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-Almost every instance of 'for(mob in world)' has been killed. Because GODDAMN was it being run a bunch. Instead, a series of global lists have been made, and they are all handled auto-magically through New()'s, Del()'s, Login()'s, death()'s, etc... Lists are as follows: -mob_list : Contains all atom/mobs by ref -player_list : Like mob_list, but only contains mobs with clients attached -admin_list : Like player_list, but holds all mobs with clients attached and admin status -living_mob_list : Contains all mobs that ARE alive, regardless of client status -dead_mob_list : Contains all mobs that are dead, which comes down to corpses and ghosts -cable_list : A list containing every obj/structure/cable in existence Note: There is an object (/obj/item/debuglist) that you can use to check the contents of each of the lists except for cables (Since getting a message saying "a cable," x9001 isn't very helpful) These lists have been tested as much as I could on my own, and have been mostly implemented. There are still places where they could be used, but for now it's important that the core is working. If this all checks out I would really like to implement it into the MC as well, simply so it doesn't check call Life() on every mob by checking for all the ones in world every damn tick. Just testing locally I was able to notice improvements with certain aspects, like admin verbs being MUCH more responsive (They checked for every mob in the world every time they were clicked), many sources of needless lag were cut out (Like Adminwho and Who checking every single mob when clicked), and due to the cable_list powernet rebuilding is MUCH more efficient, because instead of checking for every cable in the world every time a powernet was broken (read: A cable was deleted), it runs though the pre-made list, and even with a singulo tearing all the way across the station, the powernet load was VERY small compared to pretty much everything else. If you want to know how any of this works, check global_lists.dm, there I have it rigorously commented, and it should provide an understanding of what's going on. Mob related in worlds before this commit: 1262 After: 4 I'm helping git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4179 316c924e-a436-60f5-8080-3fe189b3f50e
121 lines
4.0 KiB
Plaintext
121 lines
4.0 KiB
Plaintext
////////////
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//SECURITY//
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////////////
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#define TOPIC_SPAM_DELAY 4 //4 ticks is about 3/10ths of a second
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#define UPLOAD_LIMIT 1048576 //Restricts client uploads to the server to 1MB //Could probably do with being lower.
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/*
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When somebody clicks a link in game, this Topic is called first.
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It does the stuff in this proc and then is redirected to the Topic() proc for the src=[0xWhatever]
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(if specified in the link). ie locate(hsrc).Topic()
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Such links can be spoofed.
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Because of this certain things MUST be considered whenever adding a Topic() for something:
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- Can it be fed harmful values which could cause runtimes?
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- Is the Topic call an admin-only thing?
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- If so, does it have checks to see if the person who called it (usr.client) is an admin?
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- Are the processes being called by Topic() particularly laggy?
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- If so, is there any protection against somebody spam-clicking a link?
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If you have any questions about this stuff feel free to ask. ~Carn
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*/
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/client/Topic(href, href_list, hsrc)
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if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null
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return
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//Reduces spamming of links by dropping calls that happen during the delay period
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if(next_allowed_topic_time > world.time)
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return
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next_allowed_topic_time = world.time + TOPIC_SPAM_DELAY
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//search the href for script injection
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if( findtext(href,"<script",1,0) )
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world.log << "Attempted use of scripts within a topic call, by [src]"
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message_admins("Attempted use of scripts within a topic call, by [src]")
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del(usr)
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return
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//Admin PM
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if(href_list["priv_msg"])
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var/client/C = locate(href_list["priv_msg"])
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if(ismob(C)) //Old stuff can feed-in mobs instead of clients
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var/mob/M = C
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C = M.client
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cmd_admin_pm(C,null)
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return
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//Logs all hrefs
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if(config && config.log_hrefs && href_logfile)
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href_logfile << "<small>[time2text(world.timeofday,"hh:mm")] [src] (usr:[usr])</small> || [href]<br>"
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if(view_var_Topic(href,href_list,hsrc)) //Until viewvars can be rewritten as datum/admins/Topic()
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return
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..() //redirect to [locate(hsrc)]/Topic()
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/client/proc/handle_spam_prevention(var/message, var/mute_type)
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if(src.last_message == message)
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src.last_message_count++
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if(src.last_message_count >= SPAM_TRIGGER_AUTOMUTE)
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src << "\red You have exceeded the spam filter limit for identical messages. An auto-mute was applied."
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cmd_admin_mute(src.mob, mute_type, 1)
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return 1
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if(src.last_message_count >= SPAM_TRIGGER_WARNING)
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src << "\red You are nearing the spam filter limit for identical messages."
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return 0
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else
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last_message = message
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src.last_message_count = 0
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return 0
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//This stops files larger than UPLOAD_LIMIT being sent from client to server via input(), client.Import() etc.
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/client/AllowUpload(filename, filelength)
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if(filelength > UPLOAD_LIMIT)
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src << "<font color='red'>Error: AllowUpload(): File Upload too large. Upload Limit: [UPLOAD_LIMIT/1024]KiB.</font>"
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return 0
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/* //Don't need this at the moment. But it's here if it's needed later.
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//Helps prevent multiple files being uploaded at once. Or right after eachother.
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var/time_to_wait = fileaccess_timer - world.time
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if(time_to_wait > 0)
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src << "<font color='red'>Error: AllowUpload(): Spam prevention. Please wait [round(time_to_wait/10)] seconds.</font>"
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return 0
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fileaccess_timer = world.time + FTPDELAY */
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return 1
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///////////
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//CONNECT//
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///////////
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/client/New()
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//Connection-Type Checking
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if( connection != "seeker" )
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del(src)
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return
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client_list |= src
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if ( (world.address == address || !address) && !host )
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host = key
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world.update_status()
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..() //calls mob.Login()
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//Admin Authorisation
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if( ckey in admins )
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holder = new /obj/admins(src)
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holder.rank = admins[ckey]
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update_admins(admins[ckey])
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make_admin_list()
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admin_memo_show()
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//////////////
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//DISCONNECT//
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//////////////
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/client/Del()
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client_list.Remove(ckey)
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spawn(0)
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if(holder)
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del(holder)
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client_list -= src
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return ..()
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