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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-16 04:23:34 +00:00
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3c8b78ce4589c637c05aff758c899760ee9bf2ed
Paradise/code/game/objects
History
Somniworld c13535c2d0 Size change and deploying the roller bed on adjacent tiles (#17727)
Co-authored-by: Somniworld <pablo.capel4€@orange.fr>
2022-05-09 14:51:02 +01:00
..
effects
Fixes certain Nuke Ops bundles using the wrong duffelbag sprite (#17717)
2022-05-03 04:24:16 +01:00
items
Some Tweaks & Fixes For Chameleon Projector (#17719)
2022-05-03 12:31:39 +01:00
random
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structures
Size change and deploying the roller bed on adjacent tiles (#17727)
2022-05-09 14:51:02 +01:00
buckling.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Ensures stacks GC when merged in a storage (#17506)
2022-04-22 11:40:11 +01:00
obj_defense.dm
Fix runtime with patches and lava (#17220)
2021-12-13 09:20:05 +01:00
objs.dm
Removes crit_fail from being an object level variable (#17300)
2022-01-04 22:39:51 +01:00
structures.dm
[GBP: NO UPDATE] Fix table-climbing with mobs (#17350)
2022-01-21 19:32:27 +01:00
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