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This commit changes how NanoUI's live data updating system works. Previously, data for the template was directly gathered in the ui_interact proc. Now, it is seperated into the proc `ui_data`. To players, this does absolutely nothing. To coders, this opens up the potential for a much more complicated and fancy graphical updating system in the future, because the data is available on-demand without ever having to call nanomanager.try_update_ui.