:00
structures.dm
Port /tg/ move manager, drift and jetpack components. (#27698)
2025-01-22 22:49:58 +00:00
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