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cyberpresidentvanellope/Paradise
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3d77db4ead084b06b1c0b95cf7c06ef3124d211e
Paradise/code/game/objects/items
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tronaldnwn@hotmail.com 3d77db4ead Typofix.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1662 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-05 01:20:42 +00:00
..
weapons
Typofix.
2011-06-05 01:20:42 +00:00
apc_frame.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1057 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-18 03:23:40 +00:00
assemblies.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1057 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-18 03:23:40 +00:00
blueprints.dm
Pipes bugfix:
2011-01-12 06:56:00 +00:00
clothing.dm
Chucking my powered armor onto the SVN
2011-06-04 03:26:01 +00:00
food.dm
Donut boxes no longer eat items and disappear. Until a more permanent fix is in place, they also cannot be refilled with donuts.
2010-09-02 21:56:06 +00:00
helper_procs.dm
A Big Kitchen Update.
2011-04-13 14:27:29 +00:00
item.dm
Twohanded weapons are now more generalized. You can make any weapon twohanded just by setting twohanded = 1. Also fixed the throwing of twohanded weapons as well as dropping. The offhand thing should no longer cause problems. Report any bugs.
2011-05-24 15:07:51 +00:00
robot_parts.dm
#Added an check for range/items when trying to insert an ID card/update info into a PDA. It should no longer run time error.
2011-05-21 05:06:53 +00:00
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