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cyberpresidentvanellope/Paradise
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3cb0a51b7fbdb950e00e03def29811068ba92c8e
Paradise/code
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SkyMarshal 3cb0a51b7f Fixed a smidgen of derpiness with that last code.
2012-03-05 17:22:52 -07:00
..
ATMOSPHERICS
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
datums
Merge pull request #575 from Abi79/master
2012-03-01 11:00:19 -08:00
defines
Some optimizations for fingerprints. General debugging.
2012-03-05 16:33:47 -07:00
FEA
Merge remote-tracking branch 'upstream/master'
2012-02-13 01:12:13 -05:00
game
Fixed a smidgen of derpiness with that last code.
2012-03-05 17:22:52 -07:00
js
…
modules
Fixed a smidgen of derpiness with that last code.
2012-03-05 17:22:52 -07:00
unused
Cleaned up parts of the code, no other changes
2012-02-07 20:05:42 +02:00
WorkInProgress
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
names.dm
…
setup.dm
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
stylesheet.dm
GODDAMN WHOEVER MAPPED THAT
2012-02-18 00:12:31 -07:00
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