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Paradise
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3f39d92e8a97c8fa6895e68b2c707a20cbed780f
Paradise
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code
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game
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History
jack-fractal
29bffb0c20
Merge branch 'master' into bleeding-edge-freeze
...
Conflicts: html/changelog.html
2013-06-06 21:32:08 -04:00
..
devices
Merge branch 'master' into bleeding-edge-freeze
2013-06-06 21:32:08 -04:00
robot
UNadded robotic hands and feet because there was no point in doing this in the first place.
2013-05-31 22:32:39 -04:00
stacks
Renamed bruise pack back to gauze.
2013-05-22 14:05:53 +04:00
weapons
Map conflict, using BEF.
2013-06-06 10:40:22 +09:30
apc_frame.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
blueprints.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
bodybag.dm
Added stasis bag.
2013-05-19 07:48:43 +02:00
candle.dm
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
2013-01-14 21:07:16 +10:00
contraband.dm
Added missing contraband.dm file
2013-01-03 08:20:08 +04:00
crayons.dm
…
latexballoon.dm
…
shooting_range.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
tk_grab.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
toys.dm
fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me.
2013-05-02 02:00:04 -07:00
trash.dm
…